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Triggers
Barrel Run v1.41 FINAL.w3x
Variables
Initialization
Melee Initialization
lololol
LAGGtrigg
Region
Region blue
lolspam
CMONnextlevel
LOLPWN
LOLPWN Copy
lolsrslynoobtard
lolsrslynoobtard Copy
camera trigger
camera trigger blue
trick barrel
LOLPWNHCOREBOOMTrigger
LOLPWNHCOREBOOMTrigger2
LOLPWNHCOREBOOMTrigger3
barrelsplode
Owlz
ORLYOWL
Second Move to third region
Camera move
Camera move Copy
Red
blue
Spongebob lawl
Spawning
BLINK
Rid of blink red
Rid of blink blue
learn for red
learn for blue
Untitled Trigger 001
Untitled Trigger 001 Copy
Cinematic
Clear screen
kill red
kill red Copy
Cinematic
Cinematic Copy
Cinematic off
Timer
Untitled Trigger 002
Timer cheat
moretime
Name
Type
is_array
initial_value
LOL
timer
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
lololol
Events
Time - Elapsed game time is 22.00 seconds
Conditions
Actions
Game - Pause the game
Cinematic - Disable user control for (All players) .
LAGGtrigg
Events
Time - Elapsed game time is 22.00 seconds
Conditions
Actions
Unit - Create 1000000000 . Footman for Player 1 (Red) at (Center of Region_005 <gen>) facing Default building facing degrees
Region
Events
Unit - A unit enters Region_014 <gen>
Conditions
(Triggering unit) Equal to RUNNOR 0002 <gen>
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Region blue
Events
Unit - A unit enters Region_014 <gen>
Conditions
(Triggering unit) Equal to RUNNOR 0003 <gen>
Actions
Game - Victory Player 2 (Blue) ( Skip dialogs, Skip scores)
lolspam
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
Item - Create Tome of Experience at (Random point in Region_008 <gen>)
CMONnextlevel
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_006 <gen>)
LOLPWN
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Game - Display to (All players) the text: |cffffcc00GOODLUCK YOU WONT MAKE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!|r
LOLPWN Copy
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Game - Display to (All players) the text: |cffff0000REMEMBERTHISGAMEFREEZESAFTER17SECONDS!!|r
lolsrslynoobtard
Events
Unit - A unit enters pwner <gen>
Conditions
(Triggering unit) Equal to RUNNOR 0002 <gen>
Actions
Game - Display to (All players) the text: Wow you fell for it again....
Unit - Explode RUNNOR 0002 <gen> .
lolsrslynoobtard Copy
Events
Unit - A unit enters pwner <gen>
Conditions
(Triggering unit) Equal to RUNNOR 0003 <gen>
Actions
Game - Display to (All players) the text: Wow you fell for it again....
Unit - Explode RUNNOR 0003 <gen> .
camera trigger
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Region_006 <gen>) over 0 seconds
camera trigger blue
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Camera - Pan camera for Player 2 (Blue) to (Center of Region_006 <gen>) over 0 seconds
trick barrel
Events
Unit - A unit enters lawl <gen>
Conditions
Actions
Game - Display to (All players) the text: You chose wrong.
LOLPWNHCOREBOOMTrigger
Events
Unit - A unit enters lawlboom1 <gen>
Conditions
Actions
Animation - Change (Triggering unit) 's size to ( 1.00 %, 1.00 %, 1.00 %) of its original size
LOLPWNHCOREBOOMTrigger2
Events
Unit - A unit enters lawlboom2 <gen>
Conditions
Actions
Animation - Change (Triggering unit) 's size to ( 800.00 %, 800.00 %, 800.00 %) of its original size
LOLPWNHCOREBOOMTrigger3
Events
Unit - A unit enters lawlboom3 <gen>
Conditions
Actions
Animation - Change (Triggering unit) 's size to ( 50.00 %, 50.00 %, 50.00 %) of its original size
barrelsplode
Events
Unit - A unit enters lawl <gen>
Conditions
Actions
Unit - Explode (Triggering unit) .
ORLYOWL
Events
Time - Elapsed game time is 6.00 seconds
Conditions
Actions
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Fade out and back in over 1.00 seconds using texture o_rly owl.tga (Unexpected type: 'cinefiltertexture') and color ( 100.00 %, 100.00 %, 100.00 %) with 0 % transparency
Wait 1.00 seconds
Camera move
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Triggering unit) Equal to RUNNOR 0002 <gen>
Actions
Camera - Pan camera for Player 1 (Red) to (Center of 3rdspawn <gen>) over 0 seconds
Camera move Copy
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Triggering unit) Equal to RUNNOR 0003 <gen>
Actions
Camera - Pan camera for Player 2 (Blue) to (Center of 3rdspawn <gen>) over 0 seconds
Red
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Triggering unit) Equal to RUNNOR 0002 <gen>
Actions
Unit - Move RUNNOR 0002 <gen> instantly to (Center of 3rdspawn <gen>)
blue
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Triggering unit) Equal to RUNNOR 0003 <gen>
Actions
Unit - Move RUNNOR 0003 <gen> instantly to (Center of 3rdspawn <gen>)
Spawning
Events
Unit - A unit enters unit_spawn <gen>
Conditions
Actions
Unit - Create 1 . Knight for Player 3 (Teal) at (Center of unit_spawn <gen>) facing 270.00 degrees
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