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Model validation: Ballador the Bright

Ballador.mdx

0 errors 0 severe 30 warnings 32 unused
  • 10 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 58 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 59 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 226 at frame 12567 has roughly the same value as tracks 225 and 227
  • 1 Bone 60 - "M_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "L_moustache_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 106 - "R_moustache_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Material 3
    • 1 Layer 0
      • 1 Alpha
        • Track 13 at frame 12567 has roughly the same value as tracks 12 and 14
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 229 at frame 13467 has roughly the same value as tracks 228 and 230
  • 4 Bone 8 - "L_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 3 at frame 1100 has roughly the same value as tracks 2 and 4
      • Track 12 at frame 3133 has roughly the same value as tracks 11 and 13
      • Track 17 at frame 3967 has roughly the same value as tracks 16 and 18
      • Track 188 at frame 15467 has roughly the same value as tracks 187 and 189
  • 2 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 145 at frame 11100 has roughly the same value as tracks 144 and 146
      • Track 163 at frame 15267 has roughly the same value as tracks 162 and 164
  • 2 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 145 at frame 11100 has roughly the same value as tracks 144 and 146
      • Track 163 at frame 15267 has roughly the same value as tracks 162 and 164
  • 2 Bone 33 - "R_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 53 at frame 7733 has roughly the same value as tracks 52 and 54
      • Track 61 at frame 9167 has roughly the same value as tracks 60 and 62
  • 1 Bone 34 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 40 at frame 7733 has roughly the same value as tracks 39 and 41
  • 2 Bone 35 - "R_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 27 at frame 7733 has roughly the same value as tracks 26 and 28
      • Track 35 at frame 9167 has roughly the same value as tracks 34 and 36
  • 1 Bone 37 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 63 at frame 7733 has roughly the same value as tracks 62 and 64
  • 1 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 59 at frame 7733 has roughly the same value as tracks 58 and 60
  • 1 Bone 40 - "R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 7733 has roughly the same value as tracks 53 and 55
  • 1 Bone 46 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 55 at frame 7733 has roughly the same value as tracks 54 and 56
  • 1 Bone 47 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 34 at frame 7733 has roughly the same value as tracks 33 and 35
  • 2 Bone 48 - "pelvis_bind_jnt"
    • 2 Rotation
      • Track 165 at frame 11900 has roughly the same value as tracks 164 and 166
      • Track 172 at frame 13367 has roughly the same value as tracks 171 and 173
  • 1 Bone 54 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 174 at frame 12167 has roughly the same value as tracks 173 and 175
  • 2 Bone 63 - "L_pauldron_bind_jnt"
    • 2 Rotation
      • Track 55 at frame 9067 has roughly the same value as tracks 54 and 56
      • Track 88 at frame 12433 has roughly the same value as tracks 87 and 89
  • 1 Bone 65 - "L_armpad_bind_jnt"
    • 1 Translation
      • Track 88 at frame 12467 has roughly the same value as tracks 87 and 89
  • 1 Bone 66 - "R_armpad_bind_jnt"
    • 1 Rotation
      • Track 120 at frame 8433 has roughly the same value as tracks 119 and 121
  • 1 Bone 94 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 36 at frame 3833 has roughly the same value as tracks 35 and 37
  • 1 Bone 108 - "L_cape_01_bind_jnt"
    • 1 Translation
      • Track 188 at frame 13533 has roughly the same value as tracks 187 and 189
  • 1 Bone 110 - "L_cape_03_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 3600 has roughly the same value as tracks 37 and 39
  • 1 CollisionShape 2 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 224 at frame 12500 has roughly the same value as tracks 223 and 225
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