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Model validation: Bathhouse

Bathhouse.mdx

0 errors 8 severe 52 warnings 77 unused
  • 1 Geoset 0
    • Too many vertices in one geoset: 7972
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay" (frame 175567); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 1 - "chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "chain_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "clock_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "clock_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "door_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "flag_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "flag_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 9 - "flag_C_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 207 at frame 71700 has roughly the same value as tracks 206 and 208
      • Track 278 at frame 78366 has roughly the same value as tracks 277 and 279
  • 1 Bone 10 - "flag_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "flag_C_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "keep_bell_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "keep_flag_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "keep_flag_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "keep_flag_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "keep_flag_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "keep_flag_C_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "keep_door_L_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "keep_door_R_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "keep_clock_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "keep_clock_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "castle_bell_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "castle_flag_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "castle_flag_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "castle_flag_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "castle_flag_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "castle_flag_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "castle_flag_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "castle_flag_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "castle_flag_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "castle_flag_C_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "castle_flag_D_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "castle_flag_D_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "castle_flag_D_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "castle_flag_E_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 37 - "castle_flag_E_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "castle_flag_E_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "castle_flag_F_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 40 - "castle_flag_F_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 41 - "castle_flag_F_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 42 - "castle_gate_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "castle_symbol_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "castle_symbol_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 45 - "castle_symbol_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "castle_symbol_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "castle_symbol_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "castle_symbol_root_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 49 - "castle_symbol_root_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 50 - "castle_symbol_root_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "castle_symbol_root_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "castle_symbol_root_05_bind_jnt"
    • There are no vertices attached to this bone
  • unused GlobalSequence
  • unused Texture 0 - "Human_Townhall_Diffuse.tif"
  • unused Texture 1 - "Human_Townhall_Normal.tif"
  • unused Texture 2 - "Human_Townhall_ORM.tif"
  • unused Texture 3 - "Human_Townhall_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Neutral_TidalGuardian_Diffuse.tif"
  • unused Texture 7 - "Neutral_TidalGuardian_Normal.tif"
  • unused Texture 8 - "Neutral_TidalGuardian_ORM.tif"
  • unused Texture 9 - "Neutral_TidalGuardian_Emissive.tif"
  • unused Texture 10 - "War3_FountainWater_Diff_0000.tif"
  • unused Texture 11 - "War3_FountainWater_Diff_0001.tif"
  • unused Texture 12 - "War3_FountainWater_Diff_0002.tif"
  • unused Texture 13 - "War3_FountainWater_Diff_0003.tif"
  • unused Texture 14 - "War3_FountainWater_Diff_0008.tif"
  • unused Texture 15 - "War3_FountainWater_Diff_0009.tif"
  • unused Texture 16 - "War3_FountainWater_Diff_0010.tif"
  • unused Texture 17 - "War3_FountainWater_Diff_0011.tif"
  • unused Texture 18 - "War3_FountainWater_Diff_0016.tif"
  • unused Texture 19 - "War3_FountainWater_Diff_0017.tif"
  • unused Texture 20 - "War3_FountainWater_Diff_0018.tif"
  • unused Texture 21 - "War3_FountainWater_Diff_0019.tif"
  • unused Texture 22 - "War3_FountainWater_Diff_0024.tif"
  • unused Texture 23 - "War3_FountainWater_Diff_0025.tif"
  • unused Texture 24 - "War3_FountainWater_Diff_0026.tif"
  • unused Texture 25 - "War3_FountainWater_Diff_0027.tif"
  • unused Texture 26 - "War3_FountainWater_Diff_0032.tif"
  • unused Texture 27 - "War3_FountainWater_Diff_0033.tif"
  • unused Texture 28 - "War3_FountainWater_Diff_0034.tif"
  • unused Texture 29 - "War3_FountainWater_Diff_0035.tif"
  • unused Texture 30 - "War3_FountainWater_Diff_0040.tif"
  • unused Texture 31 - "War3_FountainWater_Diff_0041.tif"
  • unused Texture 32 - "War3_FountainWater_Diff_0042.tif"
  • unused Texture 33 - "War3_FountainWater_Diff_0043.tif"
  • unused Texture 34 - "War3_FountainWater_Diff_0048.tif"
  • unused Texture 35 - "War3_FountainWater_Diff_0049.tif"
  • unused Texture 36 - "War3_FountainWater_0000_Normal.tif"
  • unused Texture 37 - "War3_FountainWater_0001_Normal.tif"
  • unused Texture 38 - "War3_FountainWater_0002_Normal.tif"
  • unused Texture 39 - "War3_FountainWater_0003_Normal.tif"
  • unused Texture 40 - "War3_FountainWater_0008_Normal.tif"
  • unused Texture 41 - "War3_FountainWater_0009_Normal.tif"
  • unused Texture 42 - "War3_FountainWater_0010_Normal.tif"
  • unused Texture 43 - "War3_FountainWater_0011_Normal.tif"
  • unused Texture 44 - "War3_FountainWater_0016_Normal.tif"
  • unused Texture 45 - "War3_FountainWater_0017_Normal.tif"
  • unused Texture 46 - "War3_FountainWater_0018_Normal.tif"
  • unused Texture 47 - "War3_FountainWater_0019_Normal.tif"
  • unused Texture 48 - "War3_FountainWater_0024_Normal.tif"
  • unused Texture 49 - "War3_FountainWater_0025_Normal.tif"
  • unused Texture 50 - "War3_FountainWater_0026_Normal.tif"
  • unused Texture 51 - "War3_FountainWater_0027_Normal.tif"
  • unused Texture 52 - "War3_FountainWater_0032_Normal.tif"
  • unused Texture 53 - "War3_FountainWater_0033_Normal.tif"
  • unused Texture 54 - "War3_FountainWater_0034_Normal.tif"
  • unused Texture 55 - "War3_FountainWater_0035_Normal.tif"
  • unused Texture 56 - "War3_FountainWater_0040_Normal.tif"
  • unused Texture 57 - "War3_FountainWater_0041_Normal.tif"
  • unused Texture 58 - "War3_FountainWater_0042_Normal.tif"
  • unused Texture 59 - "War3_FountainWater_0043_Normal.tif"
  • unused Texture 60 - "War3_FountainWater_0048_Normal.tif"
  • unused Texture 61 - "War3_FountainWater_0049_Normal.tif"
  • unused Texture 62 - "War3_FountainWater_orm.tif"
  • unused Texture 63 - "Black32.blp"
  • unused Texture 64 - "War3_WaterFallUnderColor_blue_Diff.tif"
  • unused Texture 65 - "normal.blp"
  • unused Texture 66 - "BathhouseMD1.dds"
  • unused Texture 67 - "FishVillageTwoStory_Normal.tif"
  • unused Texture 68 - "BathhouseMO1.dds"
  • unused Texture 69 - "BathhouseME1.dds"
  • unused Texture 70 - "BathhouseMD2.dds"
  • unused Texture 71 - "FishVillageOneStory_Normal.tif"
  • unused Texture 72 - "BathhouseMO2.dds"
  • unused Texture 73 - "BathhouseME2.dds"
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