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Triggers
Ascension to the Throne.w3x
Variables
Inizializzazione
Neburiano dei Ghiacci
Inizializzazione Partita
Introduzione
Hero
Hero 2
Hero 3
Hero 4
Hero 5
Hero 6
Hero 7
Hero 8
Sacerdote Avanzato
Arrivo a Nothrend
Ritorno da Nothrend
Gabbia
Cinema
Tauren
Tauren 2
Telecamera
Telecamera 2
Colori e Nomi
Caverna
Suggerimento 2
Pecora Volante 1
Pecora Volante 2
Entrata Paradiso
Missione Re
Name
Type
is_array
initial_value
MissioneParadiso
quest
No
MissioneRe
quest
No
Neburiano dei Ghiacci
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the hand left (Unexpected type: 'attachpoint') of Nerubian Warrior 0063 <gen> using Abilities\Spells\Items\AIob\AIobTarget.mdl
Special Effect - Create a special effect attached to the hand right (Unexpected type: 'attachpoint') of Nerubian Warrior 0063 <gen> using Abilities\Spells\Items\AIob\AIobTarget.mdl
Inizializzazione predefinita della partita Assalto per tutti i giocatori
Inizializzazione Partita
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Worker 0000 <gen> using Abilities\Spells\Human\Resurrect\ResurrectCaster.mdl
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
Sound - Play Human 1 .
Unit - Make Tauren Totem 0204 <gen> Invulnerable
Unit - Make Tauren Totem 0232 <gen> Invulnerable
Introduzione
Events
Unit - A unit enters Introduzione <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Nothrend for Player 1 (Red) over 3.00 seconds
Sound - Play Sad Mystery .
Wait 6.00 seconds
Camera - . Apply . gg_cam_NonMorti for Player 1 (Red) over 3.00 seconds
Wait 7.50 seconds
Camera - . Apply . gg_cam_Deserto for Player 1 (Red) over 3.00 seconds
Wait 7.50 seconds
Camera - . Apply . gg_cam_Entrata_Accampamento for Player 1 (Red) over 3.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Entrata_Castello for Player 1 (Red) over 3.00 seconds
Wait 7.50 seconds
Camera - . Apply . gg_cam_Trono_Del_Re for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Luce_Sul_Trono <gen>
Wait 1.00 seconds
Game - Display to (All players) the text: Tip: Explore every place well because sometimes you can find allies out of sight!
Hero
Events
Unit - A unit enters Miliziano <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Worker
Actions
Unit - Replace (Entering unit) with a Militia using The old unit's relative life and mana
Special Effect - Create a special effect at (Center of Miliziano <gen>) using Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl
Destructible - Make Gate 1816 <gen> Invulnerable
Hero 2
Events
Unit - A unit enters Fante <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Militia
Actions
Unit - Replace (Entering unit) with a Footman using The old unit's relative life and mana
Hero 3
Events
Unit - A unit enters Fante_d_Elite <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Footman
Actions
Unit - Replace (Entering unit) with a Elité Footman using The old unit's relative life and mana
Hero 4
Events
Unit - A unit enters Capitano <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Elité Footman
Actions
Unit - Replace (Entering unit) with a Captain using The old unit's relative life and mana
Hero 5
Events
Unit - A unit enters Cavaliere <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Captain
Actions
Unit - Replace (Entering unit) with a Knight using The old unit's relative life and mana
Destructible - Resurrect Gate 1069 <gen> with (Max life of (Last created destructible)) life and Hide birth animation
Destructible - Make Gate 1069 <gen> Invulnerable
Hero 6
Events
Unit - A unit enters Cavaliere_d_Elite <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Knight
Actions
Unit - Replace (Entering unit) with a Elitè Knight using The old unit's relative life and mana
Hero 7
Events
Unit - A unit enters Il_Re <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Elitè Knight
Actions
Unit - Replace (Triggering unit) with a The King using The old unit's relative life and mana
Destructible - Open Gate 1816 <gen>
Destructible - Resurrect Gate 1784 <gen> with (Max life of (Last created destructible)) life and Hide birth animation
Destructible - Make Gate 1784 <gen> Invulnerable
Quest - Mark MissioneRe as Completed
Quest - Create a Required quest titled The Heaven with the description It is said that in the desert there is a portal that leads to Heaven!Quida your people in the desert and see if this legend is true! , using icon path ReplaceableTextures\CommandButtons\BTNHolyBolt.blp
Set Variable Set MissioneParadiso = (Last created quest)
Hero 8
Events
Unit - A unit enters Entrata_Sacerdote_Uscita_Sacerdote_Avanzato <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Priest
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Priest for Player 1 (Red) at (Center of Entrata_Sacerdote <gen>) facing Default building facing degrees
Sacerdote Avanzato
Events
Unit - A unit enters Sacerdote_Avanzato <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Priest
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Advanced Priest for Player 1 (Red) at (Center of Entrata_Sacerdote_Uscita_Sacerdote_Avanzato <gen>) facing Default building facing degrees
Arrivo a Nothrend
Events
Unit - A unit enters Nothrend <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Nothrend_2 <gen>)
Ritorno da Nothrend
Events
Unit - A unit enters Ritorno_Da_Nothrend <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Unit - Move (Entering unit) instantly to (Center of Tornato_Da_Nothrend <gen>)
Gabbia
Events
Unit - A unit enters Guardia_Prigioniera <gen>
Conditions
Actions
Destructible - Kill Dungeon Gate 2325 <gen>
Cinema
Events
Unit - A unit enters Cavaliere <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Battaglia for Player 1 (Red) over 5.00 seconds
Wait 5.25 seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
Tauren
Events
Unit - A unit enters Tauren <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Young Tauren
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Tauren for Player 1 (Red) at (Center of Tauren <gen>) facing Default building facing degrees
Tauren 2
Events
Unit - A unit enters Tauren_Sacerdote <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Tauren
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Tauren War Priest for Player 1 (Red) at (Center of Tauren_Sacerdote <gen>) facing Default building facing degrees
Telecamera
Events
Unit - A unit enters Telecamera <gen>
Conditions
Actions
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 3.00 seconds
Trigger - Turn off (This trigger)
Telecamera 2
Events
Unit - A unit enters Telecamera_2 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to The King
Actions
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 3.00 seconds
Trigger - Turn off (This trigger)
Colori e Nomi
Events
Map initialization
Conditions
Actions
Player - Change color of Player 1 (Red) to Light Blue , Changing color of existing units
Player - Change color of Player 9 (Gray) to Light Blue , Changing color of existing units
Player - Change color of Player 10 (Light Blue) to Light Blue , Changing color of existing units
Player - Change color of Player 2 (Blue) to Red , Changing color of existing units
Player - Change color of Player 4 (Purple) to Purple , Changing color of existing units
Player - Set name of Player 10 (Light Blue) to Allies
Player - Set name of Player 9 (Gray) to Inhabitants of Paradise
Player - Set name of Player 2 (Blue) to Orcs
Player - Set name of Player 4 (Purple) to Undead
Unit - Change color of Riderless Horse 0082 <gen> to Light Blue
Caverna
Events
Unit - A unit enters Entrata_Caverna <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Uscita_Caverna <gen>)
Suggerimento 2
Events
Unit - A unit enters Suggerimento_2 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Game - Display to (All players) the text: Tip: Remember to leave the ground all your items before potenziarti or you will lose them all!
Trigger - Turn off (This trigger)
Pecora Volante 1
Events
Unit - A unit leaves Pecora_Volante_1 <gen>
Conditions
(Unit-type of (Leaving unit)) Equal to (Unit-type of Flying Sheep 0261 <gen>)
Actions
Unit - Order Flying Sheep 0261 <gen> to Move To . (Random point in Pecora_Volante_1 <gen>)
Pecora Volante 2
Events
Unit - A unit leaves Pecora_Volante_2 <gen>
Conditions
(Unit-type of (Leaving unit)) Equal to (Unit-type of Flying Sheep 0262 <gen>)
Actions
Unit - Order Flying Sheep 0262 <gen> to Move To . (Random point in Pecora_Volante_2 <gen>)
Entrata Paradiso
Events
Unit - A unit enters Entrata_Paradiso <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Unit - Move (Entering unit) instantly to (Center of Uscita_Paradiso <gen>)
Quest - Mark MissioneParadiso as Completed
Missione Re
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Ascension to the Throne with the description Parties to the castle to become the King! , using icon path ReplaceableTextures\CommandButtons\BTNGarithos.blp
Set Variable Set MissioneRe = (Last created quest)
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