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Model validation: Artillery Works
0
errors
2
severe
7
warnings
51
unused
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 71467); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay" (frame 71467); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Model
Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
1
1
Bone 3 - "flag_01_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 51 at frame 5700 has roughly the same value as tracks 50 and 52
1
3
Bone 4 - "flag_02_bind_jnt"
There are no vertices attached to this bone
3
Translation
Track 49 at frame 89036 has exactly the same value as tracks 48 and 50
Track 50 at frame 109480 has exactly the same value as tracks 49 and 51
Track 51 at frame 126886 has exactly the same value as tracks 50 and 52
1
4
Bone 5 - "flag_03_bind_jnt"
There are no vertices attached to this bone
3
Translation
Track 49 at frame 89036 has exactly the same value as tracks 48 and 50
Track 50 at frame 109480 has exactly the same value as tracks 49 and 51
Track 51 at frame 126886 has exactly the same value as tracks 50 and 52
1
Rotation
Track 118 at frame 126886 has roughly the same value as tracks 117 and 119
1
4
Bone 13 - "firewood_bind_jnt"
There are no vertices attached to this bone
2
Translation
Track 16 at frame 109480 has exactly the same value as tracks 15 and 17
Track 17 at frame 126886 has exactly the same value as tracks 16 and 18
2
Scaling
Track 12 at frame 109480 has exactly the same value as tracks 11 and 13
Track 13 at frame 126886 has exactly the same value as tracks 12 and 14
1
2
Bone 14 - "flag_bind_jnt"
There are no vertices attached to this bone
1
Translation
Track 112 at frame 126886 has exactly the same value as tracks 111 and 113
1
Rotation
Track 31 at frame 5700 has roughly the same value as tracks 30 and 32
1
Bone 15 - "pot_bind_jnt"
There are no vertices attached to this bone
2
Bone 8 - "roofCloth_bind_jnt"
2
Scaling
Track 12 at frame 109480 has exactly the same value as tracks 11 and 13
Track 13 at frame 126886 has exactly the same value as tracks 12 and 14
2
Bone 10 - "barrel_02_bind_jnt"
2
Scaling
Track 12 at frame 109480 has exactly the same value as tracks 11 and 13
Track 13 at frame 126886 has exactly the same value as tracks 12 and 14
1
Bone 11 - "block_bind_jnt"
1
Rotation
Track 15 at frame 5434 has roughly the same value as tracks 14 and 16
2
Bone 12 - "cloth_bind_jnt"
2
Scaling
Track 12 at frame 109480 has exactly the same value as tracks 11 and 13
Track 13 at frame 126886 has exactly the same value as tracks 12 and 14
2
Bone 17 - "woodenLog_02_bind_jnt"
2
Scaling
Track 12 at frame 109480 has exactly the same value as tracks 11 and 13
Track 13 at frame 126886 has exactly the same value as tracks 12 and 14
7
Bone 20 - "pump_bind_int"
7
Rotation
Track 2 at frame 132597 has exactly the same value as tracks 1 and 3
Track 3 at frame 133127 has exactly the same value as tracks 2 and 4
Track 4 at frame 133652 has exactly the same value as tracks 3 and 5
Track 5 at frame 134180 has exactly the same value as tracks 4 and 6
Track 6 at frame 134708 has exactly the same value as tracks 5 and 7
Track 7 at frame 135241 has exactly the same value as tracks 6 and 8
Track 8 at frame 135762 has exactly the same value as tracks 7 and 9
7
Bone 21 - "gas_bind_int"
7
Rotation
Track 2 at frame 132597 has exactly the same value as tracks 1 and 3
Track 3 at frame 133127 has exactly the same value as tracks 2 and 4
Track 4 at frame 133652 has exactly the same value as tracks 3 and 5
Track 5 at frame 134180 has exactly the same value as tracks 4 and 6
Track 6 at frame 134708 has exactly the same value as tracks 5 and 7
Track 7 at frame 135241 has exactly the same value as tracks 6 and 8
Track 8 at frame 135762 has exactly the same value as tracks 7 and 9
unused
Texture 0 - "Neutral_FurbolgHut1_Diffuse.tif"
unused
Texture 1 - "Neutral_FurbolgHut1_Normal.tif"
unused
Texture 2 - "Neutral_FurbolgHut1_ORM.tif"
unused
Texture 3 - "Neutral_FurbolgHut1_Emissive.tif"
unused
Texture 4 - Team color
unused
Texture 5 - "EnvironmentMap.blp"
unused
Texture 6 - "Human_Workshop_Diffuse.tif"
unused
Texture 7 - "Human_Workshop_Normal.tif"
unused
Texture 8 - "Human_Workshop_ORM.tif"
unused
Texture 9 - "Human_Workshop_Emissive.tif"
unused
Texture 10 - "Human_Workshop_Water_Diffuse.tif"
unused
Texture 11 - "Human_Workshop_Water_Normal.tif"
unused
Texture 12 - "Human_Workshop_Water_ORM.tif"
unused
Texture 13 - "Human_Workshop_Water_Emissive.tif"