How to import Azeroth Simulation Planet

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Azeroth Simulation Planet of the bundle Azeroth Simulation Planet. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Azeroth Simulation Planet.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Azeroth Simulation Planet
Moon_texiao_xingpu_02.mdx
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Moon_texiao_xingpu_02.mdx

Now Click the "Import File" Button:

Next select 'Moon_texiao_xingpu_02.mdx' in the folder which you extracted from the zip archive:

Azeroth Simulation Planet
Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

The file has been properly added to the map archive:

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx

Done, you have imported the file Moon_texiao_xingpu_02.mdx.

Importing Moon_texiao_longyao_01_shiziguang_baise.blp

Now Click the "Import File" Button:

Next select 'Moon_texiao_longyao_01_shiziguang_baise.blp' in the folder which you extracted from the zip archive:

Azeroth Simulation Planet
Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
war3mapimported/Moon_texiao_longyao_01_shiziguang_baise.blp

Double-click the file Moon_texiao_longyao_01_shiziguang_baise.blp:

Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
war3mapimported/Moon_texiao_longyao_01_shiziguang_baise.blp

Tick the box "Use Custom Path" and type in the correct path:

Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp

The file has been properly added to the map archive:

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp

Done, you have imported the file Moon_texiao_longyao_01_shiziguang_baise.blp.

Importing Moon_texiao_MagicSlay_01_guangli_baise.blp

Now Click the "Import File" Button:

Next select 'Moon_texiao_MagicSlay_01_guangli_baise.blp' in the folder which you extracted from the zip archive:

Azeroth Simulation Planet
Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
war3mapimported/Moon_texiao_MagicSlay_01_guangli_baise.blp

Double-click the file Moon_texiao_MagicSlay_01_guangli_baise.blp:

Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
war3mapimported/Moon_texiao_MagicSlay_01_guangli_baise.blp

Tick the box "Use Custom Path" and type in the correct path:

Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp

The file has been properly added to the map archive:

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp

Done, you have imported the file Moon_texiao_MagicSlay_01_guangli_baise.blp.

Importing Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp

Now Click the "Import File" Button:

Next select 'Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp' in the folder which you extracted from the zip archive:

Azeroth Simulation Planet
Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
war3mapimported/Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp

Double-click the file Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp:

Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
war3mapimported/Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp

Tick the box "Use Custom Path" and type in the correct path:

Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp

The file has been properly added to the map archive:

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp

Done, you have imported the file Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp.

Importing Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp

Now Click the "Import File" Button:

Next select 'Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp' in the folder which you extracted from the zip archive:

Azeroth Simulation Planet
Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Image / Texture
136
war3mapimported/Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp

Double-click the file Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp:

Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Image / Texture
136
war3mapimported/Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp

Tick the box "Use Custom Path" and type in the correct path:

Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Image / Texture
136
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp

The file has been properly added to the map archive:

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Image / Texture
136
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp

Done, you have imported the file Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp.

Importing Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp

Now Click the "Import File" Button:

Next select 'Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp' in the folder which you extracted from the zip archive:

Azeroth Simulation Planet
Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Image / Texture
136
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Image / Texture
29
war3mapimported/Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp

Double-click the file Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp:

Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Image / Texture
29
war3mapimported/Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp

Tick the box "Use Custom Path" and type in the correct path:

Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Image / Texture
29
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp

The file has been properly added to the map archive:

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Image / Texture
136
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Image / Texture
29
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp

Done, you have imported the file Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp.

Importing Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

Now Click the "Import File" Button:

Next select 'Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp' in the folder which you extracted from the zip archive:

Azeroth Simulation Planet
Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Image / Texture
136
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Image / Texture
29
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp
Image / Texture
241
war3mapimported/Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

Double-click the file Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp:

Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp
Image / Texture
241
war3mapimported/Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

Tick the box "Use Custom Path" and type in the correct path:

Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp
Image / Texture
241
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

The file has been properly added to the map archive:

Moon_texiao_xingpu_02.mdx
Model
38
war3mapimported/Moon_texiao_xingpu_02.mdx
Moon_texiao_longyao_01_shiziguang_baise.blp
Image / Texture
20
Moon_texiao_longyao_01_shiziguang_baise.blp
Moon_texiao_MagicSlay_01_guangli_baise.blp
Image / Texture
5
Moon_texiao_MagicSlay_01_guangli_baise.blp
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Image / Texture
43
Moon_texiao_wenyiyunwu_01_guangyun_guangyun.blp
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Image / Texture
136
Moon_texiao_xingpu_01_aizelasi_dalu_lanse.blp
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Image / Texture
29
Moon_texiao_xingpu_01_aizelasi_dise_heihuangse.blp
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp
Image / Texture
241
Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp

Done, you have imported the file Moon_texiao_xingpu_01_aizelasi_wanggexian_lanse.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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