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Model validation: Banshee (Optimized)
0
errors
0
severe
17
warnings
32
unused
2
Model
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (6) does not match the number of sequences (8)
1
Geoset 1
Number of sequence extents (6) does not match the number of sequences (8)
1
Geoset 2
Number of sequence extents (6) does not match the number of sequences (8)
6
Geoset 3
Number of sequence extents (6) does not match the number of sequences (8)
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
6
Geoset 4
Number of sequence extents (6) does not match the number of sequences (8)
1
Extent
1
Extent
1
Extent
1
Extent
1
Extent
1
Bone 52 - "Object51"
1
Translation
Track 4 at frame 13700 has exactly the same value as tracks 3 and 5
1
Bone 57 - "Object55"
1
Translation
Track 4 at frame 13700 has exactly the same value as tracks 3 and 5
1
Bone 62 - "Object59"
1
Translation
Track 4 at frame 13700 has exactly the same value as tracks 3 and 5
1
Bone 67 - "Object63"
1
Translation
Track 4 at frame 13700 has exactly the same value as tracks 3 and 5
6
Bone 72 - "Object33"
3
Translation
Track 5 at frame 26500 has exactly the same value as tracks 4 and 6
Track 6 at frame 26667 has exactly the same value as tracks 5 and 7
Track 7 at frame 26900 has exactly the same value as tracks 6 and 8
3
Rotation
Track 5 at frame 26500 has exactly the same value as tracks 4 and 6
Track 6 at frame 26667 has exactly the same value as tracks 5 and 7
Track 7 at frame 26900 has exactly the same value as tracks 6 and 8
3
Bone 73 - "Object29"
3
Translation
Track 5 at frame 26500 has exactly the same value as tracks 4 and 6
Track 6 at frame 26667 has exactly the same value as tracks 5 and 7
Track 7 at frame 26900 has exactly the same value as tracks 6 and 8
3
Bone 74 - "Object37"
3
Translation
Track 5 at frame 26500 has exactly the same value as tracks 4 and 6
Track 6 at frame 26667 has exactly the same value as tracks 5 and 7
Track 7 at frame 26900 has exactly the same value as tracks 6 and 8
4
Bone 79 - "Object34"
1
Translation
Track 7 at frame 26900 has exactly the same value as tracks 6 and 8
3
Rotation
Track 1 at frame 25900 has exactly the same value as tracks 0 and 2
Track 2 at frame 26167 has exactly the same value as tracks 1 and 3
Track 6 at frame 26900 has exactly the same value as tracks 5 and 7
3
Bone 80 - "Object35"
3
Translation
Track 5 at frame 26500 has exactly the same value as tracks 4 and 6
Track 6 at frame 26667 has exactly the same value as tracks 5 and 7
Track 7 at frame 26900 has exactly the same value as tracks 6 and 8
3
Bone 81 - "Object36"
3
Translation
Track 5 at frame 26500 has exactly the same value as tracks 4 and 6
Track 6 at frame 26667 has exactly the same value as tracks 5 and 7
Track 7 at frame 26900 has exactly the same value as tracks 6 and 8
1
Helper 46
1
Translation
Track 2 at frame 13967 has exactly the same value as tracks 1 and 3
1
Helper 47
1
Translation
Track 2 at frame 13967 has exactly the same value as tracks 1 and 3
1
Helper 48
1
Translation
Track 2 at frame 13967 has exactly the same value as tracks 1 and 3
1
Helper 49
1
Translation
Track 2 at frame 13967 has exactly the same value as tracks 1 and 3
2
CollisionShape 0 - "Collision Sphere01"
2
Translation
Track 4 at frame 12167 has exactly the same value as tracks 3 and 5
Track 5 at frame 12467 has exactly the same value as tracks 4 and 6