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Triggers
testarattachments.w3x
Variables
Initialization
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Wait 5,00 seconds
Sound - Play 05___Sasuke_s_Theme <gen>
Camera - . Apply . gg_cam_LICH for Player 1 (Red) over 0 seconds
Sound - Play HeroLichWarcry1 <gen> at 100 % volume, attached to Lich 0006 <gen>
Animation - Play Lich 0006 <gen> 's stand ready animation
Animation - Play Peasant 0003 <gen> 's stand ready animation
Animation - Play Blademaster 0004 <gen> 's stand victory animation
Animation - Play Paladin 0002 <gen> 's stand victory animation
Animation - Play Spellbreaker 0001 <gen> 's stand defend animation
Animation - Play Footman 0000 <gen> 's stand victory animation
Animation - Play Acolyte 0008 <gen> 's stand animation
Animation - Play Grunt 0009 <gen> 's stand victory animation
Special Effect - Create a special effect attached to the weapon (Unexpected type: 'attachpoint') of Lich 0006 <gen> using ThrallHammer.mdx
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Lich 0006 <gen> using ailles2.mdx
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Blademaster 0004 <gen> using SpellShield.mdx
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Blademaster 0004 <gen> using ailles2.mdx
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Paladin 0002 <gen> using ThrallHammer.mdx
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Blademaster 0004 <gen> using Abilities\Spells\Orc\TrollBerserk\TrollBeserkerTarget.mdl
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Blademaster 0004 <gen> using Abilities\Spells\Orc\TrollBerserk\TrollBeserkerTarget.mdl
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Spellbreaker 0001 <gen> using GlaiveRight.mdx
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Spellbreaker 0001 <gen> using ailles1.mdx
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Peasant 0003 <gen> using Kokiri Sword.mdx
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Peasant 0003 <gen> using iceblade.mdx
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Footman 0000 <gen> using Helmut.mdx
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Acolyte 0008 <gen> using DaggerOfTime.mdx
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Grunt 0009 <gen> using Saber.mdx
Cinematic - Send transmission to (All players) from Lich 0006 <gen> named : Play No sound and display Lich . Modify duration: Add 0.00 seconds and Wait
Wait 8.00 seconds
Camera - . Apply . gg_cam_peasant for Player 1 (Red) over 5.90 seconds
Wait 5.90 seconds
Cinematic - Send transmission to (All players) from Peasant 0003 <gen> named : Play No sound and display Uhhhmm... My name... is... ... ... ... ... Lucy . Modify duration: Add 2.00 seconds and Wait
Sound - Play PeasantYesAttack4 <gen> at 100 % volume, attached to Peasant 0003 <gen>
Wait 8.00 seconds
Camera - . Apply . gg_cam_orc2 for Player 1 (Red) over 5.90 seconds
Wait 5.90 seconds
Cinematic - Send transmission to (All players) from Blademaster 0004 <gen> named : Play No sound and display I'm Samuro. I'm gonna own everyone here. . Modify duration: Add 1.00 seconds and Wait
Sound - Play HeroBladeMasterYesAttack3 <gen> at 100 % volume, attached to Blademaster 0004 <gen>
Wait 8.00 seconds
Camera - . Apply . gg_cam_LightPaladin for Player 1 (Red) over 4.90 seconds
Wait 4.90 seconds
Cinematic - Send transmission to (All players) from Paladin 0002 <gen> named : Play No sound and display I Am... MAGROTH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Uhrm... Sorry the button was stuck. . Modify duration: Add 6.00 seconds and Wait
Sound - Play HeroPaladinReady1 <gen> at 100 % volume, attached to Paladin 0002 <gen>
Wait 8.00 seconds
Camera - . Apply . gg_cam_spellbreaker for Player 1 (Red) over 4.90 seconds
Wait 4.90 seconds
Cinematic - Send transmission to (All players) from Spellbreaker 0001 <gen> named : Play No sound and display I am Farathas. . Modify duration: Add 0 seconds and Wait
Sound - Play SpellbreakerPissed1 <gen> at 100 % volume, attached to Spellbreaker 0001 <gen>
Wait 8.00 seconds
Camera - . Apply . gg_cam_human1 for Player 1 (Red) over 4.90 seconds
Wait 4.90 seconds
Cinematic - Send transmission to (All players) from Footman 0000 <gen> named : Play No sound and display I'm Bill. . Modify duration: Add 0 seconds and Wait
Sound - Play FootmanPissed2 <gen> at 100 % volume, attached to Footman 0000 <gen>
Wait 8.00 seconds
Camera - . Apply . gg_cam_Undead for Player 1 (Red) over 4.90 seconds
Wait 4.90 seconds
Cinematic - Send transmission to (All players) from Acolyte 0008 <gen> named : Play No sound and display My name is 'Dead guy'. Please dont ask. . Modify duration: Add 1.00 seconds and Wait
Sound - Play AcolytePissed1 <gen> at 100 % volume, attached to Acolyte 0008 <gen>
Wait 8.00 seconds
Camera - . Apply . gg_cam_orc for Player 1 (Red) over 4.90 seconds
Wait 4.90 seconds
Cinematic - Send transmission to (All players) from Grunt 0009 <gen> named : Play No sound and display I'm Gar'Thonkas. . Modify duration: Add 0 seconds and Wait
Sound - Play GruntWarcry1 <gen> at 100 % volume, attached to Grunt 0009 <gen>
Wait 6.90 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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