Model validation: AssautFrigate

ship_assaultfrigate_squished.mdx

0 errors 3 severe 13 warnings 15 unused
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 19510); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 19510); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 19510); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Referenced by 3 geoset animations: 0, 1, 2
  • 1 Geoset 10
    • Referenced by 3 geoset animations: 3, 4, 5
  • 1 Geoset 11
    • Referenced by 5 geoset animations: 6, 7, 8, 9, 10
  • 1 Geoset 12
    • Referenced by 3 geoset animations: 11, 12, 13
  • 1 Geoset 14
    • Referenced by 3 geoset animations: 14, 15, 16
  • 1 Bone 6 - "PropulsorWalk"
    • There are no vertices attached to this bone
  • 1 2 ParticleEmitter2 0 - "DeathFire"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 1 6 ParticleEmitter2 1 - "DeathExplosion"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
    • 2 Emission Rate
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
    • 2 Speed
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 1 ParticleEmitter2 2 - "AttackFlashUp"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 3 - "AttackFlashDown"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 2 ParticleEmitter2 4 - "SpellSmokeCircle"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 1 2 ParticleEmitter2 5 - "SpellFire"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 1 2 ParticleEmitter2 6 - "DeathSparkle"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 4 at frame 9933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10233 has exactly the same value as tracks 4 and 6
  • 1 Helper 0
    • 1 Rotation
      • Track 7 at frame 9933 has exactly the same value as tracks 6 and 8
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