Name | Type | is_array | initial_value |
AT_AddDistanceLoop | real | Yes | |
AT_AllowBuildings | boolean | Yes | |
AT_AllowBuildingsLoop | boolean | Yes | |
AT_AllowCliffs | boolean | Yes | |
AT_AllowCliffsLoop | boolean | Yes | |
AT_AllowWater | boolean | Yes | |
AT_AllowWaterLoop | boolean | Yes | |
AT_AngleMove | real | Yes | |
AT_AngleMoveLoop | real | Yes | |
AT_AoE1Axe | real | Yes | |
AT_AoE1AxeLoop | real | Yes | |
AT_AoE2Axe | real | Yes | |
AT_AoE2AxeLoop | real | Yes | |
AT_AoE3Axe | real | Yes | |
AT_AoE3AxeLoop | real | Yes | |
AT_AxeLoop | unit | Yes | |
AT_AxePointLoop | unit | Yes | |
AT_AxeSpeedCurrent | real | Yes | |
AT_AxeSpeedCurrentLoop | real | Yes | |
AT_AxeSpeedDecreasement | real | Yes | |
AT_AxeSpeedDecreasementLoop | real | Yes | |
AT_AxeSpeedDefault | real | Yes | |
AT_AxeSpeedDefaultLoop | real | Yes | |
AT_BloodEffect | string | Yes | |
AT_BloodEffectLoop | string | Yes | |
AT_BumpEffect | string | Yes | |
AT_BumpEffectLoop | string | Yes | |
AT_Caster | unit | Yes | |
AT_CasterLoop | unit | Yes | |
AT_Damages | real | Yes | |
AT_DamagesLoop | real | Yes | |
AT_DestroyTrees | boolean | Yes | |
AT_DestroyTreesLoop | boolean | Yes | |
AT_DistanceAxe | real | Yes | |
AT_DistanceAxeLoop | real | Yes | |
AT_Group | group | No | |
AT_GroupAxeLoop | group | No | |
AT_GroupLoop | group | Yes | |
AT_IntegerCasting | integer | Yes | |
AT_IntegerCasting1 | integer | No | |
AT_IntegerCasting2 | integer | No | |
AT_IntegerCasting3 | integer | No | |
AT_IntegerThrowingLoop | integer | Yes | |
AT_IntegerThrowingLoop1 | integer | No | |
AT_IntegerThrowingLoop2 | integer | No | |
AT_IntegerThrowingLoop3 | integer | No | |
AT_Level | integer | Yes | |
AT_NumberAxesAdd | integer | Yes | |
AT_NumberAxesRemaining | integer | Yes | |
AT_NumberAxesThrown | integer | Yes | |
AT_RandomIntegerForBlood | integer | No | |
AT_Return | boolean | Yes | |
AT_TempGroupLoop | group | No | |
AT_TempPoint | location | No | |
AT_TempPoint2 | location | No | |
AT_TempPoint3 | location | No | |
AT_TempPoint4 | location | No | |
AT_TimerCasting | real | Yes | |
AT_TimerElapsedCasting | real | Yes | |
DamagesShown | boolean | Yes | false |
DamagesTaken | integer | No | |
TempGroup | group | No | |
TempPoint | location | No |