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Model validation: Axemaster V1.5

AxeMaster.mdx

0 errors 0 severe 24 warnings 20 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 Geoset 2
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 10 Geoset 3
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 10 Geoset 4
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Bone 9 - "Bone_LowerArmL"
    • 1 Rotation
      • Track 115 at frame 120933 has exactly the same value as tracks 114 and 116
  • 4 Bone 26 - "Bone_Leg2L"
    • 4 Rotation
      • Track 97 at frame 37333 has exactly the same value as tracks 96 and 98
      • Track 120 at frame 40133 has exactly the same value as tracks 119 and 121
      • Track 244 at frame 120133 has exactly the same value as tracks 243 and 245
      • Track 245 at frame 120600 has exactly the same value as tracks 244 and 246
  • 5 Bone 27 - "Bone_Leg3L"
    • 5 Rotation
      • Track 26 at frame 23633 has roughly the same value as tracks 25 and 27
      • Track 102 at frame 37333 has exactly the same value as tracks 101 and 103
      • Track 125 at frame 40133 has exactly the same value as tracks 124 and 126
      • Track 257 at frame 120133 has exactly the same value as tracks 256 and 258
      • Track 258 at frame 120600 has exactly the same value as tracks 257 and 259
  • 5 Bone 30 - "Bone_Leg2R"
    • 5 Rotation
      • Track 151 at frame 41133 has exactly the same value as tracks 150 and 152
      • Track 152 at frame 41200 has exactly the same value as tracks 151 and 153
      • Track 241 at frame 120133 has roughly the same value as tracks 240 and 242
      • Track 242 at frame 120733 has roughly the same value as tracks 241 and 243
      • Track 250 at frame 121000 has roughly the same value as tracks 249 and 251
  • 5 Bone 31 - "Bone_Leg3R"
    • 5 Rotation
      • Track 161 at frame 41133 has exactly the same value as tracks 160 and 162
      • Track 162 at frame 41200 has exactly the same value as tracks 161 and 163
      • Track 252 at frame 120133 has exactly the same value as tracks 251 and 253
      • Track 253 at frame 120733 has exactly the same value as tracks 252 and 254
      • Track 261 at frame 121000 has roughly the same value as tracks 260 and 262
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