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Triggers
game and floating text.w3x
Variables
Initialization
Untitled Trigger 001
Untitled Trigger 002
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_teacher for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_teacher for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_teacher for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_teacher for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_teacher for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_teacher for Player 6 (Orange) over 0 seconds
Untitled Trigger 002
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Paladin 0000 <gen> named Basic Trigger Teacher : Play No sound and display Hello. I am going to teach you the basic trigger of creating game text and floating text. . Modify duration: Add 0 seconds and Wait
Wait 5.00 seconds
Game - Display to (All players) for 5.00 seconds the text: Event: Elapsed game time is 5 seconds
Wait 5.00 seconds
Game - Display to (All players) for 3.00 seconds the text: Conditions: none
Wait 3.00 seconds
Game - Display to (All players) for 8.00 seconds the text: Action: game>(auto-time) display to (all players) the text message (text)
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0000 <gen> named Basic Triggers Teacher : Play No sound and display Anything in ( ) can be changed to your likeing. . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0000 <gen> named Basic Triggers Teacher : Play No sound and display And now i will teach you how to make floating text on a region or rect. . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_floating_text for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_floating_text for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_floating_text for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_floating_text for Player 4 (Purple) over 0 seconds
Camera - . Apply . gg_cam_floating_text for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_floating_text for Player 6 (Orange) over 0 seconds
Wait 2 seconds
Floating Text - Create floating text that reads Boat and Fishies! at (Center of floatingtext <gen>) with Z offset 5.00 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Game - Display to (All players) for 6.00 seconds the text: Event: map initialization or Elapsed game time
Wait 6.00 seconds
Game - Display to (All players) for 3.00 seconds the text: Conditions: none
Wait 3.00 seconds
Game - Display to (All players) for 8.00 seconds the text: Actions: floating text> create floating text that reads (text) at center of (region)...
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0000 <gen> named Basic Triggers Teacher : Play No sound and display You can also create a floating text above a unit. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Footman 0001 <gen> named MOH321 : Play No sound and display And that is the end of this tutorial. If this helps you and you need help on some triggers, whisper me at MOH123 azeroth. . Modify duration: Add 0 seconds and Wait
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