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Triggers
avatar-v.1.2.w3x
Variables
Initialisierung
player 1
player 1 Kopieren
player 1 Kopieren 2
player 1 Kopieren 3
player 1 Kopieren 4
player 1 Kopieren 5
loser
day
nightz
start
start
music1
music1 Kopieren
music1 Kopieren Kopieren
music1 Kopieren Kopieren 2
forest1
bomb1 Kopieren
bomb1 Kopieren Kopieren
finnn
monster
activate
blue1
navi
Unbezeichneter Auslöser 007
Unbezeichneter Auslöser 007 Kopieren
enter camp
traitor
travel to the tree
Unbezeichneter Auslöser 001
there is
afggr
fd
breakit
foundtree
treespeech
treespeech Kopieren
batman
traveltosignal
lake
Unbezeichneter Auslöser 002
signal drop
generaldeath
bonusdeath
generalkilled
runaway
sad tosee
hook1
testers
hook1 Kopieren
Unbezeichneter Auslöser 003
enter eywa
ragerevenge
mak
mak Kopieren
Unbezeichneter Auslöser 004
finalboss
enter
bakoman
bakoman Kopieren
bakoman Kopieren 2
bakoman Kopieren 3
flies
Unbezeichneter Auslöser 005
endsequences
dead bodies
Unbezeichneter Auslöser 006
Unbezeichneter Auslöser 006 Kopieren
Unbezeichneter Auslöser 006 Kopieren 2
Unbezeichneter Auslöser 006 Kopieren 3
Unbezeichneter Auslöser 006 Kopieren 4
Unbezeichneter Auslöser 006 Kopieren 5
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
player 1
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 1 (Red) slot status) Equal to Is unused) or ((Player 1 (Red) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 1 (Red) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 2 (Blue) slot status) Equal to Is unused) or ((Player 2 (Blue) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 2 (Blue) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 2
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 9 (Gray) slot status) Equal to Is unused) or ((Player 9 (Gray) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 9 (Gray) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 3
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 5 (Yellow) slot status) Equal to Is unused) or ((Player 5 (Yellow) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 5 (Yellow) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 4
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 8 (Pink) slot status) Equal to Is unused) or ((Player 8 (Pink) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 8 (Pink) units with his/her allies
Trigger - Turn off (This trigger)
player 1 Kopieren 5
Events
Time - Every 2.00 seconds of game time
Conditions
((Player 7 (Green) slot status) Equal to Is unused) or ((Player 7 (Green) slot status) Equal to Has left the game)
Actions
Game - Grant shared vision and full shared unit control of Player 7 (Green) units with his/her allies
Trigger - Turn off (This trigger)
loser
Events
Unit - Archer 0476 <gen> Dies
Unit - Sergeant 0010 <gen> Dies
Conditions
Actions
Wait 7.00 seconds
Game - Defeat Player 1 (Red) with the message: Your leader died!
Game - Defeat Player 2 (Blue) with the message: Your leader died!
Game - Defeat Player 5 (Yellow) with the message: Your leader died!
Game - Defeat Player 8 (Pink) with the message: Your leader died!
Game - Defeat Player 7 (Green) with the message: Your leader died!
Game - Defeat Player 8 (Pink) with the message: Your leader died!
day
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Game - Set the time of day to 14.00
Sound - Stop music Immediately
nightz
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Game - Set the time of day to 1.00
Sound - Stop music Immediately
start
Events
Time - Elapsed game time is 0.05 seconds
Conditions
Actions
Environment - Set sky to Generic Sky
Sound - Clear the music list
Sound - Stop music Immediately
Destructible - Open Iron Gate 1556 <gen>
Destructible - Open Dungeon Gate 9819 <gen>
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 0 and color ( 100 %, 100 %, 100 %)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_start for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_start for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_start for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_start for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_start for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_start for Player 9 (Gray) over 0 seconds
Unit - Order Copter 0660 <gen> to Move To . (Center of move <gen>)
Wait 8.00 seconds
Camera - . Apply . gg_cam_reds2 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 8 (Pink) over 0 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Sergeant 0010 <gen> named Herman : Play No sound and display Ouch. That was a hard landing. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 2 (Blue) from electrical Engineer 0015 <gen> named Vladimir : Play No sound and display Ouch. That was a hard landing. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Medic 0011 <gen> named Makao : Play No sound and display Ouch. That was a hard landing. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 7 (Green) from Professor 0014 <gen> named Helmut : Play No sound and display Ouch. That was a hard landing. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 5 (Yellow) from Assassin 0013 <gen> named Francesco : Play No sound and display Ouch. That was a hard landing. . Modify duration: Add 0 seconds and Don't wait
Cinematic - Send transmission to Player Group - Player 8 (Pink) from Medic 0012 <gen> named Lucy : Play No sound and display Ouch. That was a hard landing. . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit - Kill extreme 0661 <gen>
music1
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
Sound - Play BloodElfTheme <gen>
music1 Kopieren
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
Sound - Play NagaTheme <gen>
music1 Kopieren Kopieren
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
Sound - Play TragicConfrontation <gen>
music1 Kopieren Kopieren 2
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
Sound - Play PursuitTheme <gen>
bomb1 Kopieren
Events
Unit - A unit enters button <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play CrateDeath1 <gen>
Destructible - Kill Lever 9193 <gen>
Destructible - Kill Barrel of Explosives 9011 <gen>
Destructible - Kill Barrel of Explosives 9012 <gen>
Destructible - Kill Barrel of Explosives 9016 <gen>
Destructible - Kill Rock Chunks 9004 <gen>
Destructible - Kill Rock Chunks 9005 <gen>
Destructible - Kill Rock Chunks 9006 <gen>
bomb1 Kopieren Kopieren
Events
Unit - A unit enters button2 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play CrateDeath1 <gen>
Destructible - Kill Lever 9192 <gen>
Destructible - Kill Barrel of Explosives 9014 <gen>
Destructible - Kill Barrel of Explosives 9013 <gen>
Destructible - Kill Barrel of Explosives 9015 <gen>
Destructible - Kill Rock Chunks 9001 <gen>
Destructible - Kill Rock Chunks 9002 <gen>
Destructible - Kill Rock Chunks 9003 <gen>
finnn
Events
Unit - A unit enters finally <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Herman: We have finally found each other.
Trigger - Turn off (This trigger)
monster
Events
Unit - Hammerhead 0006 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Wait 5.00 seconds
Camera - . Apply . gg_cam_thebeast for Player 1 (Red) over 0 seconds
Unit - Move Sergeant 0010 <gen> instantly to (Center of Gebiet_080 <gen>)
Camera - . Apply . gg_cam_thebeast for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_thebeast for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_thebeast for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_thebeast for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_thebeast for Player 7 (Green) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Medic 0012 <gen> named Lucy : Play No sound and display This is horrible! What happened? . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Sergeant 0010 <gen> named Herman : Play No sound and display Actually we should land on this platform. But we were lucky with our crash. . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Professor 0014 <gen> named Helmut : Play No sound and display That Hammerhead just destroyed this place. What shall we do now? . Modify duration: Add 0 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_038 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 5 (Yellow) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 7 (Green) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 9 (Gray) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 8 (Pink) over 3.00 seconds
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Sergeant 0010 <gen> named Herman : Play No sound and display We will complete our mission. First we should land here. Now we are here. Our next order was to go to Base-7. Let us go. . Modify duration: Add 3.00 seconds and Don't wait
Wait 9.00 seconds
Unit - Order Sergeant 0010 <gen> to Move To . (Center of manhebel <gen>)
activate
Events
Unit - A unit enters manhebel <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play CrateDeath1 <gen>
Unit - Move (Triggering unit) instantly to (Center of manhebel <gen>)
Destructible - Kill Barrel of Explosives 9243 <gen>
Destructible - Kill Barrel of Explosives 9242 <gen>
Destructible - Kill Barrel of Explosives 9244 <gen>
Destructible - Kill Rock Chunks 9186 <gen>
Destructible - Kill Rock Chunks 9188 <gen>
Destructible - Kill Rock Chunks 9187 <gen>
Destructible - Kill Ashenvale Canopy Tree 3265 <gen>
Destructible - Kill Rock Chunks 9189 <gen>
Wait 3.00 seconds
Trigger - Turn on nightz <gen>
Trigger - Turn off day <gen>
Environment - Set sky to Lordaeron Winter Sky (Purple)
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 0 and color ( 30.00 %, 30.00 %, 100 %)
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_042 for Player 8 (Pink) over 0 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 2 (Blue) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 8 (Pink) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 9 (Gray) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 5 (Yellow) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 7 (Green) over 5.00 seconds
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
navi
Events
Unit - A unit enters navifound <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Francesco: There are Navi! Attack them!
Trigger - Turn off (This trigger)
Unbezeichneter Auslöser 007
Events
Unit - A unit enters Gebiet_086 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play CrateDeath1 <gen>
Destructible - Kill Lever 1039 <gen>
Destructible - Kill Barrel of Explosives 1039 <gen>
Destructible - Kill Barrel of Explosives 1039 <gen>
Destructible - Kill Rock Chunks 1039 <gen>
Destructible - Kill Rock Chunks 1039 <gen>
Destructible - Kill Rock Chunks 1039 <gen>
Unbezeichneter Auslöser 007 Kopieren
Events
Unit - A unit enters Gebiet_085 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play CrateDeath1 <gen>
Destructible - Kill Lever 1039 <gen>
Destructible - Kill Barrel of Explosives 1038 <gen>
Destructible - Kill Barrel of Explosives 1038 <gen>
Destructible - Kill Rock Chunks 1038 <gen>
Destructible - Kill Rock Chunks 1038 <gen>
Destructible - Kill Rock Chunks 1038 <gen>
enter camp
Events
Unit - A unit enters entercamp <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Move Assassin 0013 <gen> instantly to (Center of commandermeet <gen>) , facing 0.00 degrees
Unit - Move Professor 0014 <gen> instantly to (Center of commandermeet <gen>) , facing 0.00 degrees
Unit - Move Sergeant 0010 <gen> instantly to (Center of commandermeet <gen>) , facing 0.00 degrees
Unit - Move Medic 0012 <gen> instantly to (Center of commandermeet <gen>) , facing 0.00 degrees
Unit - Move electrical Engineer 0015 <gen> instantly to (Center of commandermeet <gen>) , facing 0.00 degrees
Unit - Move Medic 0011 <gen> instantly to (Center of commandermeet <gen>) , facing 0.00 degrees
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 8 (Pink) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0667 <gen> named Commander Johnson : Play No sound and display It is about time you showed up. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Sergeant 0010 <gen> named Harman : Play No sound and display Sorry, Sir. We had some problems as we... . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0667 <gen> named Commander Johnson : Play No sound and display I don't care about what you have to say. You have to complete your missions right in time, you losers. . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Edward Wick 0451 <gen> named Edward Wick : Play No sound and display Excuse me, Sir. But I need coordinates. Where shall I place the bombs? . Modify duration: Add 0 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0667 <gen> named Commander Johnson : Play No sound and display You don't need coordinates. Just go to the northern forest and place the bombs there were the way is blocked by rocks or trees. . Modify duration: Add 2.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Edward Wick 0451 <gen> named Edward Wick : Play No sound and display Yes, Sir. . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0667 <gen> named Commander Johnson : Play No sound and display Now to you. You shall be involved in the Avatar-project. . Modify duration: Add 0.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 2 (Blue) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 5 (Yellow) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 7 (Green) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 8 (Pink) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 9 (Gray) over 2.00 seconds
Cinematic - Send transmission to (All players) from Dr.Roland 0671 <gen> named Dr.Roland : Play No sound and display Yes. If you enter the empty cell you will be linked to your Avatars. With these bodies you can try to talk to the Navi and tell them to leave their hometree. . Modify duration: Add 4.00 seconds and Don't wait
Wait 11.00 seconds
Unit - Remove Edward Wick 0451 <gen> from the game
Cinematic - Send transmission to (All players) from electrical Engineer 0015 <gen> named Vladimir : Play No sound and display Why shall they leave their home? . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 2 (Blue) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 5 (Yellow) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 9 (Gray) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 8 (Pink) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 7 (Green) over 2.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0667 <gen> named Commander Johnson : Play No sound and display There is Unabtorium under their tree. The most expensive resource. We need this for our economy. Now go, you losers! . Modify duration: Add 2.00 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 9 (Gray) over 0 seconds
Unit - Move Assassin 0013 <gen> instantly to (Center of enteravatar <gen>) , facing 180.00 degrees
Unit - Move Professor 0014 <gen> instantly to (Center of enteravatar <gen>) , facing 180.00 degrees
Unit - Move Sergeant 0010 <gen> instantly to (Center of enteravatar <gen>) , facing 180.00 degrees
Unit - Move Medic 0012 <gen> instantly to (Center of enteravatar <gen>) , facing 180.00 degrees
Unit - Move Medic 0011 <gen> instantly to (Center of enteravatar <gen>) , facing 180.00 degrees
Unit - Move electrical Engineer 0015 <gen> instantly to (Center of enteravatar <gen>) , facing 180.00 degrees
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 8 (Pink) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 5 (Yellow) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 9 (Gray) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 7 (Green) over 3.00 seconds
Wait 3.00 seconds
Special Effect - Create a special effect at (Center of Gebiet_065 <gen>) using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Special Effect - Create a special effect at (Center of enteravatar <gen>) using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Unit - Change ownership of Professor 0014 <gen> to Neutral Passive and Change color
Unit - Change ownership of Assassin 0013 <gen> to Neutral Passive and Change color
Unit - Change ownership of Sergeant 0010 <gen> to Neutral Passive and Change color
Unit - Change ownership of Medic 0012 <gen> to Neutral Passive and Change color
Unit - Change ownership of Medic 0011 <gen> to Neutral Passive and Change color
Unit - Change ownership of electrical Engineer 0015 <gen> to Neutral Passive and Change color
Unit - Change ownership of Archer 0479 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Warrior 0474 <gen> to Player 5 (Yellow) and Change color
Unit - Change ownership of Archer 0476 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Shaman 0475 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Healer 0478 <gen> to Player 9 (Gray) and Change color
Unit - Change ownership of Healer 0477 <gen> to Player 8 (Pink) and Change color
Sound - Play ReviveNightElf <gen>
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 8 (Pink) over 0 seconds
Wait 2 seconds
Destructible - Kill Barrel of Explosives 9477 <gen>
Destructible - Kill Barrel of Explosives 9472 <gen>
Destructible - Kill Barrel of Explosives 9473 <gen>
Destructible - Kill Lever 9478 <gen>
Destructible - Kill Ashenvale Tree Wall 1798 <gen>
Destructible - Kill Ashenvale Tree Wall 1942 <gen>
Destructible - Kill Ashenvale Tree Wall 1947 <gen>
Destructible - Kill Ashenvale Tree Wall 1943 <gen>
Sound - Play CrateDeath1 <gen>
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0667 <gen> named Commander Johnson : Play No sound and display One last thing. The Navi use these pink flowers to teleport. We have created the blue fake-flowers which will teleport them into a trap. Do never use the blue flowers! My soldiers will shoot you without warning! . Modify duration: Add 7.00 seconds and Don't wait
Wait 14.00 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 5 (Yellow) over 0 seconds
Trigger - Turn off nightz <gen>
Trigger - Turn on day <gen>
Camera - . Apply . gg_cam_Camera_013 for Player 7 (Green) over 0 seconds
Sound - Stop BloodElfTheme <gen> Immediately
Environment - Set sky to Generic Sky
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 0 and color ( 100 %, 100 %, 100 %)
Trigger - Turn off music1 <gen>
Trigger - Turn on music1_Kopieren <gen>
Camera - . Apply . gg_cam_Camera_013 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 8 (Pink) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
traitor
Events
Unit - Commander Johnson 0667 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: The Commander is dead
Game - Defeat Player 2 (Blue) with the message: The Commander is dead
Game - Defeat Player 5 (Yellow) with the message: The Commander is dead
Game - Defeat Player 7 (Green) with the message: The Commander is dead
Game - Defeat Player 9 (Gray) with the message: The Commander is dead
Game - Defeat Player 8 (Pink) with the message: The Commander is dead
Unbezeichneter Auslöser 001
Events
Conditions
Actions
there is
Events
Unit - A unit enters navirunner <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Trigger - Turn off (This trigger)
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display There is one of them! . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Unit - Order Navi-Archer (C) 0604 <gen> to Move To . (Center of naviaway <gen>)
Wait 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 9 (Gray) over 0 seconds
Wait 2 seconds
Quest - Display to (All players) the Quest Update message: HELMUT: Let's find her.
afggr
Events
Unit - A unit enters naviaway <gen>
Conditions
(Triggering unit) Equal to Navi-Archer (C) 0604 <gen>
Actions
Unit - Remove (Triggering unit) from the game
fd
Events
Unit - A unit enters doorclose <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Quest Update message: Vladimir: I think she is behind this gate.
breakit
Events
Unit - A unit enters openoldgate <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play CrateDeath1 <gen>
Destructible - Open Dungeon Gate 2219 <gen>
Destructible - Kill Lever 9196 <gen>
foundtree
Events
Unit - A unit enters near_tree <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Healer 0478 <gen> named Makao : Play No sound and display Look! We found their hometree! . Modify duration: Add 0 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 8 (Pink) over 0 seconds
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 7 (Green) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
treespeech
Events
Unit - A unit enters meet_cheef <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Unit - Move Warrior 0474 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Unit - Move Shaman 0475 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Unit - Move Healer 0477 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Unit - Move Healer 0478 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Unit - Move Archer 0479 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Camera - . Apply . gg_cam_Camera_023 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 9 (Gray) over 0 seconds
Environment - Set sky to None
Cinematic - Send transmission to (All players) from Navi-Archer (C) 0593 <gen> named Navi : Play No sound and display Satu arna hatusi! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Menaro 0599 <gen> named Menaro : Play No sound and display I am Chief Menaro. And I know you are not from here. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display Yes we need to talk to you. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Menaro 0599 <gen> named Menaro : Play No sound and display We have seen you killing a lot of animals. Children of Eywa. We do not listen to those who are destroying this planet. . Modify duration: Add 1.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Healer 0477 <gen> named Lucy : Play No sound and display Is there a way that you listen to us? . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Menaro 0599 <gen> named Menaro : Play No sound and display You can proof you are friends if you kill the enemies of Eywa. There is a small patrol of them outside. . Modify duration: Add 2.00 seconds and Don't wait
Wait 8.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit - Move AMP 0240 <gen> instantly to (Center of patrol_spawns <gen>)
Unit - Move Marine 0238 <gen> instantly to (Center of patrol_spawns <gen>)
Unit - Move Marine 0239 <gen> instantly to (Center of patrol_spawns <gen>)
treespeech Kopieren
Events
Unit - A unit enters meet_cheef <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Unit - Move Warrior 0474 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Unit - Move Shaman 0475 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Unit - Move Healer 0477 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Unit - Move Healer 0478 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Unit - Move Archer 0479 <gen> instantly to (Center of hometreespeech <gen>) , facing 90.00 degrees
Camera - . Apply . gg_cam_Camera_023 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 9 (Gray) over 0 seconds
Environment - Set sky to None
Cinematic - Send transmission to (All players) from Navi-Archer (C) 0593 <gen> named Navi : Play No sound and display They are back! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Menaro 0599 <gen> named Menaro : Play No sound and display You do not need to tell me. I have heard their screams. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display So you finally listen to us? . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Menaro 0599 <gen> named Menaro : Play No sound and display Yes. Talk. . Modify duration: Add 0.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Healer 0477 <gen> named Lucy : Play No sound and display These polluters will take your tree down. They need something that is under the roots of your home. If you do not leave this place. You will get killed by them. . Modify duration: Add 4.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Menaro 0599 <gen> named Menaro : Play No sound and display As you have shown you are friends I can trust you. This is a horrible message. We will leave this place next week. I do not want my tribe to die or risk their lifes. . Modify duration: Add 3.00 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Menaro 0599 <gen> named Menaro : Play No sound and display But now go to sleep. You are welcome in our hometree. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Sound - Play ReviveNightElf <gen>
Special Effect - Create a special effect at (Center of hometreespeech <gen>) using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Unit - Move Commander Johnson 0667 <gen> instantly to (Center of Gebiet_066 <gen>) , facing 0.00 degrees
Unit - Change ownership of Assassin 0013 <gen> to Player 5 (Yellow) and Change color
Unit - Change ownership of Sergeant 0010 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of electrical Engineer 0015 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Professor 0014 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Medic 0012 <gen> to Player 8 (Pink) and Change color
Unit - Change ownership of Medic 0011 <gen> to Player 9 (Gray) and Change color
Unit - Change ownership of Warrior 0474 <gen> to Neutral Passive and Change color
Unit - Change ownership of Shaman 0475 <gen> to Neutral Passive and Change color
Unit - Change ownership of Archer 0476 <gen> to Neutral Passive and Change color
Unit - Change ownership of Archer 0479 <gen> to Neutral Passive and Change color
Unit - Change ownership of Healer 0478 <gen> to Neutral Passive and Change color
Unit - Change ownership of Healer 0477 <gen> to Neutral Passive and Change color
Wait 3.00 seconds
Trigger - Turn off day <gen>
Trigger - Turn on nightz <gen>
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 0 and color ( 30.00 %, 30.00 %, 100 %)
Environment - Set sky to Lordaeron Winter Sky (Purple)
Camera - . Apply . gg_cam_Camera_044 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_044 for Player 9 (Gray) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0667 <gen> named Commander Johnson : Play No sound and display The day is over. Did you find their tree? Have you told them to leave? . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Sergeant 0010 <gen> named Herman : Play No sound and display Yes, Sir they will leave next week. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0667 <gen> named Commander Johnson : Play No sound and display Excellent. You losers have no time to sleep. We need you to drop a signal on their tree. But take another secret way. . Modify duration: Add 2.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Sergeant 0010 <gen> named Herman : Play No sound and display But we could drop the signals with our Avatars. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0667 <gen> named Commander Johnson : Play No sound and display No, you loser. They are not allowed to see you with human technology. They would not trust you. . Modify duration: Add 1.00 seconds and Don't wait
Wait 9.00 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_045 for Player 7 (Green) over 0 seconds
Wait 2 seconds
Sound - Play CrateDeath1 <gen>
Destructible - Kill Lever 9479 <gen>
Destructible - Kill Barrel of Explosives 9475 <gen>
Destructible - Kill Barrel of Explosives 9474 <gen>
Destructible - Kill Ashenvale Tree Wall 1801 <gen>
Destructible - Kill Barrel of Explosives 9476 <gen>
Destructible - Kill Ashenvale Tree Wall 1799 <gen>
Destructible - Kill Ashenvale Tree Wall 1802 <gen>
Destructible - Kill Ashenvale Tree Wall 1549 <gen>
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 8 (Pink) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
batman
Events
Unit - AMP 0240 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Francesco: Let us hope that our Commander will not know about this.
Trigger - Turn on treespeech_Kopieren <gen>
lake
Events
Unit - A unit enters thelake <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 7 (Green) over 0 seconds
Cinematic - Send transmission to (All players) from Medic 0011 <gen> named Makao : Play No sound and display We have to reach the other side of the lake. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 5 (Yellow) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 8 (Pink) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 7 (Green) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 9 (Gray) over 3.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Edward Wick 0450 <gen> named Edward Wick : Play No sound and display Help me! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Sergeant 0010 <gen> named Herman : Play No sound and display It's Edward Wick! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_016 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unbezeichneter Auslöser 002
Events
Unit - Old Hammerhead 0150 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_046 for Player 8 (Pink) over 0 seconds
Cinematic - Send transmission to (All players) from Edward Wick 0450 <gen> named Edward Wick : Play No sound and display Oh thank you. I will clear the way for you. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Destructible - Kill Lever 8127 <gen>
Sound - Play CrateDeath1 <gen>
Destructible - Kill Barrel of Explosives 8058 <gen>
Destructible - Kill Barrel of Explosives 8059 <gen>
Destructible - Kill Barrel of Explosives 8060 <gen>
Destructible - Kill Rock Chunks 8057 <gen>
Destructible - Kill Rock Chunks 8056 <gen>
Destructible - Kill Rock Chunks 8055 <gen>
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_047 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
signal drop
Events
Unit - A unit enters Gebiet_067 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Create 1 . Signal (Male) for Neutral Passive at (Center of Gebiet_068 <gen>) facing Default building facing degrees
Wait 5.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_048 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_048 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_048 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_048 for Player 8 (Pink) over 0 seconds
Unit - Remove Marine (B) 0457 <gen> from the game
Unit - Remove Marine (B) 0455 <gen> from the game
Unit - Remove Marine (B) 0456 <gen> from the game
Unit - Remove Marine (B) 0454 <gen> from the game
Unit - Remove Commander Johnson 0667 <gen> from the game
Unit - Remove Marine (B) 0460 <gen> from the game
Unit - Remove Marine (B) 0459 <gen> from the game
Unit - Remove Marine (B) 0458 <gen> from the game
Unit - Remove AMP (B) 0461 <gen> from the game
Unit - Remove AMP (B) 0453 <gen> from the game
Unit - Remove AMP (B) 0452 <gen> from the game
Unit - Move AMP (Brad Verman) 0480 <gen> instantly to (Center of Gebiet_069 <gen>) , facing 180.00 degrees
Unit - Create 2 . Marine for Player 11 (Dark Green) at (Center of Gebiet_069 <gen>) facing 180.00 degrees
Unit - Remove Dr.Roland 0671 <gen> from the game
Camera - . Apply . gg_cam_Camera_048 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_048 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Sergeant 0010 <gen> named Herman : Play No sound and display Okay. The signal has been dropped. Let us go back. . Modify duration: Add 0 seconds and Don't wait
Wait 8.00 seconds
Trigger - Turn off nightz <gen>
Trigger - Turn on day <gen>
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 0 and color ( 100 %, 100 %, 100 %)
Environment - Set sky to Generic Sky
Unit - Move Assassin 0013 <gen> instantly to (Center of entercamp <gen>) , facing 0.00 degrees
Unit - Move Professor 0014 <gen> instantly to (Center of entercamp <gen>) , facing 0.00 degrees
Unit - Move Sergeant 0010 <gen> instantly to (Center of entercamp <gen>) , facing 0.00 degrees
Unit - Move Medic 0011 <gen> instantly to (Center of entercamp <gen>) , facing 0.00 degrees
Unit - Move Medic 0012 <gen> instantly to (Center of entercamp <gen>) , facing 0.00 degrees
Unit - Move electrical Engineer 0015 <gen> instantly to (Center of entercamp <gen>) , facing 0.00 degrees
Camera - . Apply . gg_cam_Camera_049 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_049 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_049 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_049 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_049 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_049 for Player 9 (Gray) over 0 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Professor 0014 <gen> named Helmut : Play No sound and display What? Where is the commander? . Modify duration: Add 0 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from AMP (Brad Verman) 0480 <gen> named General Brad Verman : Play No sound and display He changed his plans. He and the entire army are attacking the big tree. . Modify duration: Add 2.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Assassin 0013 <gen> named Francesco : Play No sound and display But why? We told him the Navi will leave their tree next week. That is too early. . Modify duration: Add 2.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from AMP (Brad Verman) 0480 <gen> named General Brad Verman : Play No sound and display He wants the Unabtorium now. But that is not the only plan that changed. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from AMP (Brad Verman) 0480 <gen> named General Brad Verman : Play No sound and display He found out that you killed his patrol. You are known as traitors. And now.... . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from AMP (Brad Verman) 0480 <gen> named General Brad Verman : Play No sound and display Now it will be an honor for me to follow the commanders new order. To kill you! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_050 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_050 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_050 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_050 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_050 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_050 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
generaldeath
Events
Unit - AMP (Brad Verman) 0480 <gen> Dies
Conditions
Actions
Unit - Move Brad Verman 0481 <gen> instantly to (Center of Gebiet_069 <gen>)
bonusdeath
Events
Unit - A unit enters Gebiet_081 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Play U06KelThuzad09 <gen>
Wait 6.00 seconds
Trigger - Turn on (This trigger)
generalkilled
Events
Unit - Brad Verman 0481 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_051 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_051 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Professor 0014 <gen> named Helmut : Play No sound and display Hurry! Before the Navi get killed! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 9 (Gray) over 0 seconds
Unit - Create 5 . Navi-Archer for Player 12 (Brown) at (Center of Gebiet_052 <gen>) facing Default building facing degrees
Unit - Create 5 . Navi-Archer for Player 12 (Brown) at (Center of Gebiet_054 <gen>) facing Default building facing degrees
Unit - Create 5 . Navi-Archer for Player 12 (Brown) at (Center of Gebiet_051 <gen>) facing Default building facing degrees
Unit - Create 8 . Navi-Archer for Player 12 (Brown) at (Center of Gebiet_083 <gen>) facing Default building facing degrees
Unit - Create 5 . Navi-Archer for Player 12 (Brown) at (Center of Gebiet_053 <gen>) facing Default building facing degrees
Unit - Create 5 . Navi-Archer for Player 12 (Brown) at (Center of Gebiet_055 <gen>) facing Default building facing degrees
Unit - Create 5 . Navi-Archer for Player 12 (Brown) at (Center of Gebiet_056 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 2 (Blue) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 5 (Yellow) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 7 (Green) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 8 (Pink) over 5.00 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 9 (Gray) over 5.00 seconds
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 2 (Blue) over 0 seconds
Unit - Remove Menaro 0599 <gen> from the game
Unit - Remove Navi-Archer (C) 0595 <gen> from the game
Unit - Remove Navi-Archer (C) 0594 <gen> from the game
Unit - Remove Navi-Archer (C) 0600 <gen> from the game
Unit - Remove Navi-Archer (C) 0589 <gen> from the game
Unit - Remove Navi-Archer (C) 0596 <gen> from the game
Unit - Remove Navi-Archer (C) 0588 <gen> from the game
Unit - Remove Navi-Archer (C) 0597 <gen> from the game
Unit - Remove Navi-Archer (C) 0593 <gen> from the game
Unit - Remove Navi-Archer (C) 0592 <gen> from the game
Unit - Remove Navi-Archer (C) 0598 <gen> from the game
Unit - Remove Navi-Archer (C) 0590 <gen> from the game
Unit - Remove Navi-Archer (C) 0591 <gen> from the game
Destructible - Open Dungeon Gate 9818 <gen>
Destructible - Open Iron Gate 7655 <gen>
Destructible - Close Dungeon Gate 9819 <gen>
Camera - . Apply . gg_cam_Camera_040 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 9 (Gray) over 0 seconds
Unit - Move Assassin 0013 <gen> instantly to (Center of enteravatar <gen>)
Unit - Move Professor 0014 <gen> instantly to (Center of enteravatar <gen>)
Unit - Move Sergeant 0010 <gen> instantly to (Center of enteravatar <gen>)
Unit - Move Medic 0011 <gen> instantly to (Center of enteravatar <gen>)
Unit - Move Sergeant 0010 <gen> instantly to (Center of enteravatar <gen>)
Unit - Move electrical Engineer 0015 <gen> instantly to (Center of enteravatar <gen>)
Wait 2 seconds
Special Effect - Create a special effect at (Center of enteravatar <gen>) using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Sound - Play ReviveNightElf <gen>
Unit - Change ownership of Assassin 0013 <gen> to Neutral Passive and Change color
Unit - Change ownership of Medic 0011 <gen> to Neutral Passive and Change color
Unit - Change ownership of Sergeant 0010 <gen> to Neutral Passive and Change color
Unit - Change ownership of electrical Engineer 0015 <gen> to Neutral Passive and Change color
Unit - Change ownership of Professor 0014 <gen> to Neutral Passive and Change color
Unit - Change ownership of Medic 0012 <gen> to Neutral Passive and Change color
Unit - Change ownership of Warrior 0474 <gen> to Player 5 (Yellow) and Change color
Unit - Change ownership of Shaman 0475 <gen> to Player 7 (Green) and Change color
Unit - Change ownership of Archer 0476 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Archer 0479 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Healer 0477 <gen> to Player 8 (Pink) and Change color
Unit - Change ownership of Healer 0478 <gen> to Player 9 (Gray) and Change color
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Archer 0479 <gen> named Vladimir : Play No sound and display We are too late. The tree is about to fall. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Sound - Stop NagaTheme <gen> Immediately
Trigger - Turn off music1_Kopieren <gen>
Trigger - Turn on music1_Kopieren_Kopieren <gen>
Wait 5.00 seconds
Quest - Display to (All players) the Quest Update message: Herman: We must find the Navi.
sad tosee
Events
Unit - A unit enters kidding_exit <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display Look what we have done. . Modify duration: Add 0 seconds and Don't wait
Wait 8.00 seconds
Trigger - Turn off day <gen>
Trigger - Turn on nightz <gen>
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 0 and color ( 30.00 %, 30.00 %, 100 %)
Environment - Set sky to Lordaeron Winter Sky (Purple)
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
hook1
Events
Unit - Energy-Core 0462 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 4600 <gen>
testers
Events
Unit - A unit enters Gebiet_079 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Destructible - Kill Lever 1009 <gen>
Sound - Play CrateDeath1 <gen>
Destructible - Kill Barrel of Explosives 1036 <gen>
Destructible - Kill Barrel of Explosives 1036 <gen>
Destructible - Kill Barrel of Explosives 1010 <gen>
Destructible - Kill Rock Chunks 1009 <gen>
Destructible - Kill Rock Chunks 1009 <gen>
Destructible - Kill Rock Chunks 1010 <gen>
hook1 Kopieren
Events
Unit - Energy-Core 0463 <gen> Dies
Conditions
Actions
Destructible - Kill Iron Gate 4601 <gen>
Unbezeichneter Auslöser 003
Events
Unit - A unit enters openthegare <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Quest Update message: Lucy: Oh no. Two locked gates.
enter eywa
Events
Unit - A unit enters entereywa <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_029 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display At least. We found Menaro and his tribe! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Unit - Move Warrior 0474 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Archer 0479 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Shaman 0475 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Healer 0477 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Archer 0476 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Healer 0478 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Menaro 0612 <gen> named Menaro : Play No sound and display You! Liars! You have always worked for these monsters! How could we ever trust you! . Modify duration: Add 2.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display No! We did not know that they would... . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Sound - Play TreeFall1 <gen>
Camera - . Apply . gg_cam_Camera_034 for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 2 (Blue) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 5 (Yellow) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 7 (Green) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 8 (Pink) over 3.00 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 9 (Gray) over 3.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Healer 0478 <gen> named Makao : Play No sound and display They are here! Why don't they stop! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off music1_Kopieren_Kopieren <gen>
Trigger - Turn on music1_Kopieren_Kopieren_2 <gen>
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 0 and color ( 100 %, 100 %, 100 %)
mak
Events
Unit - A unit enters lastgate1 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Sound - Play CrateDeath1 <gen>
Destructible - Kill Lever 9195 <gen>
Destructible - Open Iron Gate 7657 <gen>
mak Kopieren
Events
Unit - A unit enters lastgate2 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Destructible - Kill Lever 9194 <gen>
Sound - Play CrateDeath1 <gen>
Destructible - Open Iron Gate 7656 <gen>
Unbezeichneter Auslöser 004
Events
Unit - A unit enters Gebiet_070 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Quest Update message: Herman: Let us end this horror!
enter
Events
Unit - A unit enters welcomehaha <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_035 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_035 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_035 for Player 5 (Yellow) over 0 seconds
Destructible - Close Iron Gate 7655 <gen>
Unit - Move Archer 0479 <gen> instantly to (Center of welcomehaha <gen>) , facing 0.00 degrees
Unit - Move Healer 0478 <gen> instantly to (Center of welcomehaha <gen>) , facing 0.00 degrees
Unit - Move Healer 0477 <gen> instantly to (Center of welcomehaha <gen>) , facing 0.00 degrees
Unit - Move Warrior 0474 <gen> instantly to (Center of welcomehaha <gen>) , facing 0.00 degrees
Unit - Move Archer 0476 <gen> instantly to (Center of welcomehaha <gen>) , facing 0.00 degrees
Unit - Move Shaman 0475 <gen> instantly to (Center of welcomehaha <gen>) , facing 0.00 degrees
Camera - . Apply . gg_cam_Camera_035 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_035 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_035 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display It's a trap! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0676 <gen> named Commander Johnson : Play No sound and display Finally the traitors have been trapped. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Archer 0479 <gen> named Vladimir : Play No sound and display You have taken down the tree. You got your Unabtorium. Why don't you stop to hunt the Navi? . Modify duration: Add 1.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0676 <gen> named Commander Johnson : Play No sound and display I do not want to risk that the Navi want revenge and attack my harvestors. I will kill them all to make sure that we can take the Unabtorium without any problems. . Modify duration: Add 3.00 seconds and Don't wait
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0676 <gen> named Commander Johnson : Play No sound and display But firstly I will kill you with my indestructable fortress! Hahaha, good night, you losers! . Modify duration: Add 1.00 seconds and Don't wait
Wait 7.00 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 9 (Gray) over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit - Change ownership of Marine 0448 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of AMP 0440 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Marine 0447 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Marine 0446 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of AMP 0441 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Marine 0445 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Marine 0444 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of AMP 0438 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Marine 0443 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Marine 0442 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of AMP 0439 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Marine 0449 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Bombtower 0004 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Bombtower 0005 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Bombtower 0003 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Bombtower 0002 <gen> to Player 11 (Dark Green) and Change color
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Gebiet_088 <gen>
Unit - Change ownership of X-Laser-Tower 0001 <gen> to Player 11 (Dark Green) and Change color
bakoman
Events
Unit - A unit enters 33 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Destructible - Kill Lever 4847 <gen>
Unit - Kill Energy-Generator 0464 <gen>
Sound - Play CrateDeath1 <gen>
Quest - Display to (All players) the Quest Update message: ENERGY-CORE OVERLOADED
Player - Add 1 to Player 11 (Dark Green) . Current gold
bakoman Kopieren
Events
Unit - A unit enters 44 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Destructible - Kill Lever 4850 <gen>
Sound - Play CrateDeath1 <gen>
Unit - Kill Energy-Generator 0466 <gen>
Quest - Display to (All players) the Quest Update message: ENERGY-CORE OVERLOADED
Player - Add 1 to Player 11 (Dark Green) . Current gold
bakoman Kopieren 2
Events
Unit - A unit enters 11 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Destructible - Kill Lever 4849 <gen>
Sound - Play CrateDeath1 <gen>
Unit - Kill Energy-Generator 0467 <gen>
Quest - Display to (All players) the Quest Update message: ENERGY-CORE OVERLOADED
Player - Add 1 to Player 11 (Dark Green) . Current gold
bakoman Kopieren 3
Events
Unit - A unit enters 22 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Destructible - Kill Lever 4848 <gen>
Sound - Play CrateDeath1 <gen>
Unit - Kill Energy-Generator 0465 <gen>
Quest - Display to (All players) the Quest Update message: ENERGY-CORE OVERLOADED
Player - Add 1 to Player 11 (Dark Green) . Current gold
flies
Events
Player - Player 11 (Dark Green) 's Current gold becomes Equal to 4.00
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Change ownership of X-Laser-Tower 0001 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Bombtower 0003 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Bombtower 0002 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Bombtower 0004 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Bombtower 0005 <gen> to Player 1 (Red) and Change color
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_052 for Player 9 (Gray) over 0 seconds
Unit - Move Commander Johnson 0676 <gen> instantly to (Center of commanderspawn <gen>)
Destructible - Open Iron Gate 4879 <gen>
Camera - . Apply . gg_cam_Camera_052 for Player 8 (Pink) over 0 seconds
Wait 1.00 seconds
Unit - Order Commander Johnson 0676 <gen> to Move To . (Center of commandergone <gen>)
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display Hey! He is running away! . Modify duration: Add 0 seconds and Don't wait
Wait 2 seconds
Unit - Kill X-Laser-Tower 0001 <gen>
Unit - Kill Bombtower 0003 <gen>
Unit - Kill Bombtower 0004 <gen>
Unit - Kill Bombtower 0002 <gen>
Unit - Kill Bombtower 0005 <gen>
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_037 for Player 9 (Gray) over 0 seconds
Unbezeichneter Auslöser 005
Events
Unit - A unit enters commandergone <gen>
Conditions
(Triggering unit) Equal to Commander Johnson 0676 <gen>
Actions
Unit - Remove (Triggering unit) from the game
endsequences
Events
Unit - A unit enters lastmeet <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 2 (Blue) over 0 seconds
Unit - Move Warrior 0474 <gen> instantly to (Center of Gebiet_071 <gen>) , facing 125.00 degrees
Unit - Move Shaman 0475 <gen> instantly to (Center of Gebiet_071 <gen>) , facing 125.00 degrees
Unit - Move Archer 0476 <gen> instantly to (Center of Gebiet_071 <gen>) , facing 125.00 degrees
Unit - Move Healer 0477 <gen> instantly to (Center of Gebiet_071 <gen>) , facing 125.00 degrees
Unit - Move Healer 0478 <gen> instantly to (Center of Gebiet_071 <gen>) , facing 125.00 degrees
Unit - Move Archer 0479 <gen> instantly to (Center of Gebiet_071 <gen>) , facing 125.00 degrees
Camera - . Apply . gg_cam_Camera_053 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0677 <gen> named Commander Johnson : Play No sound and display Is the copter ready to start, Mr. Wick? . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Edward Wick 0678 <gen> named Edward Wick : Play No sound and display Yes, Sir. It is ready to bring you to your spaceship. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0677 <gen> named Commander Johnson : Play No sound and display Excellent. It seems you have failed, you losers. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Unit - Remove Commander Johnson 0677 <gen> from the game
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_054 for Player 9 (Gray) over 0 seconds
Unit - Order Copter 0679 <gen> to Move To . (Center of Gebiet_072 <gen>)
Unit - Remove Copter (Landed) 0473 <gen> from the game
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display Why did you let him go?! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Edward Wick 0678 <gen> named Edward Wick : Play No sound and display Do you really think I still follow his orders? Make an educated guess where my last bombs are. . Modify duration: Add 4.00 seconds and Don't wait
Wait 10.00 seconds
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Destructible - Kill Lever 1011 <gen>
Sound - Play CrateDeath1 <gen>
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 8 (Pink) over 0 seconds
Unit - Order Copter 0680 <gen> to Move To . (Center of Gebiet_073 <gen>)
Wait 3.00 seconds
Unit - Kill Copter 0680 <gen>
Sound - Play BuildingDeathLargeHuman <gen>
Wait 3.00 seconds
Unit - Create 1 . Commander Johnson B (Male 2) for Player 11 (Dark Green) at (Center of Gebiet_074 <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Commander Johnson 0677 <gen> named Commander Johnson : Play No sound and display Aaw! I hate losers! . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Unit - Create 5 . Shadowwolf for Neutral Hostile at (Center of Gebiet_075 <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from Commander Johnson 0677 <gen> named Commander Johnson : Play No sound and display Aaaaaaah! Nooooooo! . Modify duration: Add 0 seconds and Don't wait
Wait 9.00 seconds
Trigger - Turn off music1_Kopieren_Kopieren <gen>
Trigger - Turn on music1_Kopieren <gen>
Sound - Stop PursuitTheme <gen> Immediately
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_053 for Player 9 (Gray) over 0 seconds
Cinematic - Send transmission to (All players) from Edward Wick 0678 <gen> named Edward Wick : Play No sound and display Now I should go back to the spaceship with this copter. Maybe I will be jailed for what I have done. But you guys showed me that friendship is the more important than orders. I hope I see you again. Good bye, you winners. . Modify duration: Add 6.00 seconds and Don't wait
Wait 13.00 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display Thank you Edward. Good luck. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Environment - Set fog to style Linear , z-start 1000 , z-end 8000 , density 0 and color ( 30.00 %, 30.00 %, 100 %)
Environment - Set sky to Lordaeron Winter Sky (Purple)
Trigger - Turn off day <gen>
Trigger - Turn on nightz <gen>
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 9 (Gray) over 0 seconds
Unit - Move Archer 0479 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Healer 0478 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Archer 0476 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Shaman 0475 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Healer 0477 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Unit - Move Warrior 0474 <gen> instantly to (Center of eywaspeech <gen>) , facing 90.00 degrees
Camera - . Apply . gg_cam_Camera_032 for Player 8 (Pink) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Menaro 0612 <gen> named Menaro : Play No sound and display We know that you used fake bodies to find us. We know that you belong to the monsters. But you have fought against your own race to defend a planet. And I guess Eywa is thankful for that. . Modify duration: Add 6.00 seconds and Don't wait
Wait 13.00 seconds
Special Effect - Create a special effect at (Center of eywaspeech <gen>) using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Sound - Play ReviveNightElf <gen>
Wait 2 seconds
Cinematic - Send transmission to (All players) from Shaman 0475 <gen> named Helmut : Play No sound and display What happened? We are still controling the Avatars but... . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Menaro 0612 <gen> named Menaro : Play No sound and display Eywa has linked your spirits to these bodies. You do not need your human-bodies anymore. You are Navi. . Modify duration: Add 2.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Archer 0476 <gen> named Herman : Play No sound and display So we are allowed to live on this planet? . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Menaro 0612 <gen> named Menaro : Play No sound and display I have never thought that I would say that to those who came out of the fallen flight-machine we have shot.... But now you are members of our tribe. . Modify duration: Add 4.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Healer 0478 <gen> named Makao : Play No sound and display What? You have shot our copter before we crashed into the forest? That is really ironic. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 9 (Gray) over 0 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 8 (Pink) over 0 seconds
Cinematic - Send transmission to (All players) from Menaro 0612 <gen> named Menaro : Play No sound and display Now, my dear fellows, let us find a new home. . Modify duration: Add 0 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 5 (Yellow) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 7 (Green) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 8 (Pink) over 0 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 9 (Gray) over 0 seconds
Wait 6.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
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