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How to import Avatar of Sargeras (WoW 11.0.5)

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Avatar of Sargeras (WoW 11.0.5) of the bundle Avatar of Sargeras (WoW 11.0.5). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Avatar of Sargeras (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Avatar of Sargeras (WoW 11.0.5)
AvatarofSargeras.mdx
AvatarofSargerasFel.blp
AvatarofSargeras.blp
AvatarofSargerasFel_Fx.blp
AvatarofSargeras_Sword.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing AvatarofSargeras.mdx

Now Click the "Import File" Button:

Next select 'AvatarofSargeras.mdx' in the folder which you extracted from the zip archive:

Avatar of Sargeras (WoW 11.0.5)
AvatarofSargeras.mdx
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
AvatarofSargerasFel.blp
AvatarofSargerasFel_Fx.blp

The file has been properly added to the map archive:

AvatarofSargeras.mdx
Model
885
war3mapimported/AvatarofSargeras.mdx

Done, you have imported the file AvatarofSargeras.mdx.

Importing AvatarofSargeras.blp

Now Click the "Import File" Button:

Next select 'AvatarofSargeras.blp' in the folder which you extracted from the zip archive:

Avatar of Sargeras (WoW 11.0.5)
AvatarofSargeras.mdx
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
AvatarofSargerasFel.blp
AvatarofSargerasFel_Fx.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

AvatarofSargeras.mdx
Model
885
war3mapimported/AvatarofSargeras.mdx
AvatarofSargeras.blp
Image / Texture
314
war3mapimported/AvatarofSargeras.blp

Double-click the file AvatarofSargeras.blp:

AvatarofSargeras.blp
Image / Texture
314
war3mapimported/AvatarofSargeras.blp

Tick the box "Use Custom Path" and type in the correct path:

AvatarofSargeras.blp
Image / Texture
314
AvatarofSargeras.blp

The file has been properly added to the map archive:

AvatarofSargeras.mdx
Model
885
war3mapimported/AvatarofSargeras.mdx
AvatarofSargeras.blp
Image / Texture
314
AvatarofSargeras.blp

Done, you have imported the file AvatarofSargeras.blp.

Importing AvatarofSargeras_Sword.blp

Now Click the "Import File" Button:

Next select 'AvatarofSargeras_Sword.blp' in the folder which you extracted from the zip archive:

Avatar of Sargeras (WoW 11.0.5)
AvatarofSargeras.mdx
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
AvatarofSargerasFel.blp
AvatarofSargerasFel_Fx.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

AvatarofSargeras.mdx
Model
885
war3mapimported/AvatarofSargeras.mdx
AvatarofSargeras.blp
Image / Texture
314
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
Image / Texture
70
war3mapimported/AvatarofSargeras_Sword.blp

Double-click the file AvatarofSargeras_Sword.blp:

AvatarofSargeras_Sword.blp
Image / Texture
70
war3mapimported/AvatarofSargeras_Sword.blp

Tick the box "Use Custom Path" and type in the correct path:

AvatarofSargeras_Sword.blp
Image / Texture
70
AvatarofSargeras_Sword.blp

The file has been properly added to the map archive:

AvatarofSargeras.mdx
Model
885
war3mapimported/AvatarofSargeras.mdx
AvatarofSargeras.blp
Image / Texture
314
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
Image / Texture
70
AvatarofSargeras_Sword.blp

Done, you have imported the file AvatarofSargeras_Sword.blp.

Importing AvatarofSargerasFel.blp

Now Click the "Import File" Button:

Next select 'AvatarofSargerasFel.blp' in the folder which you extracted from the zip archive:

Avatar of Sargeras (WoW 11.0.5)
AvatarofSargeras.mdx
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
AvatarofSargerasFel.blp
AvatarofSargerasFel_Fx.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

AvatarofSargeras.mdx
Model
885
war3mapimported/AvatarofSargeras.mdx
AvatarofSargeras.blp
Image / Texture
314
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
Image / Texture
70
AvatarofSargeras_Sword.blp
AvatarofSargerasFel.blp
Image / Texture
514
war3mapimported/AvatarofSargerasFel.blp

Double-click the file AvatarofSargerasFel.blp:

AvatarofSargerasFel.blp
Image / Texture
514
war3mapimported/AvatarofSargerasFel.blp

Tick the box "Use Custom Path" and type in the correct path:

AvatarofSargerasFel.blp
Image / Texture
514
AvatarofSargerasFel.blp

The file has been properly added to the map archive:

AvatarofSargeras.mdx
Model
885
war3mapimported/AvatarofSargeras.mdx
AvatarofSargeras.blp
Image / Texture
314
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
Image / Texture
70
AvatarofSargeras_Sword.blp
AvatarofSargerasFel.blp
Image / Texture
514
AvatarofSargerasFel.blp

Done, you have imported the file AvatarofSargerasFel.blp.

Importing AvatarofSargerasFel_Fx.blp

Now Click the "Import File" Button:

Next select 'AvatarofSargerasFel_Fx.blp' in the folder which you extracted from the zip archive:

Avatar of Sargeras (WoW 11.0.5)
AvatarofSargeras.mdx
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
AvatarofSargerasFel.blp
AvatarofSargerasFel_Fx.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

AvatarofSargeras.mdx
Model
885
war3mapimported/AvatarofSargeras.mdx
AvatarofSargeras.blp
Image / Texture
314
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
Image / Texture
70
AvatarofSargeras_Sword.blp
AvatarofSargerasFel.blp
Image / Texture
514
AvatarofSargerasFel.blp
AvatarofSargerasFel_Fx.blp
Image / Texture
182
war3mapimported/AvatarofSargerasFel_Fx.blp

Double-click the file AvatarofSargerasFel_Fx.blp:

AvatarofSargerasFel_Fx.blp
Image / Texture
182
war3mapimported/AvatarofSargerasFel_Fx.blp

Tick the box "Use Custom Path" and type in the correct path:

AvatarofSargerasFel_Fx.blp
Image / Texture
182
AvatarofSargerasFel_Fx.blp

The file has been properly added to the map archive:

AvatarofSargeras.mdx
Model
885
war3mapimported/AvatarofSargeras.mdx
AvatarofSargeras.blp
Image / Texture
314
AvatarofSargeras.blp
AvatarofSargeras_Sword.blp
Image / Texture
70
AvatarofSargeras_Sword.blp
AvatarofSargerasFel.blp
Image / Texture
514
AvatarofSargerasFel.blp
AvatarofSargerasFel_Fx.blp
Image / Texture
182
AvatarofSargerasFel_Fx.blp

Done, you have imported the file AvatarofSargerasFel_Fx.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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