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Model validation: Banshee Queen

SylvanasWindrunnerTheBansheeQueen3.mdx

0 errors 2 severe 6 warnings 85 unused
  • 1 Bone 31 - "Plane11"
    • Referencing geoset 11 and geoset animation 0 with a 0 alpha, the geoset may be invisible
  • 1 Bone 32 - "Plane12"
    • Referencing geoset 11 and geoset animation 0 with a 0 alpha, the geoset may be invisible
  • 6 Model
    • Attachment 11 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment name "Foot Right Ref " is duplicated by attachments 0, 2; only one will be reachable in-game.
    • Attachment name "Foot Left Ref" is duplicated by attachments 1, 3; only one will be reachable in-game.
    • Attachment name "Hand Right Ref " is duplicated by attachments 4, 5; only one will be reachable in-game.
    • Attachment name "Hand Left Ref " is duplicated by attachments 8, 9; only one will be reachable in-game.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 4 Bone 0 - "Arrow"
    • 1 Rotation
      • Track 22 at frame 19700 has roughly the same value as tracks 21 and 23
    • 3 Scaling
      • Track 3 at frame 17700 has exactly the same value as tracks 2 and 4
      • Track 9 at frame 19200 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 19700 has exactly the same value as tracks 9 and 11
  • 8 Bone 4 - "Bone_Pelvis"
    • 4 Translation
      • Track 2 at frame 4400 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 4433 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5167 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 5667 has exactly the same value as tracks 4 and 6
    • 4 Rotation
      • Track 6 at frame 4400 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 4433 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 5167 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5667 has exactly the same value as tracks 8 and 10
  • 15 Bone 5 - "Bone_Leg1_R"
    • 15 Rotation
      • Track 9 at frame 4400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 4433 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5167 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 5667 has exactly the same value as tracks 11 and 13
      • Track 35 at frame 13500 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 13567 has exactly the same value as tracks 35 and 37
      • Track 37 at frame 15700 has exactly the same value as tracks 36 and 38
      • Track 40 at frame 17033 has roughly the same value as tracks 39 and 41
      • Track 41 at frame 17133 has roughly the same value as tracks 40 and 42
      • Track 42 at frame 17267 has roughly the same value as tracks 41 and 43
      • Track 48 at frame 18133 has roughly the same value as tracks 47 and 49
      • Track 51 at frame 18533 has roughly the same value as tracks 50 and 52
      • Track 52 at frame 18633 has roughly the same value as tracks 51 and 53
      • Track 53 at frame 18767 has roughly the same value as tracks 52 and 54
      • Track 59 at frame 19633 has roughly the same value as tracks 58 and 60
  • 6 Bone 6 - "Bone_Leg2_R"
    • 6 Rotation
      • Track 8 at frame 4400 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4433 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5167 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5667 has exactly the same value as tracks 10 and 12
      • Track 34 at frame 13567 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 15700 has exactly the same value as tracks 34 and 36
  • 7 Bone 7 - "Bone_Foot_R"
    • 7 Rotation
      • Track 8 at frame 4400 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4433 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5167 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5667 has exactly the same value as tracks 10 and 12
      • Track 32 at frame 13500 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 13567 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 15700 has exactly the same value as tracks 33 and 35
  • 16 Bone 8 - "Bone_Leg1_L"
    • 16 Rotation
      • Track 9 at frame 4400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 4433 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5167 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 5667 has exactly the same value as tracks 11 and 13
      • Track 39 at frame 13567 has exactly the same value as tracks 38 and 40
      • Track 40 at frame 15700 has exactly the same value as tracks 39 and 41
      • Track 43 at frame 17033 has roughly the same value as tracks 42 and 44
      • Track 44 at frame 17133 has roughly the same value as tracks 43 and 45
      • Track 45 at frame 17267 has roughly the same value as tracks 44 and 46
      • Track 48 at frame 17700 has roughly the same value as tracks 47 and 49
      • Track 51 at frame 18133 has roughly the same value as tracks 50 and 52
      • Track 54 at frame 18533 has roughly the same value as tracks 53 and 55
      • Track 55 at frame 18633 has roughly the same value as tracks 54 and 56
      • Track 56 at frame 18767 has roughly the same value as tracks 55 and 57
      • Track 59 at frame 19200 has roughly the same value as tracks 58 and 60
      • Track 62 at frame 19633 has roughly the same value as tracks 61 and 63
  • 6 Bone 9 - "Bone_Leg2_L"
    • 6 Rotation
      • Track 11 at frame 4400 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 4433 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 5167 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5667 has exactly the same value as tracks 13 and 15
      • Track 41 at frame 13567 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 15700 has exactly the same value as tracks 41 and 43
  • 4 Bone 10 - "Bone_Foot_L"
    • 4 Rotation
      • Track 9 at frame 4400 has exactly the same value as tracks 8 and 10
      • Track 42 at frame 13500 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 13567 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 15700 has roughly the same value as tracks 43 and 45
  • 6 Bone 33 - "Arrow01"
    • 2 Rotation
      • Track 10 at frame 18200 has exactly the same value as tracks 9 and 11
      • Track 22 at frame 19700 has roughly the same value as tracks 21 and 23
    • 4 Scaling
      • Track 3 at frame 17700 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 18200 has exactly the same value as tracks 3 and 5
      • Track 9 at frame 19200 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 19700 has exactly the same value as tracks 9 and 11
  • 10 Helper 0
    • 7 Translation
      • Track 8 at frame 4400 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4433 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5167 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5667 has exactly the same value as tracks 10 and 12
      • Track 37 at frame 13500 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 13567 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 15700 has exactly the same value as tracks 38 and 40
    • 3 Rotation
      • Track 8 at frame 13500 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 13567 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 15700 has exactly the same value as tracks 9 and 11
  • unused Texture 2 - "ShockwaveWater1Black.blp"
  • unused Texture 5 - "Clouds8x8Black.blp"
  • unused Material 1
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