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Triggers
Barbaric Invasion. v1.0.w3x
Variables
Initialization
Welcome Msg
Moving
Moving
Moving 2
Moving 3
Moving 4
Moving 5
Moving 6
Spawning
Orc Marine Brown
Orc Soldier Brown
Human Soldier Red
Human Soldier Blue
Human Soldier Teal
Human Marine Red
Human Marine Blue
Human Marine Teal
Kingdom Spawns
Kingdom Spawns 2
Defeat\Win
Humans Lose
Barbarians Lose
Humans Lose Copy
Name
Type
is_array
initial_value
Welcome Msg
Events
Map initialization
Conditions
Actions
Game - Display to (All players) the text: |cff004000Welcome To Barbaric Invasion!!Prepare , They Will Come In 2 Minutes!!Defend The Castle At All Costs!!
Moving
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_004 <gen>)
Moving 2
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_007 <gen>)
Moving 3
Events
Unit - A unit enters Region_006 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_007 <gen>)
Moving 4
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_007 <gen>)
Moving 5
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_007 <gen>)
Moving 6
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_007 <gen>)
Orc Marine Brown
Events
Time - Every 85.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 15 . Orc Mage. for Player 12 (Brown) at (Center of Region_000 <gen>) facing 180.00 degrees
Orc Soldier Brown
Events
Time - Every 80.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 45 . Barbarian. for Player 12 (Brown) at (Center of Region_000 <gen>) facing 180.00 degrees
Human Soldier Red
Events
Time - Every 95.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 6 . Footman for Player 1 (Red) at (Center of Region_001 <gen>) facing 180.00 degrees
Human Soldier Blue
Events
Time - Every 95.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 6 . Footman for Player 2 (Blue) at (Center of Region_003 <gen>) facing 180.00 degrees
Human Soldier Teal
Events
Time - Every 95.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 6 . Footman for Player 3 (Teal) at (Center of Region_002 <gen>) facing 180.00 degrees
Human Marine Red
Events
Time - Every 100.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 3 Marine. for Player 1 (Red) at (Center of Region_001 <gen>) facing (Position of (Triggering unit))
Human Marine Blue
Events
Time - Every 100.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 3 Marine. for Player 2 (Blue) at (Center of Region_003 <gen>) facing (Position of (Triggering unit))
Human Marine Teal
Events
Time - Every 100.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 3 Marine. for Player 3 (Teal) at (Center of Region_002 <gen>) facing (Position of (Triggering unit))
Kingdom Spawns
Events
Time - Every 150.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 10 Marine. for Player 10 (Light Blue) at (Center of Region_005 <gen>) facing (Position of (Triggering unit))
Game - Display to (All players) the text: |cff00FFFFHuman Soldiers :''FOR THE KING!!!!''
Kingdom Spawns 2
Events
Time - Every 150.00 seconds of game time
Conditions
True Equal to True
Actions
Unit - Create 30 . Footman for Player 10 (Light Blue) at (Center of Region_006 <gen>) facing 180.00 degrees
Humans Lose
Events
Unit - Castle 0028 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: You Failed!
Game - Defeat Player 2 (Blue) with the message: You Failed!
Game - Defeat Player 3 (Teal) with the message: You Failed!
Barbarians Lose
Events
Conditions
Actions
Humans Lose Copy
Events
Unit - Fortress 0034 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Victory!
Game - Defeat Player 2 (Blue) with the message: Victory!
Game - Defeat Player 3 (Teal) with the message: Victory!
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