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Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 002 Copy Copy Copy
Events
Time - Elapsed game time is 980.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . Dark Knight named King Theoden at (Center of Region_013 <gen>) : Play No sound and display now for Wrath, now for ruin and the red dawn. . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . Dark Knight named King Theoden at (Center of Region_013 <gen>) : Play No sound and display Forth Eorlinges! . Modify duration: Add 5.00 seconds and Don't wait
Unit Group - Pick every unit in (Units in Region_032 <gen> owned by Player 5 (Yellow)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_029 <gen>))
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 002 Copy Copy
Events
Time - Elapsed game time is 750.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . Dark Knight named King Theoden at (Center of Region_013 <gen>) : Play No sound and display Everybody fall back to the Keep!Fall back to the Keep! . Modify duration: Add 10.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 10.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 003
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide Knights of Rohan 0296 <gen>
Unit - Hide Knights of Rohan 0297 <gen>
Unit - Hide Knights of Rohan 0298 <gen>
Unit - Hide Knights of Rohan 0299 <gen>
Unit - Hide Knights of Rohan 0300 <gen>
Unit - Hide Knights of Rohan 0295 <gen>
Unit - Hide Archmage 0294 <gen>
Wait 1200.00 seconds
Unit - Unhide Archmage 0294 <gen>
Unit - Unhide Knights of Rohan 0295 <gen>
Unit - Unhide Knights of Rohan 0300 <gen>
Unit - Unhide Knights of Rohan 0299 <gen>
Unit - Unhide Knights of Rohan 0298 <gen>
Unit - Unhide Knights of Rohan 0297 <gen>
Unit - Unhide Knights of Rohan 0296 <gen>
Unit Group - Pick every unit in (Units in Region_019 <gen> owned by Player 10 (Light Blue)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_020 <gen>))
Untitled Trigger 002
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 3 (Teal) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 4 (Purple) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 5 (Yellow) over 1.50 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . King of Rohan named King Theoden at (Center of Region_018 <gen>) : Play Audio <gen> and display So it begins... . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 4 (Purple) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 5 (Yellow) over 1.50 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 001
Events
Time - Elapsed game time is 120.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Heir to the Throne of Gondor 0000 <gen> named Aragorn : Play No sound and display Kill the Berserker! Don't let him pass! . Modify duration: Add 3.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 002 Copy
Events
Time - Elapsed game time is 240.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . King of Rohan named King Theoden at (Center of Region_018 <gen>) : Play No sound and display Aragorn, Fall back to the Keep! . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Quest Copy Copy
Events
Time - Elapsed game time is 7.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Hold the Helm's Deep until Gandalf Arrives for 600 seconds.
Quest Copy Copy Copy
Events
Time - Elapsed game time is 487.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: wait Gandalf for 22 minutes
Quest Copy Copy Copy Copy Copy
Events
Time - Elapsed game time is 1000.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: wait Gandalf for 3 minutes
Quest Copy Copy Copy Copy 2
Events
Time - Elapsed game time is 1200.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Gandalf's Forces are here!
sounds
Events
Time - Elapsed game time is 8.00 seconds
Conditions
Actions
Sound - Play 12___Helm_s_Deep <gen>
Wait 230.00 seconds
Sound - Stop 12___Helm_s_Deep <gen> After fading
Wait 3.00 seconds
Sound - Play 12___Helm_s_Deep <gen>
Wait 230.00 seconds
Sound - Stop 12___Helm_s_Deep <gen> After fading
Wait 3.00 seconds
Sound - Play 12___Helm_s_Deep <gen>
Wait 230.00 seconds
Sound - Stop 12___Helm_s_Deep <gen> After fading
Wait 3.00 seconds
Sound - Play 12___Helm_s_Deep <gen>
Wait 230.00 seconds
Sound - Stop 12___Helm_s_Deep <gen> After fading
Runner Copy
Events
Unit - A unit enters Region_026 <gen>
Conditions
(Unit-type of Berserker 0310 <gen>) Equal to Uruk-Hai General
Actions
Unit - Kill Gate 0129 <gen>
Wait 3.00 seconds
Game - Display to (All players) the text: The water gate has been breached!!!
Wait 0.50 seconds
Trigger - Turn off (This trigger)
Revive Gandalf
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Heir to the Throne of Gondor 0000 <gen>)
Actions
Game - Display to Player Group - Player 1 (Red) the text: Wait 30 seconds till your hero revives.
Wait 30.00 seconds
Hero - Instantly revive Heir to the Throne of Gondor 0000 <gen> at (Center of Region_021 <gen>) , Hide revival graphics
Revive Gandalf Copy
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Son of Gloin 0001 <gen>)
Actions
Game - Display to Player Group - Player 2 (Blue) the text: Wait 30 seconds till your hero revives.
Wait 30.00 seconds
Hero - Instantly revive Son of Gloin 0001 <gen> at (Center of Region_022 <gen>) , Hide revival graphics
Revive Gandalf Copy 2
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Prince of Mirkwood 0003 <gen>)
Actions
Game - Display to Player Group - Player 3 (Teal) the text: Wait 30 seconds till your hero revives.
Wait 30.00 seconds
Hero - Instantly revive Prince of Mirkwood 0003 <gen> at (Center of Region_023 <gen>) , Hide revival graphics
Revive Gandalf Copy 2 Copy
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of Defenders of Rohan 0002 <gen>)
Actions
Game - Display to Player Group - Player 4 (Purple) the text: Wait 30 seconds till your hero revives.
Wait 30.00 seconds
Hero - Instantly revive Defenders of Rohan 0002 <gen> at (Center of Region_024 <gen>) , Hide revival graphics
Revive Gandalf Copy 2 Copy 2
Events
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to (Unit-type of King of Rohan 0004 <gen>)
Actions
Game - Display to Player Group - Player 5 (Yellow) the text: Wait 30 seconds till your hero revives.
Wait 30.00 seconds
Hero - Instantly revive King of Rohan 0004 <gen> at (Center of Region_022 <gen>) , Hide revival graphics
Untitled Trigger 011
Events
Time - Elapsed game time is 247.00 seconds
Conditions
Actions
Unit - Move Heir to the Throne of Gondor 0000 <gen> instantly to (Center of Region_021 <gen>)
Wait 0.50 seconds
Trigger - Turn off (This trigger)
Untitled Trigger 011 Copy
Events
Time - Elapsed game time is 247.00 seconds
Conditions
Actions
Unit - Move Defenders of Rohan 0002 <gen> instantly to (Center of Region_022 <gen>)
Wait 0.50 seconds
Trigger - Turn off (This trigger)
Untitled Trigger 011 Copy 2
Events
Time - Elapsed game time is 247.00 seconds
Conditions
Actions
Unit - Move Son of Gloin 0001 <gen> instantly to (Center of Region_023 <gen>)
Wait 0.50 seconds
Trigger - Turn off (This trigger)
Untitled Trigger 011 Copy 3
Events
Time - Elapsed game time is 247.00 seconds
Conditions
Actions
Unit - Move Prince of Mirkwood 0003 <gen> instantly to (Center of Region_024 <gen>)
Wait 0.50 seconds
Trigger - Turn off (This trigger)
Untitled Trigger 004
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Change color of Prince of Mirkwood 0003 <gen> to Light Blue
Unit - Change color of Defenders of Rohan 0002 <gen> to Green
Player - Change color of Player 7 (Green) to Orange , Changing color of existing units
Dark Victory Copy
Events
Unit - Farm 0293 <gen> Dies
Conditions
Actions
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Victory (Picked player) (Show dialogs, Show scores))
Player Group - Pick every player in (All allies of Player 6 (Orange).) and do (Defeat (Picked player) with the message: The Fortress has been destroyed!)
Dark Victory
Events
Unit - Helm's Deep 0040 <gen> Dies
Conditions
Actions
Player Group - Pick every player in (All allies of Player 6 (Orange).) and do (Victory (Picked player) (Show dialogs, Show scores))
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Defeat (Picked player) with the message: Theoden Dies!)
berserker
Events
Time - Elapsed game time is 325.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_025 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_026 <gen>))
Untitled Trigger 005
Events
Time - Elapsed game time is 350.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Kill the Uruk-hai General.
LightWavefor60Sec Copy Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_033 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_017 <gen>))
LightWavefor60Sec Copy Copy Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_033 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_033 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_017 <gen>))
LightWavefor60Sec Copy Copy Copy 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_034 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_034 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_034 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_017 <gen>))
LightWavefor60Sec Copy Copy Copy 3
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_035 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_035 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_035 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_017 <gen>))
LightWavefor60Sec Copy Copy Copy 3 Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_035 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_035 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_035 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_017 <gen>))
LightWavefor60Sec Copy Copy Copy 5
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Uruk-Hai Swordman for Player 7 (Green) at (Center of Region_036 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 4 . Uruk-Hai Pikeman for Player 7 (Green) at (Center of Region_036 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 3 . Uruk-Hai Crossbowman for Player 7 (Green) at (Center of Region_036 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_036 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_030 <gen>))
LightWavefor60Sec Copy Copy Copy 5 Copy
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 10 . Uruk-Hai Swordman for Player 7 (Green) at (Center of Region_012 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 5 . Uruk-Hai Pikeman for Player 7 (Green) at (Center of Region_012 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 3 . Uruk-Hai Crossbowman for Player 7 (Green) at (Center of Region_012 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_012 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_029 <gen>))
LightWavefor60Sec Copy Copy Copy 5 Copy 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 7 . Uruk-Hai Swordman for Player 7 (Green) at (Center of Region_016 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 7 . Uruk-Hai Pikeman for Player 7 (Green) at (Center of Region_016 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 5 . Uruk-Hai Crossbowman for Player 7 (Green) at (Center of Region_016 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_016 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_018 <gen>))
LightWavefor60Sec Copy Copy Copy Copy
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_028 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_017 <gen>))
LightWavefor60Sec Copy Copy Copy Copy Copy
Events
Time - Every 8.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_017 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_031 <gen>))
LightWavefor60Sec Copy Copy Copy Copy Copy Copy
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_029 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_030 <gen>))
Unit Group - Pick every unit in (Units in Region_030 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_018 <gen>))
Unit Group - Pick every unit in (Units in Region_031 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_018 <gen>))
Unit Group - Pick every unit in (Units in Region_026 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_017 <gen>))
LightWavefor60Sec Copy Copy Copy 4
Events
Time - Elapsed game time is 125.00 seconds
Conditions
Actions
Unit - Create 25 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_017 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 25 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_017 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_017 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_031 <gen>))
LightWavefor60Sec Copy Copy Copy 4 Copy
Events
Time - Elapsed game time is 245.00 seconds
Conditions
Actions
Unit - Create 25 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_017 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 25 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_017 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_017 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_031 <gen>))
LightWavefor60Sec Copy Copy Copy 4 Copy Copy
Events
Time - Elapsed game time is 245.00 seconds
Conditions
Actions
Unit - Create 5 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_009 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 5 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_009 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_009 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_018 <gen>))
LightWavefor60Sec Copy Copy Copy 4 Copy Copy 2
Events
Time - Elapsed game time is 245.00 seconds
Conditions
Actions
Unit - Create 15 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_030 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 15 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_030 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Region_030 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_018 <gen>))
Untitled Trigger 006
Events
Time - Elapsed game time is 125.00 seconds
Conditions
Actions
Unit - Kill Gate 0129 <gen>
LightWavefor60Sec Copy Copy Copy 4 Copy 2
Events
Time - Elapsed game time is 125.00 seconds
Conditions
Actions
Unit - Create 12 . Uruk-Hai Swordman for Player 6 (Orange) at (Center of Region_024 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 12 . Uruk-Hai Pikeman for Player 6 (Orange) at (Center of Region_024 <gen>) facing Default building facing degrees
Untitled Trigger 007
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_029 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_011 <gen>))
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