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Model validation: Barbarian D3

Barbarian.mdx

0 errors 0 severe 3 warnings 58 unused
  • 3 Model
    • Attachment 2 "Weapon R Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 5 "Weapon L Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 Bone 0 - "Bone_Root"
    • 2 Rotation
      • Track 41 at frame 24666 has roughly the same value as tracks 40 and 42
      • Track 54 at frame 33855 has exactly the same value as tracks 53 and 55
  • 1 Bone 1 - "Bone_Pelvis"
    • 1 Rotation
      • Track 29 at frame 33855 has exactly the same value as tracks 28 and 30
  • 1 Bone 2 - "Bone_Leg1_L"
    • 1 Translation
      • Track 15 at frame 33855 has exactly the same value as tracks 14 and 16
  • 1 Bone 3 - "Bone_Leg2_L"
    • 1 Translation
      • Track 22 at frame 33855 has exactly the same value as tracks 21 and 23
  • 2 Bone 4 - "Bone_Foot_L"
    • 2 Translation
      • Track 20 at frame 10700 has exactly the same value as tracks 19 and 21
      • Track 145 at frame 33855 has exactly the same value as tracks 144 and 146
  • 8 Bone 5 - "Bone_Leg1_R"
    • 8 Translation
      • Track 3 at frame 13400 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 13433 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 13467 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 13567 has exactly the same value as tracks 5 and 7
      • Track 15 at frame 24366 has exactly the same value as tracks 14 and 16
      • Track 19 at frame 24833 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 27000 has exactly the same value as tracks 19 and 21
      • Track 28 at frame 33855 has exactly the same value as tracks 27 and 29
  • 1 Bone 6 - "Bone_Leg2_R"
    • 1 Translation
      • Track 20 at frame 33855 has exactly the same value as tracks 19 and 21
  • 1 Bone 7 - "Bone_Foot_R"
    • 1 Translation
      • Track 125 at frame 33855 has exactly the same value as tracks 124 and 126
  • 1 Bone 8 - "Bone Loine"
    • 1 Rotation
      • Track 39 at frame 33855 has exactly the same value as tracks 38 and 40
  • 7 Bone 9 - "Bone_Chest"
    • 7 Translation
      • Track 1 at frame 10267 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 10333 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 10400 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 10500 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10600 has exactly the same value as tracks 4 and 6
      • Track 11 at frame 11300 has exactly the same value as tracks 10 and 12
      • Track 26 at frame 33855 has exactly the same value as tracks 25 and 27
  • 2 Bone 10 - "Bone_Arm1_R"
    • 1 Translation
      • Track 21 at frame 33855 has exactly the same value as tracks 20 and 22
    • 1 Rotation
      • Track 39 at frame 16933 has roughly the same value as tracks 38 and 40
  • 4 Bone 11 - "Bone_Arm2_R"
    • 1 Translation
      • Track 15 at frame 33855 has exactly the same value as tracks 14 and 16
    • 3 Rotation
      • Track 33 at frame 16933 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 17033 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 17100 has roughly the same value as tracks 34 and 36
  • 5 Bone 12 - "Bone_Hand_R"
    • 5 Rotation
      • Track 9 at frame 10400 has exactly the same value as tracks 8 and 10
      • Track 24 at frame 16933 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 17033 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 17100 has roughly the same value as tracks 25 and 27
      • Track 64 at frame 33855 has exactly the same value as tracks 63 and 65
  • 5 Bone 13 - "Bone_Head"
    • 5 Translation
      • Track 7 at frame 8167 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 8967 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 10267 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 10400 has exactly the same value as tracks 11 and 13
      • Track 34 at frame 33855 has exactly the same value as tracks 33 and 35
  • 5 Bone 14 - "Bone_Arm1_L"
    • 5 Translation
      • Track 3 at frame 1167 has exactly the same value as tracks 2 and 4
      • Track 30 at frame 18700 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 18833 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 19067 has exactly the same value as tracks 31 and 33
      • Track 36 at frame 33855 has exactly the same value as tracks 35 and 37
  • 3 Bone 15 - "Bone_Arm2_L"
    • 2 Translation
      • Track 6 at frame 1333 has exactly the same value as tracks 5 and 7
      • Track 18 at frame 33855 has exactly the same value as tracks 17 and 19
    • 1 Rotation
      • Track 59 at frame 24667 has exactly the same value as tracks 58 and 60
  • 7 Bone 16 - "Bone_Hand_L"
    • 4 Translation
      • Track 17 at frame 13400 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 13433 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 13500 has exactly the same value as tracks 18 and 20
      • Track 49 at frame 33855 has exactly the same value as tracks 48 and 50
    • 3 Rotation
      • Track 18 at frame 10400 has exactly the same value as tracks 17 and 19
      • Track 69 at frame 24666 has exactly the same value as tracks 68 and 70
      • Track 84 at frame 33855 has exactly the same value as tracks 83 and 85
  • 1 Helper 0
    • 1 Scaling
      • Track 15 at frame 33855 has exactly the same value as tracks 14 and 16
  • 1 Helper 1
    • 1 Scaling
      • Track 15 at frame 33855 has exactly the same value as tracks 14 and 16
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