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Triggers
Final Fight 2.w3x
Variables
Map Initialization
Map Initalization
Wpisz poniżej własny skrypt dla mapy. Zostanie on dodany do skryptu mapy po określeniu zmiennych i przed dodaniem kodów wyzwalaczy.
Name
Type
is_array
initial_value
Domyślne rozpoczęcie walki wręcz dla wszystkich graczy
Map Initalization
Events
Map initialization
Conditions
Actions
Hero - Disable experience gain for Death Knight 0001 <gen> .
Hero - Disable experience gain for Demon Hunter 0002 <gen> .
Sound - Play LichKingTheme <gen>
Animation - Play the death animation for all doodads of type YOr1 (Unexpected type: 'doodadcode') within (Playable map area) .
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 0.00 seconds
Cinematic - Apply a filter over 4.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 3.00 seconds
Sound - Play FrostmourneChant1 <gen>
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 4.00 seconds
Wait 3.80 seconds
Sound - Stop (Last played sound) Immediately
Sound - Stop FrostmourneChant1 <gen> Immediately
Destructible - Open Frozen Throne Gate 0000 <gen>
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 5.00 seconds
Wait 4.86 seconds
Sound - Stop (Last played sound) Immediately
Sound - Stop FrostmourneChant1 <gen> Immediately
Animation - Play the stand second animation for all doodads of type YOr1 (Unexpected type: 'doodadcode') within (Playable map area) .
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 4.00 seconds
Wait 3.00 seconds
Sound - Stop (Last played sound) Immediately
Sound - Play FrostmourneChant1 <gen>
Wait 0.60 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 5.00 seconds
Cinematic - Apply a filter over 4.00 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 4.00 seconds
Cinematic - Apply a filter over 4.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Sound - Stop (Last played sound) Immediately
Sound - Play FrostmourneChant1 <gen>
Wait 4.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Unit - Order Death Knight 0001 <gen> to Move To . (Center of ARTHAS_1 <gen>)
Unit - Order Demon Hunter 0002 <gen> to Move To . (Center of ILIDAN_1 <gen>)
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 4.60 seconds
Wait 3.80 seconds
Cinematic - Apply a filter over 4.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_099 for Player 1 (Red) over 7.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0001 <gen> named Arthas : Play L08Arthas36 <gen> and display The Frozen Throne is mine Demon . . . Step aside! . Modify duration: Add 5.00 seconds and Don't wait
Wait 2 seconds
Animation - Play Death Knight 0001 <gen> 's spell - 1 animation
Wait 3.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency
Wait 2 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_0111 for Player 1 (Red) over 5.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan : Play L08Illidan37 <gen> and display I Have Sworn To Destroy It, Arthas! It Must Be Done! . Modify duration: Add 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Death Knight 0001 <gen> named Arthas : Play L08Arthas38 <gen> and display Never . . . . Modify duration: Add 2.00 seconds and Don't wait
Wait 2 seconds
Animation - Play Death Knight 0001 <gen> 's spell - 1 animation
Wait 0.80 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 2.00
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0.80 seconds
Special Effect - Create a special effect at (Center of Nova_1 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of Nova_2 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of Nova_3 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of Nova_4 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0.80 seconds
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of Nova_5 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Wait 0.20 seconds
Unit - Order Demon Hunter 0002 <gen> to Night Elf Warden - Blink . (Center of Region_014 <gen>)
Special Effect - Create a special effect at (Center of Nova_6 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Wait 0.40 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 1.00 seconds
Unit - Order Demon Hunter 0002 <gen> to Attack . Death Knight 0001 <gen>
Unit - Order Death Knight 0001 <gen> to Attack . Demon Hunter 0002 <gen>
Special Effect - Create a special effect at (Center of Nova_7 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Center of ILIDAN_1 <gen>) using Abilities\Spells\Undead\FreezingBreath\FreezingBreathTargetArt.mdl
Special Effect - Create a special effect at (Center of ILIDAN_1 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Wait 2.00 seconds
Unit - Order Demon Hunter 0002 <gen> to Stop .
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
Unit - Order Demon Hunter 0002 <gen> to Night Elf Warden - Blink . (Center of Nova_3 <gen>)
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan : Play L08Illidan33 <gen> and display Your out of your league old king, You should have stayed hidden underground . . . . Modify duration: Add 3.00 seconds and Don't wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Unit - Order Demon Hunter 0002 <gen> to Night Elf Warden - Blink . (Center of Region_015 <gen>)
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 0 seconds
Unit - Order Demon Hunter 0002 <gen> to Night Elf Warden - Blink . (Center of Region_016 <gen>)
Wait 2 seconds
Unit - Make Death Knight 0001 <gen> Invulnerable
Unit - Make Demon Hunter 0002 <gen> Invulnerable
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 3.00 seconds
Unit - Order Demon Hunter 0002 <gen> to Night Elf Warden - Blink . (Center of Region_017 <gen>)
Wait 0.40 seconds
Unit - Make Death Knight 0001 <gen> face Demon Hunter 0002 <gen> over 1.00 seconds
Unit - Make Demon Hunter 0002 <gen> face Death Knight 0001 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan : Play IllidanPissed5 <gen> and display None of then know my true power . . . . Modify duration: Add 4.00 seconds and Don't wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 6.00 seconds
Wait 2 seconds
Unit - Order Demon Hunter 0002 <gen> to Move To . (Center of Region_018 <gen>)
Wait 1.00 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 3.80
Special Effect - Create a special effect at (Center of Blok_1 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Center of Blok_2 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Center of Blok_3 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Center of Blok_4 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Center of Blok_5 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Center of Blok <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Center of Blok_1 <gen>) using Abilities\Spells\Undead\FreezingBreath\FreezingBreathTargetArt.mdl
Special Effect - Create a special effect at (Center of Blok_5 <gen>) using Abilities\Spells\Undead\FreezingBreath\FreezingBreathTargetArt.mdl
Special Effect - Create a special effect at (Center of Blok <gen>) using Abilities\Spells\Undead\FreezingBreath\FreezingBreathTargetArt.mdl
Wait 1.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Unit - Make Demon Hunter 0002 <gen> face Death Knight 0001 <gen> over 2.00 seconds
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Death Knight 0001 <gen> named Arthas : Play EvilArthasPissed2 <gen> and display The Lichking has given me true power . . . . Modify duration: Add 4.20 seconds and Don't wait
Wait 4.20 seconds
Unit - Make Death Knight 0001 <gen> Vulnerable
Unit - Make Demon Hunter 0002 <gen> Vulnerable
Unit - Order Demon Hunter 0002 <gen> to Attack . Death Knight 0001 <gen>
Unit - Order Death Knight 0001 <gen> to Hold Position .
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0.00 seconds
Wait 1.00 seconds
Unit - Order Death Knight 0001 <gen> to Undead Death Knight - Death Coil . Demon Hunter 0002 <gen>
Wait 1.20 seconds
Animation - Play Demon Hunter 0002 <gen> 's death animation
Unit - Pause Demon Hunter 0002 <gen>
Animation - Change Demon Hunter 0002 <gen> 's animation speed to 0.00 % of its original speed
Wait 2 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0001 <gen> named Arthas : Play L08Arthas39 <gen> and display You are a pitieous creature Illidan. You dont even deserve an honorable death . . . . Modify duration: Add 8.00 seconds and Don't wait
Special Effect - Create a special effect at (Center of Undead_1 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Undead_2 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Undead_3 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Undead_4 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_030 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Special Effect - Create a special effect at (Center of Region_031 <gen>) using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
Wait 0.30 seconds
Unit - Create 1 . Ghoul for Player 4 (Purple) at (Center of Undead_1 <gen>) facing Default building facing degrees
Unit - Create 1 . Ghoul for Player 4 (Purple) at (Center of Undead_2 <gen>) facing Default building facing degrees
Unit - Create 1 . Ghoul for Player 4 (Purple) at (Center of Undead_3 <gen>) facing Default building facing degrees
Unit - Create 1 . Ghoul for Player 4 (Purple) at (Center of Undead_4 <gen>) facing Default building facing degrees
Unit - Create 1 . DUPA for Player 4 (Purple) at (Center of Region_030 <gen>) facing Default building facing degrees
Hero - Learn skill for (Last created unit) : Neutral Dark Ranger - Life Drain
Unit - Order (Last created unit) to Human Blood Mage - Siphon Mana . Demon Hunter 0002 <gen>
Unit - Create 1 . DUPA for Player 4 (Purple) at (Center of Region_031 <gen>) facing Default building facing degrees
Hero - Learn skill for (Last created unit) : Human Blood Mage - Siphon Mana
Unit - Order (Last created unit) to Neutral Dark Ranger - Life Drain . Demon Hunter 0002 <gen>
Wait 0.50 seconds
Unit - Order Death Knight 0001 <gen> to Move To . (Center of Triumf <gen>)
Wait 6.75 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 9.00 seconds
Wait 8.00 seconds
Sound - Play SargerasRoar <gen>
Camera - Shake the camera for Player 1 (Red) with magnitude 2.00
Unit - Make Death Knight 0001 <gen> face Demon Hunter 0002 <gen> over 2.00 seconds
Wait 0.20 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 4.00 seconds
Wait 3.00 seconds
Animation - Play Demon Hunter 0002 <gen> 's morph animation
Animation - Change Demon Hunter 0002 <gen> 's animation speed to 30.00 % of its original speed
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of Demon Hunter 0002 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of Demon Hunter 0002 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Position of Demon Hunter 0002 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Position of Demon Hunter 0002 <gen>) using Abilities\Spells\NightElf\Taunt\TauntCaster.mdl
Unit - Unpause Demon Hunter 0002 <gen>
Unit - Order Demon Hunter 0002 <gen> to Human Mountain King - Thunder Clap .
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Demon Hunter 0002 <gen> named Illidan : Play IllidanMorphedWarcry1 <gen> and display None May Challange Me! . Modify duration: Add 3.00 seconds and Don't wait
Unit - Make Demon Hunter 0002 <gen> face Death Knight 0001 <gen> over 2.00 seconds
Wait 2 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 0 seconds
Unit - Order Demon Hunter 0002 <gen> to Attack . Death Knight 0001 <gen>
Unit - Order Death Knight 0001 <gen> to Attack . Demon Hunter 0002 <gen>
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 7.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0001 <gen> named Arthas : Play EvilArthasYesAttack4 <gen> and display Your Pain Shall Be Legendary! . Modify duration: Add 3.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 4.00 seconds
Wait 2.00 seconds
Unit - Pause all units
Animation - Play Demon Hunter 0002 <gen> 's death animation
Wait 2.30 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 9.00 seconds
Unit - Move Death Knight 0001 <gen> instantly to (Center of ARTHAS_KONIEC <gen>)
Unit - Move Demon Hunter 0002 <gen> instantly to (Center of ILLIDAN_KONIEC <gen>)
Animation - Change Demon Hunter 0002 <gen> 's animation speed to 0.00 % of its original speed
Unit - Make Death Knight 0001 <gen> face Demon Hunter 0002 <gen> over 0 seconds
Unit - Make Demon Hunter 0002 <gen> face Death Knight 0001 <gen> over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0001 <gen> named Arthas : Play L08Arthas40 <gen> and display Leave this world and never return . . . If you do . . . Ill be waiting . . . . Modify duration: Add 7.00 seconds and Don't wait
Wait 7.00 seconds
Animation - Play Death Knight 0001 <gen> 's attack - 1 animation
Wait 0.25 seconds
Animation - Change Death Knight 0001 <gen> 's animation speed to 5.00 % of its original speed
Wait 1.00 seconds
Animation - Change Death Knight 0001 <gen> 's animation speed to 100 % of its original speed
Special Effect - Create a special effect at (Position of Demon Hunter 0002 <gen>) using Objects\Spawnmodels\NightElf\NightElfBlood\NightElfBloodChimaera.mdl
Wait 0.06 seconds
Sound - Play MetalHeavySliceFlesh1 <gen>
Cinematic - Apply a filter over 2 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Animation - Change Demon Hunter 0002 <gen> 's animation speed to 10000.00 % of its original speed
Wait 1.00 seconds
Cinematic - Apply a filter over 2 seconds using Normal blending on texture Black Mask , starting with color ( 100 %, 100 %, 100 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Unit - Order Death Knight 0001 <gen> to Move To . (Center of Region_034 <gen>)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_034 for Player 1 (Red) over 5.00 seconds
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 2 seconds
Cinematic - Apply a filter over 3.00 seconds using Normal blending on texture White Mask , starting with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency
Wait 3.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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