Model validation: Assimilator

Assimilator.mdx

0 errors 0 severe 7 warnings 6 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • Number of sequence extents (6) does not match the number of sequences (4)
  • 1 Geoset 1
    • Number of sequence extents (6) does not match the number of sequences (4)
  • 1 Geoset 2
    • Number of sequence extents (6) does not match the number of sequences (4)
  • 1 Geoset 3
    • Number of sequence extents (6) does not match the number of sequences (4)
  • 1 ParticleEmitter2 0 - "Lightning"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "Glow"
    • 1 Visibility
      • Interpolation type not set to None
  • 2 Bone 1 - "Bldg_Protoss_Assimilator_02"
    • 2 Translation
      • Track 27 at frame 14933 has exactly the same value as tracks 26 and 28
      • Track 56 at frame 31566 has exactly the same value as tracks 55 and 57
  • 2 Bone 2 - "Bldg_Protoss_Assimilator_03"
    • 2 Translation
      • Track 27 at frame 14933 has exactly the same value as tracks 26 and 28
      • Track 56 at frame 31566 has exactly the same value as tracks 55 and 57
  • 2 Bone 5 - "Protoss_Cube"
    • 2 Translation
      • Track 28 at frame 14933 has exactly the same value as tracks 27 and 29
      • Track 32 at frame 31566 has exactly the same value as tracks 31 and 33
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