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Triggers
Battle at Helm's Deep 2.51.w3x
Variables
Initialization
Untitled Trigger 004
Dark Victory Copy
berserker
Dark Victory
ladders
Untitled Trigger 007 Copy
Untitled Trigger 006 Copy
Untitled Trigger 007
Untitled Trigger 006
Untitled Trigger 005
gates
gate closed
weather
gate destoyed
ladders
gate open
Untitled Category
Untitled Trigger 002 Copy Copy Copy
Untitled Trigger 002 Copy Copy
Untitled Trigger 003
Untitled Trigger 002 Copy
Untitled Trigger 002
Untitled Trigger 001
Untitled Category
Quest Copy Copy
Quest Copy
Runner
Quest
sounds
revival
Revive Gandalf
Revive Gandalf Copy 2
Revive Gandalf Copy
Initialization
LightWavefor60Sec Copy 2 Copy 2 Copy
legolas
legolas Copy
LightWavefor60Sec Copy 2 Copy Copy
LightWavefor60Sec Copy 2 Copy 2
LightWavefor60Sec Copy 2 Copy
LightWavefor60Sec Copy Copy
LightWavefor60Sec Copy 2
LightWavefor60Sec Copy
LightWavefor60Sec
Brown ladderunit
Runner Copy 2
Name
Type
is_array
initial_value
Untitled Trigger 004
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Player - Change color of Player 8 (Pink) to Orange , Changing color of existing units
Player - Change color of Player 1 (Red) to Blue , Changing color of existing units
Dark Victory Copy
Events
Unit - Fortress 0203 <gen> Dies
Conditions
Actions
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Victory (Picked player) (Show dialogs, Show scores))
Player Group - Pick every player in (All allies of Player 6 (Orange).) and do (Defeat (Picked player) with the message: The Fortress has been destroyed!)
berserker
Events
Time - Elapsed game time is 260.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 8 (Pink)) and do (Order (Picked unit) to Attack-Move To.(Center of deeping_wall <gen>))
Dark Victory
Events
Unit - King of Rohan 0106 <gen> Dies
Conditions
Actions
Player Group - Pick every player in (All allies of Player 6 (Orange).) and do (Victory (Picked player) (Show dialogs, Show scores))
Player Group - Pick every player in (All allies of Player 1 (Red).) and do (Defeat (Picked player) with the message: Theoden Dies!)
Untitled Trigger 007 Copy
Events
Time - Elapsed game time is 980.00 seconds
Conditions
Actions
Unit - Remove Rohan Barracks 0156 <gen> from the game
Unit - Remove Barracks 0121 <gen> from the game
Untitled Trigger 006 Copy
Events
Time - Elapsed game time is 980.00 seconds
Conditions
Actions
Unit - Move Son of Gloin 0036 <gen> instantly to (Center of legolas1 <gen>)
Unit - Move Prince of Mirkwood 0037 <gen> instantly to (Center of gimli1 <gen>)
Unit - Move Isildur's Heir 0019 <gen> instantly to (Center of aragorn1 <gen>)
Untitled Trigger 007
Events
Time - Elapsed game time is 480.00 seconds
Conditions
Actions
Unit - Remove Barracks 0128 <gen> from the game
Unit - Remove Barracks 0142 <gen> from the game
Unit - Remove Barracks 0141 <gen> from the game
Unit - Remove Barracks 0155 <gen> from the game
Untitled Trigger 006
Events
Time - Elapsed game time is 480.00 seconds
Conditions
Actions
Unit - Move Son of Gloin 0036 <gen> instantly to (Center of Region_035 <gen>)
Unit - Move Prince of Mirkwood 0037 <gen> instantly to (Center of Region_033 <gen>)
Unit - Move Isildur's Heir 0019 <gen> instantly to (Center of Region_034 <gen>)
Untitled Trigger 005
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide Ladder 0226 <gen>
Wait 35.00 seconds
Unit - Unhide Ladder 0226 <gen>
gate closed
Events
Time - Elapsed game time is 500.00 seconds
Conditions
Actions
Destructible - Close Gate 0830 <gen>
weather
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Environment - Set sky to Lordaeron Summer Sky
Environment - Create at rain <gen> the weather effect Lordaeron Rain (Heavy)
Wait 1150.00 seconds
Environment - Remove (Last created weather effect)
gate destoyed
Events
Time - Elapsed game time is 980.00 seconds
Conditions
Actions
Destructible - Destroy Gate 0830 <gen>
ladders
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide Ladder 0226 <gen>
Wait 500.00 seconds
Unit - Unhide Ladder 0226 <gen>
gate open
Events
Time - Elapsed game time is 480.00 seconds
Conditions
Actions
Destructible - Open Gate 0830 <gen>
Untitled Trigger 002 Copy Copy Copy
Events
Time - Elapsed game time is 980.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 4 (Purple) over 1.50 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . King of Rohan named King Theoden at (Center of Region_013 <gen>) : Play No sound and display now for Wrath, now for ruin and the red dawn. . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . King of Rohan named King Theoden at (Center of Region_013 <gen>) : Play No sound and display Forth Eolinges! . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Camera - . Apply . gg_cam_last_stage for Player 4 (Purple) over 1.50 seconds
Camera - . Apply . gg_cam_last_stage for Player 1 (Red) over 1.50 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 002 Copy Copy
Events
Time - Elapsed game time is 750.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 4 (Purple) over 1.50 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . King of Rohan named King Theoden at (Center of Region_013 <gen>) : Play No sound and display Everybody fall back to the Keep!Fall back to the Keep! . Modify duration: Add 10.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 10.00 seconds
Camera - . Apply . gg_cam_last_stage for Player 4 (Purple) over 1.50 seconds
Camera - . Apply . gg_cam_last_stage for Player 1 (Red) over 1.50 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 003
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Unit - Hide White Wizard of Istari 0405 <gen>
Unit - Hide Knight 0206 <gen>
Unit - Hide Knight 0207 <gen>
Unit - Hide Knight 0222 <gen>
Unit - Hide Knight 0223 <gen>
Unit - Hide Knight 0239 <gen>
Unit - Hide Knight 0348 <gen>
Unit - Hide Knight 0331 <gen>
Unit - Hide Knight 0332 <gen>
Unit - Hide Knight 0338 <gen>
Unit - Hide Knight 0330 <gen>
Unit - Hide Knight 0352 <gen>
Unit - Hide Knight 0332 <gen>
Unit - Hide Knight 0339 <gen>
Unit - Hide Knight 0341 <gen>
Unit - Hide Knight 0317 <gen>
Unit - Hide Knight 0353 <gen>
Unit - Hide Knight 0334 <gen>
Unit - Hide Knight 0354 <gen>
Unit - Hide Knight 0345 <gen>
Wait 1200.00 seconds
Unit - Unhide Knight 0317 <gen>
Unit - Unhide Knight 0353 <gen>
Unit - Unhide Knight 0354 <gen>
Unit - Unhide Knight 0345 <gen>
Unit - Unhide Knight 0341 <gen>
Unit - Unhide Knight 0339 <gen>
Unit - Unhide Knight 0334 <gen>
Unit - Unhide Knight 0352 <gen>
Unit - Unhide Knight 0330 <gen>
Unit - Unhide Knight 0332 <gen>
Unit - Unhide Knight 0338 <gen>
Unit - Unhide Knight 0331 <gen>
Unit - Unhide Knight 0348 <gen>
Unit - Unhide Knight 0239 <gen>
Unit - Unhide Knight 0223 <gen>
Unit - Unhide Knight 0222 <gen>
Unit - Unhide Knight 0207 <gen>
Unit - Unhide Knight 0206 <gen>
Unit - Unhide White Wizard of Istari 0405 <gen>
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_004 for Player 4 (Purple) over 4.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to (All players) from White Wizard of Istari 0405 <gen> named Gandalf : Play MinasTirith <gen> and display Attack! . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Unit Group - Pick every unit in (Units in gandalfs_arrive <gen> owned by Player 10 (Light Blue)) and do (Order (Picked unit) to Attack-Move To.(Center of protect_orcs <gen>))
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of gandalfs_arrive <gen>))
Wait 5.00 seconds
Camera - . Apply . gg_cam_attack_gandalf for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_attack_gandalf for Player 4 (Purple) over 2.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 4 (Purple) over 1.50 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 002 Copy
Events
Time - Elapsed game time is 480.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 4 (Purple) over 1.50 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . King of Rohan named King Theoden at (Center of Region_013 <gen>) : Play No sound and display Aragorn, Fall back to the Keep! . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 4 (Purple) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 1.50 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 002
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 4 (Purple) over 1.50 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from a Player 5 (Yellow) . King of Rohan named King Theoden at (Center of Region_013 <gen>) : Play No sound and display Aragorn, Defend the Deeping wall! Once and for all! . Modify duration: Add 6.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 4 (Purple) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.50 seconds
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 001
Events
Time - Elapsed game time is 250.00 seconds
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 4 (Purple) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 1.50 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Isildur's Heir 0019 <gen> named Aragorn : Play No sound and display Kill the Berserker! Don't let him pass! . Modify duration: Add 5.00 seconds and Don't wait
Cinematic - Turn subtitle display override On
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.50 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 4 (Purple) over 1.50 seconds
Cinematic - Turn cinematic mode Off for (All players)
Quest Copy Copy
Events
Time - Elapsed game time is 540.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Hold the Helm's Deep until Gandalf Arrives for 600 seconds.
Quest Copy
Events
Time - Elapsed game time is 1000.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Protect King Theoden.Gandalf Arrives for 220 seconds.
Quest - Create a Required quest titled Helm's Deep Defence with the description Your task is to protect King Theoden.You must hold on untill Gandalf arrives with the Riders of Rohan.Gandalf Arrives in Helm's Deep for 220 seconds. , using icon path ReplaceableTextures\CommandButtons\BTNArcaneObservatory.blp
Runner
Events
Unit - A unit enters deeping_wall <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Berserker
Actions
Unit - Kill Gate 0225 <gen>
Wait 3.00 seconds
Game - Display to (All players) the text: The water gate has been breached!!!
Wait 0.50 seconds
Trigger - Turn off (This trigger)
Quest
Events
Time - Elapsed game time is 12.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Defend the Helm's Deep. Gandalf Arrives for 20:00 minutes.
Quest - Create a Required quest titled Helm's Deep Defence with the description Your task is to defend Helm's Deep the Uruk-hai attacks.You must hold on untill Gandalf arrives with the Riders of Rohan.Rohan will defend now. Gandalf Arrives in Helm's Deep for 20:00 minutes. , using icon path ReplaceableTextures\CommandButtons\BTNArcaneObservatory.blp
sounds
Events
Time - Elapsed game time is 12.00 seconds
Conditions
Actions
Sound - Play The_Lord_Of_The_Rings_Soundtrack___Mount_Doom___The_Lord_Of_The_Rings_Soundtrack_Featuring_R <gen>
Wait 250.00 seconds
Sound - Stop The_Lord_Of_The_Rings_Soundtrack___Mount_Doom___The_Lord_Of_The_Rings_Soundtrack_Featuring_R <gen> After fading
Revive Gandalf
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Isildur's Heir (wielding Anduril)
Actions
Game - Display to Player Group - Player 1 (Red) the text: Wait 1 seconds till your hero revives.
Wait 1.00 seconds
Hero - Instantly revive Isildur's Heir 0019 <gen> at (Center of aragorn <gen>) , Hide revival graphics
Revive Gandalf Copy 2
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Prince of Mirkwood
Actions
Game - Display to Player Group - Player 1 (Red) the text: Wait 1 seconds till your hero revives.
Wait 1.00 seconds
Hero - Instantly revive Prince of Mirkwood 0037 <gen> at (Center of legolas <gen>) , Hide revival graphics
Revive Gandalf Copy
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Son of Gloin
Actions
Game - Display to Player Group - Player 2 (Blue) the text: Wait 1 seconds till your hero revives.
Wait 1.00 seconds
Hero - Instantly revive Son of Gloin 0036 <gen> at (Center of gimli <gen>) , Hide revival graphics
LightWavefor60Sec Copy 2 Copy 2 Copy
Events
Time - Every 980.00 seconds of game time
Conditions
Actions
Unit - Create 20 . Uruk-Hai for Player 6 (Orange) at (Center of spawn_again <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 20 . Uruk-Hai for Player 6 (Orange) at (Center of spawn_again_2 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Theoden <gen>))
legolas
Events
Time - Elapsed game time is 35.00 seconds
Conditions
Actions
Unit - Create 10 . Rohan Footman for Player 1 (Red) at (Center of legolass_soldirers <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
legolas Copy
Events
Time - Elapsed game time is 35.00 seconds
Conditions
Actions
Unit - Create 10 . Elven Archer for Player 4 (Purple) at (Center of aragorns_soldiers <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
LightWavefor60Sec Copy 2 Copy Copy
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Uruk-Hai for Player 6 (Orange) at (Center of more_orcs <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Spearman for Player 6 (Orange) at (Center of more_orcs <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Theoden <gen>))
LightWavefor60Sec Copy 2 Copy 2
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Uruk-Hai for Player 6 (Orange) at (Center of on_gate <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Spearman for Player 6 (Orange) at (Center of on_gate <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Theoden <gen>))
LightWavefor60Sec Copy 2 Copy
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Uruk-Hai for Player 6 (Orange) at (Center of 4 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Spearman for Player 6 (Orange) at (Center of 4 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Theoden <gen>))
LightWavefor60Sec Copy Copy
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Uruk-Hai for Player 6 (Orange) at (Center of 123 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Spearman for Player 6 (Orange) at (Center of 123 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Theoden <gen>))
LightWavefor60Sec Copy 2
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Uruk-Hai for Player 6 (Orange) at (Center of 3 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Spearman for Player 6 (Orange) at (Center of 3 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Theoden <gen>))
LightWavefor60Sec Copy
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Uruk-Hai for Player 6 (Orange) at (Center of 2 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Spearman for Player 6 (Orange) at (Center of 2 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Theoden <gen>))
LightWavefor60Sec
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Uruk-Hai for Player 6 (Orange) at (Center of 1 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit - Create 2 . Uruk-Hai Spearman for Player 6 (Orange) at (Center of 1 <gen>) facing Default building facing degrees
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Theoden <gen>))
Wait 60.00 game-time seconds
Trigger - Turn off (This trigger)
Runner Copy 2
Events
Unit - A unit enters Gandalf_maalialue <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to
Actions
Sound - Play Heroic Victory .
Wait 3.00 seconds
Game - Display to (All players) the text: Gandalf has returned with Riders of Rohan!
Wait 10.00 seconds
Game - Display to (All allies of Player 1 (Red).) for 9.00 seconds the text: Now gather your forces and destroy Orthanc!
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