Model validation: B-Wing Starfighter

B-Wing Starfighter v3.mdx

0 errors 0 severe 6 warnings 6 unused
  • 6 Model
    • Attachment 5 "Engine4 Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 6 "Engine3 Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 8 "Engine1 Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 9 "Engine2 Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 4 Bone 1 - "Bone_Head"
    • 4 Rotation
      • Track 15 at frame 35000 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 36000 has exactly the same value as tracks 15 and 17
      • Track 21 at frame 42000 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 43000 has exactly the same value as tracks 21 and 23
  • unused Texture 5 - "Clouds8x8Black.blp"
  • unused Texture 9 - "Flame4.blp"
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