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Triggers
barrels.w3x
Variables
Initialization
Untitled Trigger 001
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled How To Play. with the description This game is basicly a melee map with a few execptions. You want to keep you main builder alive at all times. If he dies then it will be hard to rebuild your base. Also instead of chopping down trees to get wood all you have to do is attack lumber logs. Lumber logs are basicly giant toppled logs. They arnt hard to miss, trust me. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Default melee game initialization for all players
Melee Initialization
Events
Unit - A unit owned by Neutral Hostile . Dies
Conditions
Actions
Wait 40.00 seconds
Unit - Replace (Triggering unit) with a Lumber Log using The new unit's max life and mana
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