• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Bathhouse Death

Details

Has team glow
No
Has team color
Yes
Number of polygons
15083
Size
27.23 MB

Textures

  • BathhouseMD1.dds
  • BathhouseMD2.dds
  • BathhouseME1.dds
  • BathhouseME2.dds
  • BathhouseMO1.dds
  • BathhouseMO2.dds
  • Buildings/Human/TownHall/Human_Townhall_Diffuse.tif
  • Buildings/Human/TownHall/Human_Townhall_Emissive.tif
  • Buildings/Human/TownHall/Human_Townhall_Normal.tif
  • Buildings/Human/TownHall/Human_Townhall_ORM.tif
  • Buildings/Naga/TidalGuardian/Neutral_TidalGuardian_Diffuse.tif
  • Buildings/Naga/TidalGuardian/Neutral_TidalGuardian_Emissive.tif
  • Buildings/Naga/TidalGuardian/Neutral_TidalGuardian_Normal.tif
  • Buildings/Naga/TidalGuardian/Neutral_TidalGuardian_ORM.tif
  • Buildings/Other/ElvenFishVillageBuilding0/FishVillageTwoStory_Normal.tif
  • Buildings/Other/ElvenFishVillageBuilding2/FishVillageOneStory_Normal.tif
  • ReplaceableTextures/EnvironmentMap.blp
  • Textures/Black32.blp
  • Textures/normal.blp
  • Textures/Water/War3_FountainWater_0000_Normal.tif
  • Textures/Water/War3_FountainWater_0001_Normal.tif
  • Textures/Water/War3_FountainWater_0002_Normal.tif
  • Textures/Water/War3_FountainWater_0003_Normal.tif
  • Textures/Water/War3_FountainWater_0016_Normal.tif
  • Textures/Water/War3_FountainWater_0017_Normal.tif
  • Textures/Water/War3_FountainWater_0018_Normal.tif
  • Textures/Water/War3_FountainWater_0019_Normal.tif
  • Textures/Water/War3_FountainWater_0032_Normal.tif
  • Textures/Water/War3_FountainWater_0033_Normal.tif
  • Textures/Water/War3_FountainWater_0034_Normal.tif
  • Textures/Water/War3_FountainWater_0035_Normal.tif
  • Textures/Water/War3_FountainWater_0048_Normal.tif
  • Textures/Water/War3_FountainWater_0049_Normal.tif
  • Textures/Water/War3_FountainWater_Diff_0000.tif
  • Textures/Water/War3_FountainWater_Diff_0001.tif
  • Textures/Water/War3_FountainWater_Diff_0002.tif
  • Textures/Water/War3_FountainWater_Diff_0003.tif
  • Textures/Water/War3_FountainWater_Diff_0016.tif
  • Textures/Water/War3_FountainWater_Diff_0017.tif
  • Textures/Water/War3_FountainWater_Diff_0018.tif
  • Textures/Water/War3_FountainWater_Diff_0019.tif
  • Textures/Water/War3_FountainWater_Diff_0032.tif
  • Textures/Water/War3_FountainWater_Diff_0033.tif
  • Textures/Water/War3_FountainWater_Diff_0034.tif
  • Textures/Water/War3_FountainWater_Diff_0035.tif
  • Textures/Water/War3_FountainWater_Diff_0048.tif
  • Textures/Water/War3_FountainWater_Diff_0049.tif
  • Textures/Water/War3_FountainWater_orm.tif
  • Textures/Water/War3_WaterFallUnderColor_blue_Diff.tif

Animations

  • Birth
  • Birth Upgrade First
  • Birth Upgrade Second
  • Death 1
  • Decay
  • Stand 1
  • Stand 2
  • Stand 3
  • Stand 4
  • Stand Upgrade First
  • Stand Upgrade Second
  • Stand Work 1
  • Stand Work Upgrade First
  • Stand Work Upgrade Second
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