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Triggers
Arthas' First Invasion.w3x
Variables
Uther
End
Uther Color
Arthas
Arthas Color
Initialization
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
End
Events
Unit - Paladin 0005 <gen> 's life becomes Less than 100.00
Conditions
Actions
Unit - Pause all units
Unit - Make (Triggering unit) Invulnerable
Unit - Set life of (Triggering unit) to 1.00
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Paladin 0005 <gen> named Uther the Lightbringer : Play No sound and display I cannot believe you Arthas, To think at one time me and you were friends. . Modify duration: Add 2.00 seconds and Wait
Wait 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit - Kill (Triggering unit)
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
Uther Color
Events
Map initialization
Conditions
Actions
Player - Change color of Player 2 (Blue) to Gray , Changing color of existing units
Arthas Color
Events
Map initialization
Conditions
Actions
Player - Change color of Player 1 (Red) to Blue , Changing color of existing units
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Enforce victory/defeat conditions (for all players)
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Run melee AI scripts (for computer players)
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