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Model validation: Artificer

Artificer.mdx

0 errors 6 severe 17 warnings 118 unused
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 133335); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 133335); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 133335); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 133335); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 133335); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 133335); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 9 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 78 - "diamond_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "L_pauldron_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "L_pauldron_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "L_pauldron_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 141 - "R_pauldron_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "R_pauldron_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 143 - "R_pauldron_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "bone_head"
    • There are no vertices attached to this bone
  • 2 Bone 2 - "bone_chest"
    • 2 Rotation
      • Track 23 at frame 3534 has roughly the same value as tracks 22 and 24
      • Track 155 at frame 12602 has roughly the same value as tracks 154 and 156
  • 2 Bone 24 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 1133 has roughly the same value as tracks 4 and 6
      • Track 88 at frame 6334 has roughly the same value as tracks 87 and 89
  • 2 Bone 25 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 42 at frame 4134 has roughly the same value as tracks 41 and 43
      • Track 64 at frame 6901 has roughly the same value as tracks 63 and 65
  • 2 Bone 26 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 42 at frame 4134 has roughly the same value as tracks 41 and 43
      • Track 64 at frame 6901 has roughly the same value as tracks 63 and 65
  • 1 Bone 45 - "L_sleeve_02_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 1133 has roughly the same value as tracks 8 and 10
  • 1 Bone 49 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 1300 has roughly the same value as tracks 5 and 7
  • 3 Bone 50 - "R_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 65 at frame 6567 has roughly the same value as tracks 64 and 66
      • Track 210 at frame 66169 has roughly the same value as tracks 209 and 211
      • Track 219 at frame 99901 has roughly the same value as tracks 218 and 220
  • 3 Bone 51 - "R_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 65 at frame 6567 has roughly the same value as tracks 64 and 66
      • Track 210 at frame 66169 has roughly the same value as tracks 209 and 211
      • Track 219 at frame 99901 has roughly the same value as tracks 218 and 220
  • 1 Bone 52 - "bone_hand_right"
    • 1 Rotation
      • Track 87 at frame 5534 has roughly the same value as tracks 86 and 88
  • 2 Bone 79 - "pelvis_bind_jnt"
    • 2 Rotation
      • Track 30 at frame 4300 has roughly the same value as tracks 29 and 31
      • Track 159 at frame 99901 has roughly the same value as tracks 158 and 160
  • 2 Bone 82 - "L_leg_04_bind_jnt"
    • 2 Rotation
      • Track 6 at frame 5534 has roughly the same value as tracks 5 and 7
      • Track 12 at frame 5767 has exactly the same value as tracks 11 and 13
  • 2 Bone 86 - "L_skirt_C_01_01_bind_jnt"
    • 2 Rotation
      • Track 54 at frame 6167 has roughly the same value as tracks 53 and 55
      • Track 184 at frame 99901 has roughly the same value as tracks 183 and 185
  • 2 Bone 90 - "L_skirt_C_02_02_bind_jnt"
    • 2 Rotation
      • Track 4 at frame 1200 has roughly the same value as tracks 3 and 5
      • Track 51 at frame 6034 has roughly the same value as tracks 50 and 52
  • 1 Bone 91 - "L_skirt_C_02_03_bind_jnt"
    • 1 Rotation
      • Track 60 at frame 4234 has roughly the same value as tracks 59 and 61
  • 2 Bone 92 - "R_skirt_C_01_01_bind_jnt"
    • 1 Translation
      • Track 198 at frame 99901 has roughly the same value as tracks 197 and 199
    • 1 Rotation
      • Track 189 at frame 99901 has roughly the same value as tracks 188 and 190
  • 1 Bone 93 - "R_skirt_C_01_02_bind_jnt"
    • 1 Rotation
      • Track 112 at frame 9868 has roughly the same value as tracks 111 and 113
  • 2 Bone 94 - "R_skirt_C_01_03_bind_jnt"
    • 2 Rotation
      • Track 120 at frame 9868 has roughly the same value as tracks 119 and 121
      • Track 126 at frame 10268 has roughly the same value as tracks 125 and 127
  • 1 Bone 95 - "R_skirt_C_02_01_bind_jnt"
    • 1 Rotation
      • Track 162 at frame 99901 has roughly the same value as tracks 161 and 163
  • 1 Bone 96 - "R_skirt_C_02_02_bind_jnt"
    • 1 Rotation
      • Track 15 at frame 2567 has roughly the same value as tracks 14 and 16
  • 1 Bone 97 - "R_skirt_C_02_03_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 1467 has roughly the same value as tracks 12 and 14
  • 1 Bone 98 - "F_skirt_C_01_bind_jnt"
    • 1 Rotation
      • Track 199 at frame 99901 has roughly the same value as tracks 198 and 200
  • 1 Bone 102 - "B_skirt_C_02_bind_jnt"
    • 1 Rotation
      • Track 65 at frame 6567 has roughly the same value as tracks 64 and 66
  • 2 Bone 104 - "F_skirt_B_01_bind_jnt"
    • 2 Rotation
      • Track 30 at frame 4300 has roughly the same value as tracks 29 and 31
      • Track 211 at frame 99901 has roughly the same value as tracks 210 and 212
  • 2 Bone 106 - "L_skirt_B_01_01_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 1167 has roughly the same value as tracks 4 and 6
      • Track 228 at frame 99901 has roughly the same value as tracks 227 and 229
  • 1 Bone 108 - "L_skirt_B_01_03_bind_jnt"
    • 1 Rotation
      • Track 59 at frame 5767 has roughly the same value as tracks 58 and 60
  • 1 Bone 109 - "L_skirt_B_02_01_bind_jnt"
    • 1 Rotation
      • Track 194 at frame 99901 has roughly the same value as tracks 193 and 195
  • 2 Bone 110 - "L_skirt_B_02_02_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 1033 has roughly the same value as tracks 4 and 6
      • Track 26 at frame 6034 has roughly the same value as tracks 25 and 27
  • 1 Bone 111 - "L_skirt_B_02_03_bind_jnt"
    • 1 Rotation
      • Track 109 at frame 10568 has roughly the same value as tracks 108 and 110
  • 2 Bone 113 - "B_skirt_B_02_bind_jnt"
    • 2 Rotation
      • Track 47 at frame 6567 has roughly the same value as tracks 46 and 48
      • Track 106 at frame 10568 has roughly the same value as tracks 105 and 107
  • 1 Bone 115 - "R_skirt_B_01_01_bind_jnt"
    • 1 Rotation
      • Track 231 at frame 99901 has roughly the same value as tracks 230 and 232
  • 1 Bone 117 - "R_skirt_B_01_03_bind_jnt"
    • 1 Rotation
      • Track 25 at frame 3200 has roughly the same value as tracks 24 and 26
  • 1 Bone 118 - "R_skirt_B_02_01_bind_jnt"
    • 1 Rotation
      • Track 205 at frame 99901 has roughly the same value as tracks 204 and 206
  • 2 Bone 119 - "R_skirt_B_02_02_bind_jnt"
    • 2 Rotation
      • Track 97 at frame 9068 has roughly the same value as tracks 96 and 98
      • Track 104 at frame 9535 has roughly the same value as tracks 103 and 105
  • 1 Bone 121 - "L_skirt_A_01_01_bind_jnt"
    • 1 Rotation
      • Track 219 at frame 99901 has roughly the same value as tracks 218 and 220
  • 1 Bone 123 - "L_skirt_A_01_03_bind_jnt"
    • 1 Rotation
      • Track 29 at frame 5801 has roughly the same value as tracks 28 and 30
  • 1 Bone 125 - "L_skirt_A_02_02_bind_jnt"
    • 1 Rotation
      • Track 40 at frame 4000 has roughly the same value as tracks 39 and 41
  • 1 Bone 127 - "B_skirt_A_01_bind_jnt"
    • 1 Rotation
      • Track 209 at frame 99901 has roughly the same value as tracks 208 and 210
  • 1 Bone 128 - "B_skirt_A_02_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 5834 has roughly the same value as tracks 29 and 31
  • 1 Bone 130 - "R_skirt_A_01_01_bind_jnt"
    • 1 Rotation
      • Track 219 at frame 99901 has roughly the same value as tracks 218 and 220
  • 3 Bone 132 - "R_skirt_A_01_03_bind_jnt"
    • 3 Rotation
      • Track 19 at frame 1600 has roughly the same value as tracks 18 and 20
      • Track 84 at frame 5801 has roughly the same value as tracks 83 and 85
      • Track 99 at frame 6601 has roughly the same value as tracks 98 and 100
  • 1 Bone 133 - "R_skirt_A_02_01_bind_jnt"
    • 1 Rotation
      • Track 199 at frame 99901 has roughly the same value as tracks 198 and 200
  • 1 Bone 137 - "F_cloth_01_bind_jnt"
    • 1 Rotation
      • Track 246 at frame 12602 has roughly the same value as tracks 245 and 247
  • 13 CollisionShape 0 - "B_KGS_Torso"
    • 13 Rotation
      • Track 46 at frame 4267 has roughly the same value as tracks 45 and 47
      • Track 67 at frame 4967 has roughly the same value as tracks 66 and 68
      • Track 68 at frame 5000 has roughly the same value as tracks 67 and 69
      • Track 69 at frame 5034 has roughly the same value as tracks 68 and 70
      • Track 171 at frame 12435 has roughly the same value as tracks 170 and 172
      • Track 172 at frame 12468 has roughly the same value as tracks 171 and 173
      • Track 173 at frame 12502 has roughly the same value as tracks 172 and 174
      • Track 174 at frame 12535 has roughly the same value as tracks 173 and 175
      • Track 175 at frame 12568 has roughly the same value as tracks 174 and 176
      • Track 176 at frame 12602 has roughly the same value as tracks 175 and 177
      • Track 177 at frame 12635 has roughly the same value as tracks 176 and 178
      • Track 178 at frame 12668 has roughly the same value as tracks 177 and 179
      • Track 179 at frame 12702 has roughly the same value as tracks 178 and 180
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 231 at frame 12602 has roughly the same value as tracks 230 and 232
  • 1 CollisionShape 3 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 264 at frame 99901 has roughly the same value as tracks 263 and 265
  • 2 CollisionShape 6 - "B_KGS_Root"
    • 2 Rotation
      • Track 30 at frame 4300 has roughly the same value as tracks 29 and 31
      • Track 159 at frame 99901 has roughly the same value as tracks 158 and 160
  • unused Texture 0 - "Neutral_Deceiver_Lvl_3_Main_Diffuse.tif"
  • unused Texture 1 - "Neutral_Deceiver_Lvl_3_Main_Normal.tif"
  • unused Texture 2 - "Neutral_Deceiver_Lvl_3_Main_ORM.tif"
  • unused Texture 3 - "Neutral_Deceiver_Lvl_3_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Neutral_Deceiver_Lvl_3_Weapon_Diffuse.tif"
  • unused Texture 7 - "Neutral_Deceiver_Lvl_3_Weapon_Normal.tif"
  • unused Texture 8 - "Neutral_Deceiver_Lvl_3_Weapon_ORM.tif"
  • unused Texture 9 - "Neutral_Deceiver_Lvl_3_Weapon_Emissive.tif"
  • unused Texture 10 - "Undead_Male_Corpse_Diffuse.tif"
  • unused Texture 11 - "Undead_Male_Corpse_Normal.tif"
  • unused Texture 12 - "Undead_Male_Corpse_ORM.tif"
  • unused Texture 13 - "Black32.blp"
  • unused Texture 14 - "Human_Spellbreaker_Main_Diffuse.tif"
  • unused Texture 15 - "Human_Spellbreaker_Main_Normal.tif"
  • unused Texture 16 - "Human_Spellbreaker_Main_ORM.tif"
  • unused Texture 17 - "Human_Spellbreaker_Main_Emissive.tif"
  • unused Texture 18 - "Chen_StormstoutStorm_Main_Diffuse.tif"
  • unused Texture 19 - "Chen_StormstoutStorm_Main_Normal.tif"
  • unused Texture 20 - "Chen_StormstoutStorm_Main_ORM.tif"
  • unused Texture 21 - "Chen_StormstoutStorm_Main_Emissive.tif"
  • unused Texture 22 - "Human_Archmage_Pauldron_Diffuse.tif"
  • unused Texture 23 - "Human_Archmage_Pauldron_Normal.tif"
  • unused Texture 24 - "Human_Archmage_Pauldron_ORM.tif"
  • unused Texture 25 - "Human_Archmage_Pauldron_Emissive.tif"
  • unused Texture 26 - "Neutral_FallenPriest_Lvl_1_Weapon_Diffuse.tif"
  • unused Texture 27 - "Neutral_FallenPriest_Lvl_1_Weapon_Normal.tif"
  • unused Texture 28 - "Neutral_FallenPriest_Lvl_1_Weapon_ORM.tif"
  • unused Texture 29 - "Neutral_FallenPriest_Lvl_1_Weapon_Emissive.tif"
  • unused Texture 30 - "HeroTinker_Main_Diffuse.tif"
  • unused Texture 31 - "HeroTinker_Main_Normal.tif"
  • unused Texture 32 - "HeroTinker_Main_ORM.tif"
  • unused Texture 33 - "HeroTinker_Main_Emissive.tif"
  • unused Texture 34 - "CentaurImpaler_Main_Diffuse.tif"
  • unused Texture 35 - "CentaurImpaler_Main_Normal.tif"
  • unused Texture 36 - "CentaurImpaler_Main_ORM.tif"
  • unused Texture 37 - "CentaurImpaler_Main_Emissive.tif"
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