Name | Type | is_array | initial_value |
damageTestDoneP1 | boolean | No | |
damageTestDoneP2 | boolean | No | |
damageTestDoneP3 | boolean | No | |
damageTestDoneP4 | boolean | No | |
damageTestP1 | integer | No | |
damageTestP2 | integer | No | |
damageTestP3 | integer | No | |
damageTestP4 | integer | No | |
modeChoice | dialog | No | |
modeSelected | boolean | No | false |
nGoldLevel | integer | No | 1 |
nGoldP1 | integer | No | 1 |
nGoldP2 | integer | No | 1 |
nGoldP3 | integer | No | 1 |
nGoldP4 | integer | No | 1 |
nKills1Red | integer | No | 0 |
nKills2Blue | integer | No | 0 |
nKills3Teal | integer | No | 0 |
nKills4Purp | integer | No | 0 |
nKillsTotal | integer | No | 0 |
nSpawn | integer | No | 0 |
nUseFace | string | No | ;..; |
Player1Present | boolean | No | true |
Player2Present | boolean | No | true |
Player3Present | boolean | No | true |
Player4Present | boolean | No | true |
soloGame | boolean | No | false |