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How to import Augusta Iuno Portrait

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Augusta Iuno Portrait of the bundle Augusta Iuno Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Augusta Iuno.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaMD.dds
AugustaHD.dds
AugustaMD1.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaBD.dds
AugustaBE.dds
AugustaEXE.dds
AugustaEXE1.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Augusta_Portrait.mdx

Now Click the "Import File" Button:

Next select 'Augusta_Portrait.mdx' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx

Done, you have imported the file Augusta_Portrait.mdx.

Importing AugustaBD.dds

Now Click the "Import File" Button:

Next select 'AugustaBD.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
war3mapimported/AugustaBD.dds

Double-click the file AugustaBD.dds:

AugustaBD.dds
Image / Texture
5,461
war3mapimported/AugustaBD.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds

Done, you have imported the file AugustaBD.dds.

Importing AugustaBE.dds

Now Click the "Import File" Button:

Next select 'AugustaBE.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
war3mapimported/AugustaBE.dds

Double-click the file AugustaBE.dds:

AugustaBE.dds
Image / Texture
5,461
war3mapimported/AugustaBE.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds

Done, you have imported the file AugustaBE.dds.

Importing AugustaCD.dds

Now Click the "Import File" Button:

Next select 'AugustaCD.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
war3mapimported/AugustaCD.dds

Double-click the file AugustaCD.dds:

AugustaCD.dds
Image / Texture
341
war3mapimported/AugustaCD.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaCD.dds
Image / Texture
341
AugustaCD.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds

Done, you have imported the file AugustaCD.dds.

Importing AugustaCN.dds

Now Click the "Import File" Button:

Next select 'AugustaCN.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
war3mapimported/AugustaCN.dds

Double-click the file AugustaCN.dds:

AugustaCN.dds
Image / Texture
341
war3mapimported/AugustaCN.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaCN.dds
Image / Texture
341
AugustaCN.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds

Done, you have imported the file AugustaCN.dds.

Importing AugustaCO.dds

Now Click the "Import File" Button:

Next select 'AugustaCO.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
war3mapimported/AugustaCO.dds

Double-click the file AugustaCO.dds:

AugustaCO.dds
Image / Texture
1,365
war3mapimported/AugustaCO.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds

Done, you have imported the file AugustaCO.dds.

Importing AugustaEXE.dds

Now Click the "Import File" Button:

Next select 'AugustaEXE.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
war3mapimported/AugustaEXE.dds

Double-click the file AugustaEXE.dds:

AugustaEXE.dds
Image / Texture
2,731
war3mapimported/AugustaEXE.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds

Done, you have imported the file AugustaEXE.dds.

Importing AugustaEXE1.dds

Now Click the "Import File" Button:

Next select 'AugustaEXE1.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
war3mapimported/AugustaEXE1.dds

Double-click the file AugustaEXE1.dds:

AugustaEXE1.dds
Image / Texture
5,461
war3mapimported/AugustaEXE1.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds

Done, you have imported the file AugustaEXE1.dds.

Importing AugustaHD.dds

Now Click the "Import File" Button:

Next select 'AugustaHD.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
war3mapimported/AugustaHD.dds

Double-click the file AugustaHD.dds:

AugustaHD.dds
Image / Texture
341
war3mapimported/AugustaHD.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaHD.dds
Image / Texture
341
AugustaHD.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
AugustaHD.dds

Done, you have imported the file AugustaHD.dds.

Importing AugustaHLD.dds

Now Click the "Import File" Button:

Next select 'AugustaHLD.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
AugustaHD.dds
AugustaHLD.dds
Image / Texture
1,365
war3mapimported/AugustaHLD.dds

Double-click the file AugustaHLD.dds:

AugustaHLD.dds
Image / Texture
1,365
war3mapimported/AugustaHLD.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaHLD.dds
Image / Texture
1,365
AugustaHLD.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
AugustaHD.dds
AugustaHLD.dds
Image / Texture
1,365
AugustaHLD.dds

Done, you have imported the file AugustaHLD.dds.

Importing AugustaHLE.dds

Now Click the "Import File" Button:

Next select 'AugustaHLE.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
AugustaHD.dds
AugustaHLD.dds
Image / Texture
1,365
AugustaHLD.dds
AugustaHLE.dds
Image / Texture
1,365
war3mapimported/AugustaHLE.dds

Double-click the file AugustaHLE.dds:

AugustaHLE.dds
Image / Texture
1,365
war3mapimported/AugustaHLE.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaHLE.dds
Image / Texture
1,365
AugustaHLE.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
AugustaHD.dds
AugustaHLD.dds
Image / Texture
1,365
AugustaHLD.dds
AugustaHLE.dds
Image / Texture
1,365
AugustaHLE.dds

Done, you have imported the file AugustaHLE.dds.

Importing AugustaMD.dds

Now Click the "Import File" Button:

Next select 'AugustaMD.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
AugustaHD.dds
AugustaHLD.dds
Image / Texture
1,365
AugustaHLD.dds
AugustaHLE.dds
Image / Texture
1,365
AugustaHLE.dds
AugustaMD.dds
Image / Texture
1,365
war3mapimported/AugustaMD.dds

Double-click the file AugustaMD.dds:

AugustaMD.dds
Image / Texture
1,365
war3mapimported/AugustaMD.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaMD.dds
Image / Texture
1,365
AugustaMD.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
AugustaHD.dds
AugustaHLD.dds
Image / Texture
1,365
AugustaHLD.dds
AugustaHLE.dds
Image / Texture
1,365
AugustaHLE.dds
AugustaMD.dds
Image / Texture
1,365
AugustaMD.dds

Done, you have imported the file AugustaMD.dds.

Importing AugustaMD1.dds

Now Click the "Import File" Button:

Next select 'AugustaMD1.dds' in the folder which you extracted from the zip archive:

Augusta Iuno Portrait
Augusta_Portrait.mdx
AugustaBD.dds
AugustaBE.dds
AugustaCD.dds
AugustaCN.dds
AugustaCO.dds
AugustaEXE.dds
AugustaEXE1.dds
AugustaHD.dds
AugustaHLD.dds
AugustaHLE.dds
AugustaMD.dds
AugustaMD1.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
AugustaHD.dds
AugustaHLD.dds
Image / Texture
1,365
AugustaHLD.dds
AugustaHLE.dds
Image / Texture
1,365
AugustaHLE.dds
AugustaMD.dds
Image / Texture
1,365
AugustaMD.dds
AugustaMD1.dds
Image / Texture
5,461
war3mapimported/AugustaMD1.dds

Double-click the file AugustaMD1.dds:

AugustaMD1.dds
Image / Texture
5,461
war3mapimported/AugustaMD1.dds

Tick the box "Use Custom Path" and type in the correct path:

AugustaMD1.dds
Image / Texture
5,461
AugustaMD1.dds

The file has been properly added to the map archive:

Augusta_Portrait.mdx
Model
1,024
war3mapimported/Augusta_Portrait.mdx
AugustaBD.dds
Image / Texture
5,461
AugustaBD.dds
AugustaBE.dds
Image / Texture
5,461
AugustaBE.dds
AugustaCD.dds
Image / Texture
341
AugustaCD.dds
AugustaCN.dds
Image / Texture
341
AugustaCN.dds
AugustaCO.dds
Image / Texture
1,365
AugustaCO.dds
AugustaEXE.dds
Image / Texture
2,731
AugustaEXE.dds
AugustaEXE1.dds
Image / Texture
5,461
AugustaEXE1.dds
AugustaHD.dds
Image / Texture
341
AugustaHD.dds
AugustaHLD.dds
Image / Texture
1,365
AugustaHLD.dds
AugustaHLE.dds
Image / Texture
1,365
AugustaHLE.dds
AugustaMD.dds
Image / Texture
1,365
AugustaMD.dds
AugustaMD1.dds
Image / Texture
5,461
AugustaMD1.dds

Done, you have imported the file AugustaMD1.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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