Model validation: Base Ruin Wooden

base_ruin_wooden.mdx

0 errors 1 severe 17 warnings 6 unused
  • 1 2 Model
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Missing the Origin attachment point
  • 1 Bone 1 - "CityBuildingBaseRuined_geo_LOD1"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "CityBuildingBaseRuined_geo_LOD2"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "CityBuildingBaseRuined_geo_LOD3"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • unused Texture 0 - "DLR_Structure_CityBuildingBaseRuined_Diffuse.tif"
  • unused Texture 1 - "DLR_Structure_CityBuildingBaseRuined_Normal.tif"
  • unused Texture 2 - "DLR_Structure_CityBuildingBaseRuined_ORM.tif"
  • unused Texture 3 - "DLR_Structure_CityBuildingBaseRuined_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
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