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Model validation: Bannerman

11_Uruk-hai.mdx

0 errors 3 severe 2 warnings 187 unused
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Bone" (frame 155700); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 155700); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 155700); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 5 Material 0
    • 5 Layer 0
      • 5 Alpha
        • Track 2 at frame 28433 has exactly the same value as tracks 1 and 3
        • Track 5 at frame 29300 has exactly the same value as tracks 4 and 6
        • Track 6 at frame 29400 has exactly the same value as tracks 5 and 7
        • Track 7 at frame 29500 has exactly the same value as tracks 6 and 8
        • Track 8 at frame 29700 has exactly the same value as tracks 7 and 9
  • 5 GeosetAnimation 0
    • 5 Alpha
      • Track 19 at frame 28433 has exactly the same value as tracks 18 and 20
      • Track 22 at frame 29300 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29400 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29500 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 29700 has exactly the same value as tracks 24 and 26
  • 5 GeosetAnimation 1
    • 5 Alpha
      • Track 19 at frame 28433 has exactly the same value as tracks 18 and 20
      • Track 22 at frame 29300 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29400 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29500 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 29700 has exactly the same value as tracks 24 and 26
  • 10 Bone 1 - "Backdrop"
    • 5 Translation
      • Track 11 at frame 28433 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 29300 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 29400 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 29500 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 29700 has exactly the same value as tracks 16 and 18
    • 5 Scaling
      • Track 11 at frame 28433 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 29300 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 29400 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 29500 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 29700 has exactly the same value as tracks 16 and 18
  • 9 Bone 2 - "Bone_Chest"
    • 5 Translation
      • Track 37 at frame 28433 has exactly the same value as tracks 36 and 38
      • Track 40 at frame 29300 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 29400 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 29500 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 29700 has exactly the same value as tracks 42 and 44
    • 4 Rotation
      • Track 47 at frame 29300 has roughly the same value as tracks 46 and 48
      • Track 48 at frame 29400 has roughly the same value as tracks 47 and 49
      • Track 49 at frame 29500 has exactly the same value as tracks 48 and 50
      • Track 50 at frame 29700 has roughly the same value as tracks 49 and 51
  • 10 Bone 3 - "Bone_Arm1_R"
    • 5 Translation
      • Track 21 at frame 28433 has exactly the same value as tracks 20 and 22
      • Track 24 at frame 29300 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 29400 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 29500 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 29700 has exactly the same value as tracks 26 and 28
    • 5 Rotation
      • Track 21 at frame 28433 has roughly the same value as tracks 20 and 22
      • Track 24 at frame 29300 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 29400 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 29500 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 29700 has roughly the same value as tracks 26 and 28
  • 9 Bone 4 - "Bone_Arm2_R"
    • 5 Translation
      • Track 22 at frame 28433 has exactly the same value as tracks 21 and 23
      • Track 25 at frame 29300 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 29400 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 29500 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 29700 has exactly the same value as tracks 27 and 29
    • 4 Rotation
      • Track 28 at frame 29300 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 29400 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 29500 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 29700 has roughly the same value as tracks 30 and 32
  • 9 Bone 5 - "Bone_Hand_R"
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
    • 4 Rotation
      • Track 30 at frame 29300 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 29400 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 29500 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 29700 has exactly the same value as tracks 32 and 34
  • 9 Bone 6 - "Bone_Arm1_L"
    • 4 Translation
      • Track 25 at frame 29300 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 29400 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 29500 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 29700 has exactly the same value as tracks 27 and 29
    • 5 Rotation
      • Track 26 at frame 28433 has roughly the same value as tracks 25 and 27
      • Track 29 at frame 29300 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 29400 has roughly the same value as tracks 29 and 31
      • Track 31 at frame 29500 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 29700 has roughly the same value as tracks 31 and 33
  • 9 Bone 7 - "Bone_Arm2_L"
    • 5 Translation
      • Track 21 at frame 28433 has exactly the same value as tracks 20 and 22
      • Track 24 at frame 29300 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 29400 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 29500 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 29700 has exactly the same value as tracks 26 and 28
    • 4 Rotation
      • Track 28 at frame 29300 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 29400 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 29500 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 29700 has exactly the same value as tracks 30 and 32
  • 9 Bone 8 - "Bone_Hand_L"
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
    • 4 Rotation
      • Track 24 at frame 29300 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 29400 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 29500 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 29700 has roughly the same value as tracks 26 and 28
  • 10 Bone 10 - "Jaw"
    • 5 Translation
      • Track 20 at frame 28433 has exactly the same value as tracks 19 and 21
      • Track 23 at frame 29300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29400 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 29500 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 29700 has exactly the same value as tracks 25 and 27
    • 5 Rotation
      • Track 43 at frame 28433 has exactly the same value as tracks 42 and 44
      • Track 46 at frame 29300 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 29400 has exactly the same value as tracks 46 and 48
      • Track 48 at frame 29500 has exactly the same value as tracks 47 and 49
      • Track 49 at frame 29700 has exactly the same value as tracks 48 and 50
  • 4 Bone 11 - "Bone_Leg1_R"
    • 4 Translation
      • Track 22 at frame 29300 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29400 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29500 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 29700 has exactly the same value as tracks 24 and 26
  • 5 Bone 12 - "Bone_Leg1_L"
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
  • 6 Bone 13 - "Bone_Leg2_R"
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
    • 1 Rotation
      • Track 38 at frame 29500 has exactly the same value as tracks 37 and 39
  • 5 Bone 14 - "Bone_Foot_R"
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
  • 5 Bone 15 - "Bone_Leg2_L"
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
  • 5 Bone 16 - "Bone_Foot_L"
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
  • 15 Bone 17 - "Spear"
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
    • 5 Rotation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
    • 5 Scaling
      • Track 20 at frame 28433 has exactly the same value as tracks 19 and 21
      • Track 23 at frame 29300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29400 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 29500 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 29700 has exactly the same value as tracks 25 and 27
  • 15 Bone 18 - "Weapon"
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
    • 5 Rotation
      • Track 21 at frame 28433 has roughly the same value as tracks 20 and 22
      • Track 24 at frame 29300 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 29400 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 29500 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 29700 has roughly the same value as tracks 26 and 28
    • 5 Scaling
      • Track 2 at frame 28433 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 29300 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 29400 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 29500 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 29700 has exactly the same value as tracks 7 and 9
  • 7 Helper 0
    • 1 Translation
      • Track 32 at frame 29300 has exactly the same value as tracks 31 and 33
    • 1 Rotation
      • Track 23 at frame 28433 has exactly the same value as tracks 22 and 24
    • 5 Scaling
      • Track 2 at frame 28433 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 29300 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 29400 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 29500 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 29700 has exactly the same value as tracks 7 and 9
  • 10 Helper 1
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
    • 5 Rotation
      • Track 19 at frame 28433 has roughly the same value as tracks 18 and 20
      • Track 22 at frame 29300 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 29400 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 29500 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 29700 has roughly the same value as tracks 24 and 26
  • 9 Helper 2
    • 5 Translation
      • Track 18 at frame 28433 has exactly the same value as tracks 17 and 19
      • Track 21 at frame 29300 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 29400 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 29500 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 29700 has exactly the same value as tracks 23 and 25
    • 4 Rotation
      • Track 67 at frame 29300 has exactly the same value as tracks 66 and 68
      • Track 68 at frame 29400 has exactly the same value as tracks 67 and 69
      • Track 69 at frame 29500 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 29700 has exactly the same value as tracks 69 and 71
  • unused Texture 0 - Team color
  • unused Texture 6 - "BTNRallyPointUndead.blp"
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