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Triggers
Battle against Mannoroth by Naturion.w3x
Variables
Initialization
Inits
Cinematic
CinematicSceneCreate
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Inits
Events
Map initialization
Conditions
Actions
Trigger - Turn on CinematicSceneCreate <gen>
Trigger - Run CinematicSceneCreate <gen> (ignoring conditions)
CinematicSceneCreate
Events
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade out and back in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Camera - . Apply . gg_cam_BrothersCam for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Orc Warlock 0001 <gen> named Grom : Play No sound and display Thrall! Did you hear that? . Modify duration: Set to 10.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Gar'thok 0002 <gen> named Thrall : Play No sound and display Yes, Grom. And it gives me a creepy feeling. I think he's near. . Modify duration: Set to 12.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Orc Warlock 0001 <gen> named Grom : Play No sound and display Let's go deeper into the dungeon, brother. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 3.00 seconds
Unit - Order Gar'thok 0002 <gen> to Move To . (Center of Move <gen>)
Unit - Order Orc Warlock 0001 <gen> to Move To . (Center of Move <gen>)
Wait 2 seconds
Camera - . Apply . gg_cam_MannorothCam for Player 1 (Red) over 0.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Mannoroth : Play No sound and display Hahaha! So you came at last! Now, feel the wrath of Mannoroth, the strongest pitlord in the world! . Modify duration: Set to 10.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_FightingCam for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Orc Warlock 0001 <gen> named Grom : Play No sound and display You shall not harm our land anymore! Die, pitlord! . Modify duration: Set to 8.00 seconds and Don't wait
Wait 2 seconds
Unit - Order Gar'thok 0002 <gen> to Attack . Pit Lord 0000 <gen>
Unit - Order Orc Warlock 0001 <gen> to Attack . Pit Lord 0000 <gen>
Unit - Order Pit Lord 0000 <gen> to Attack . Orc Warlock 0001 <gen>
Cinematic - Send transmission to (All players) from Orc Warlock 0001 <gen> named Grom : Play No sound and display You shall die, Mannoroth! You have done enough bad things to our land! . Modify duration: Set to 7.00 seconds and Don't wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Pit Lord 0000 <gen> named Mannoroth : Play No sound and display That's what you think, little orc! Die! . Modify duration: Set to 8.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Kill Orc Warlock 0001 <gen>
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Gar'thok 0002 <gen> named Thrall : Play No sound and display Grom! Now you shall die, pitlord! . Modify duration: Set to 7.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Order Gar'thok 0002 <gen> to Attack . Pit Lord 0000 <gen>
Wait 1.00 seconds
Unit - Explode Pit Lord 0000 <gen> .
Wait 2 seconds
Cinematic - Send transmission to (All players) from Gar'thok 0002 <gen> named Thrall : Play No sound and display I'm sorry, Grom.. I failed you. But the pitlord is dead. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Gar'thok 0002 <gen> named Thrall : Play No sound and display He will not be a danger to our friends and our land anymore. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Gar'thok 0002 <gen> named Thrall : Play No sound and display Now rest in peace, brother. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 2 seconds
Cinematic - Fade out and back in over 2 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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