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Triggers
Battle for Ashenvale.w3x
Variables
Initialization
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Melee Initialization
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 10.00
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display Night Elves! . Modify duration: Add 3.00 seconds and Wait
Camera - Shake the camera for Player 1 (Red) with magnitude 20.00
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display Prepare yourselves! . Modify duration: Add 3.00 seconds and Wait
Camera - Shake the camera for Player 1 (Red) with magnitude 30.00
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display For I am your doom! . Modify duration: Add 3.00 seconds and Wait
Special Effect - Create a special effect at (Center of Portal_area <gen>) using Abilities\Spells\Items\VampiricPotion\VampPotionCaster.mdl
Wait 1.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Special Effect - Create a special effect at (Center of Portal_area <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 1.00 seconds
Unit - Move Pit Lord 0000 <gen> instantly to (Center of Portal_area <gen>)
Animation - Play Pit Lord 0000 <gen> 's spell animation
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display I summon my minions from the nether! . Modify duration: Add 3.00 seconds and Wait
Special Effect - Create a special effect at (Center of Region_001 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Create a special effect at (Center of Region_002 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Create a special effect at (Center of Region_003 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Special Effect - Create a special effect at (Center of Region_004 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Unit - Create 1 Acolyte for Player 1 (Red) at (Center of Region_001 <gen>) facing (Center of Portal_area <gen>)
Animation - Play (Last created unit) 's Stand Work Gold animation
Unit - Create 1 Acolyte for Player 1 (Red) at (Center of Region_002 <gen>) facing (Center of Portal_area <gen>)
Animation - Play (Last created unit) 's Stand Work Gold animation
Unit - Create 1 Acolyte for Player 1 (Red) at (Center of Region_003 <gen>) facing (Center of Portal_area <gen>)
Animation - Play (Last created unit) 's Stand Work Gold animation
Unit - Create 1 Acolyte for Player 1 (Red) at (Center of Region_004 <gen>) facing (Center of Portal_area <gen>)
Animation - Play (Last created unit) 's Stand Work Gold animation
Wait 1.00 seconds
Unit - Order Pit Lord 0000 <gen> to Move To . (Center of Onwards <gen>)
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display Minions, begin the ritual, I will fight off the puny elves! . Modify duration: Add 3.00 seconds and Wait
Lightning - Create a Finger of Death lightning effect from source (Center of Region_001 <gen>) to target (Center of Portal_area <gen>)
Wait 1.00 seconds
Lightning - Destroy (Last created lightning effect)
Lightning - Create a Finger of Death lightning effect from source (Center of Region_002 <gen>) to target (Center of Portal_area <gen>)
Wait 1.00 seconds
Lightning - Destroy (Last created lightning effect)
Lightning - Create a Finger of Death lightning effect from source (Center of Region_003 <gen>) to target (Center of Portal_area <gen>)
Wait 1.00 seconds
Lightning - Destroy (Last created lightning effect)
Lightning - Create a Finger of Death lightning effect from source (Center of Region_004 <gen>) to target (Center of Portal_area <gen>)
Wait 1.00 seconds
Lightning - Destroy (Last created lightning effect)
Special Effect - Create a special effect at (Center of Portal_area <gen>) using doodads\cinematic\ShimmeringPortal\ShimmeringPortal.mdl
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display What's this? . Modify duration: Add 3.00 seconds and Wait
Destructible - Open Elven Gate 0834 <gen>
Wait 1.00 seconds
Unit - Move Warden 0002 <gen> instantly to (Center of Fight_Warden <gen>)
Special Effect - Create a special effect at (Center of Fight_Warden <gen>) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Cinematic - Send transmission to (All players) from Warden 0002 <gen> named Warden : Play No sound and display Begone, Demon, else suffer the wrath of the watchers! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display Hahaha, they send a puny little warden to defeat me? . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 3.00 seconds
Special Effect - Create a special effect at (Center of Fight_Mannaroth <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 1.00 seconds
Unit - Move Pit Lord 0000 <gen> instantly to (Center of Fight_Mannaroth <gen>)
Cinematic - Send transmission to (All players) from Warden 0002 <gen> named Warden : Play No sound and display Do not doubt the watchers. . Modify duration: Add 3.00 seconds and Wait
Animation - Play Warden 0002 <gen> 's Spell animation
Special Effect - Create a special effect at (Center of Fightnearwarden <gen>) using Abilities\Spells\NightElf\Starfall\StarfallTarget.mdl
Wait 0.25 seconds
Special Effect - Create a special effect at (Center of Fightmid <gen>) using Abilities\Spells\NightElf\Starfall\StarfallTarget.mdl
Wait 0.25 seconds
Special Effect - Create a special effect at (Center of Fightnearpit <gen>) using Abilities\Spells\NightElf\Starfall\StarfallTarget.mdl
Wait 0.25 seconds
Special Effect - Create a special effect at (Center of Fight_Mannaroth <gen>) using Abilities\Spells\NightElf\Starfall\StarfallTarget.mdl
Wait 0.50 seconds
Animation - Play Pit Lord 0000 <gen> 's Attack - 1 animation
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display Your lunar beams mearly slow me down, but I will not be defeated by you! . Modify duration: Add 3.00 seconds and Wait
Animation - Play Pit Lord 0000 <gen> 's Spell animation
Special Effect - Create a special effect at (Center of Fightnearpit <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
Wait 0.25 seconds
Special Effect - Create a special effect at (Center of Fightmid <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
Wait 0.25 seconds
Special Effect - Create a special effect at (Center of Fightnearwarden <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
Wait 0.25 seconds
Special Effect - Create a special effect at (Center of Fight_Warden <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Animation - Play Warden 0002 <gen> 's Spell Slam animation
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Warden 0002 <gen> using Objects\Spawnmodels\Human\HumanBlood\BloodElfSpellThiefBlood.mdl
Cinematic - Send transmission to (All players) from Warden 0002 <gen> named Warden : Play No sound and display My death is not the end, Demon! . Modify duration: Add 3.00 seconds and Wait
Unit - Kill Warden 0002 <gen>
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display Your death marks the start of reckoning! Demons, come forth! . Modify duration: Add 3.00 seconds and Wait
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Warden 0002 <gen> using Objects\Spawnmodels\NightElf\EntBirthTarget\EntBirthTarget.mdl
Unit - Move Avatar of Vengeance 0003 <gen> instantly to (Center of Fight_Warden <gen>)
Unit - Make Avatar of Vengeance 0003 <gen> face Pit Lord 0000 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Pit Lord : Play No sound and display What is this? No! It cannot be! . Modify duration: Add 3.00 seconds and Wait
Animation - Play Avatar of Vengeance 0003 <gen> 's Spell animation
Special Effect - Create a special effect at (Center of Fight_Warden <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.25 seconds
Special Effect - Create a special effect at (Center of Fight_Mannaroth <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Wait 0.25 seconds
Unit - Kill Pit Lord 0000 <gen>
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 5.00 seconds
Unit - Order Avatar of Vengeance 0003 <gen> to Move To . (Center of Onwards <gen>)
Wait 3.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Unit-type of (Triggering unit)) Equal to Acolyte)) and do (Make (Picked unit) face Avatar of Vengeance 0003 <gen> over 0 seconds)
Animation - Play Avatar of Vengeance 0003 <gen> 's Spell animation
Wait 1.00 seconds
Lightning - Create a Chain Lightning - Primary lightning effect from source (Position of Avatar of Vengeance 0003 <gen>) to target (Center of Region_001 <gen>)
Wait 1.00 seconds
Unit - Kill (Random unit from (Units in Region_001 <gen>))
Lightning - Destroy (Last created lightning effect)
Lightning - Create a Chain Lightning - Primary lightning effect from source (Center of Region_001 <gen>) to target (Center of Region_002 <gen>)
Wait 1.00 seconds
Unit - Kill (Random unit from (Units in Region_002 <gen>))
Lightning - Destroy (Last created lightning effect)
Lightning - Create a Chain Lightning - Primary lightning effect from source (Center of Region_002 <gen>) to target (Center of Region_003 <gen>)
Wait 1.00 seconds
Unit - Kill (Random unit from (Units in Region_003 <gen>))
Lightning - Destroy (Last created lightning effect)
Lightning - Create a Chain Lightning - Primary lightning effect from source (Center of Region_003 <gen>) to target (Center of Region_004 <gen>)
Wait 1.00 seconds
Unit - Kill (Random unit from (Units in Region_004 <gen>))
Lightning - Destroy (Last created lightning effect)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Avatar of Vengeance 0003 <gen> named Vengeance : Play No sound and display Demons! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Avatar of Vengeance 0003 <gen> named Vengeance : Play No sound and display Prepare yourselves! . Modify duration: Add 3.00 seconds and Wait
Unit - Order Avatar of Vengeance 0003 <gen> to Move To . (Center of Portal_area <gen>)
Cinematic - Send transmission to (All players) from Avatar of Vengeance 0003 <gen> named Vengeance : Play No sound and display For I am your doom! . Modify duration: Add 3.00 seconds and Wait
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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