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Triggers
Art of Defense Lichking v1.4.w3x
Variables
Variables
Initialization
Melee Initialization
Wawes
Timer
Wawe1
Wawe2
Wawe3
Wawe4
Wawe5
Wawe6
Wawe7
Wawe8
Wawe9
Wawe10
Wawe11
Wawe12
Wawe13
Wawe14
Wawe15
Wawe16
Wawe17
WAWE17 TIMMER
Wawe18 BOSS LEVEL
Destroy the shrine
DESTROYED
lich king die
Untitled Category
Untitled Trigger 003
Untitled Trigger 004
Untitled Trigger 005
Untitled Trigger 006
Player leaveS
Player leave
Evil hrine dead
lich king troopz
lich king
lich king 1
gatez
left gate
right gate
left wavez
right wavez
left gate die
right gate die
hrine die
left 1
left 2
right 1
right 2
attacking lich king
lvl3
lvl4
lvl6
Name
Type
is_array
initial_value
BattleTimer
timer
No
BattleTimerWindow
timerdialog
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
AI - Start melee AI script for Player 14 (Navy) : war3mapImported\Lich King AI.ai (Unexpected type: 'aiscript')
Trigger - Turn off right_1 <gen>
Trigger - Turn off right_2 <gen>
Trigger - Turn off right_wavez <gen>
Trigger - Turn off left_1 <gen>
Trigger - Turn off left_2 <gen>
Trigger - Turn off left_wavez <gen>
Unit - Make Pit Lord 0004 <gen> Invulnerable
Unit - Make Pit Lord 0006 <gen> Invulnerable
Unit - Make Pit Lord 0008 <gen> Invulnerable
Unit - Make Warlock 0066 <gen> Invulnerable
Unit - Make Evil Shrine 0000 <gen> Invulnerable
Unit - Make Demon Gate 0121 <gen> Invulnerable
Unit - Make Demon Gate 0119 <gen> Invulnerable
Unit - Hide Ice Revenant 0262 <gen>
Unit - Hide Ice Revenant 0261 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across VISIBILITY <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_023 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_024 <gen>
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Quest - Create a Required quest titled Wawes with the description 17 Wawes + Boss Wawe.30 Units per side + Skeleton champion.Weak wawes without skeleton champion unit - wawes 1, 2, 3.There are no air units, just anti-air units. Good luck! , using icon path ReplaceableTextures\WorldEditUI\Editor-Random-Unit.blp
Quest - Create a Required quest titled Tips with the description Try to build many towers and also train many units as you can.Buy good items for your hero.Work together, communicate with others. , using icon path ReplaceableTextures\WorldEditUI\Editor-Random-Item.blp
Quest - Create a Required quest titled Info with the description Each race have 1 bonus unit.Undead - Zombie, Human - Captain,Night elves - Warden, Orc - Ogre MagiThis version of Art Of Defense is created by Furyus. , using icon path ReplaceableTextures\WorldEditUI\Editor-Random-Building.blp
Quest - Create a Optional quest titled Credits with the description www.epicwar.com , www.hiveworkshop.comthese are sites where I upload my work, furyus.Models by: BossGengar, Dan van Ohllus , using icon path ReplaceableTextures\WorldEditUI\Editor-MultipleUnits.blp
Quest - Create a Optional quest titled Fel Blademasters with the description Kill the two Fel Blademasters to obtain powerful items!However the dead of them will cause the demon gates to open and bring reinforcements every few minutes! , using icon path ReplaceableTextures\CommandButtons\BTNChaosGrom.blp
Unit - Make Dreadlord 0009 <gen> Invulnerable
Unit - Make Dreadlord 0177 <gen> Invulnerable
Unit - Make Dreadlord 0178 <gen> Invulnerable
Unit - Make Dreadlord 0007 <gen> Invulnerable
Unit - Make Dreadlord 0003 <gen> Invulnerable
Unit - Make Dreadlord 0005 <gen> Invulnerable
Unit - Change color of Dreadlord 0005 <gen> to Blue
Unit - Change color of Dreadlord 0003 <gen> to Red
Unit - Change color of Dreadlord 0007 <gen> to Orange
Unit - Change color of Dreadlord 0178 <gen> to Red
Unit - Change color of Dreadlord 0177 <gen> to Purple
Unit - Change color of Dreadlord 0009 <gen> to Green
Unit - Hide Dreadlord 0009 <gen>
Unit - Hide Dreadlord 0177 <gen>
Unit - Hide Dreadlord 0178 <gen>
Unit - Hide Dreadlord 0007 <gen>
Unit - Hide Dreadlord 0003 <gen>
Unit - Hide Dreadlord 0005 <gen>
Unit - Hide Sapphiron 0391 <gen>
Destructible - Make City Entrance 0105 <gen> Invulnerable
Destructible - Make City Entrance 0104 <gen> Invulnerable
Timer
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Game - Display to (All players) the text: |c00000064Prepare your defense! You have only 3 minutes|r
Countdown Timer - Start BattleTimer as a Repeating timer that will expire in 180.00 seconds
Countdown Timer - Create a timer window for BattleTimer with title Next Level
Countdown Timer - Show BattleTimerWindow
Wawe1
Events
Time - Elapsed game time is 180.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |c00FFFF001. Wawe: Skeleton Warrior|r
Wait 1.00 seconds
Unit - Create 15 Skeleton Warrior for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Skeleton Warrior for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Skeleton Warrior for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Skeleton Warrior for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Wawe2
Events
Time - Elapsed game time is 360.00 seconds
Conditions
Actions
Hero - Set King of the Scourge 0206 <gen> Hero-level to 2 , Show level-up graphics
Game - Display to (All players) the text: |c00FFFF002. Wawe: Imp|r
Wait 1.00 seconds
Unit - Create 15 Imp for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Imp for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Imp for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Imp for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Player - Add 1000 to Player 14 (Navy) . Current lumber
Wawe3
Events
Time - Elapsed game time is 540.00 seconds
Conditions
Actions
Hero - Set King of the Scourge 0206 <gen> Hero-level to 3 , Show level-up graphics
Game - Display to (All players) the text: |c00FFFF003. Wawe: Fel Beast|r
Wait 1.00 seconds
Unit - Create 15 Fel Beast for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Fel Beast for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Game - Display to (All players) the text: |c00FFFF00Hint: From now, Burning Legion will start to send Skeletal Champions! (1 per side)|r
Unit - Create 15 Fel Beast for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Fel Beast for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Wawe4
Events
Time - Elapsed game time is 720.00 seconds
Conditions
Actions
Hero - Set King of the Scourge 0206 <gen> Hero-level to 4 , Show level-up graphics
Game - Display to (All players) the text: |c00FFFF004. Wawe: Deceiver|r
Wait 1.00 seconds
Unit - Create 15 Deceiver for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Deceiver for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Deceiver for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Deceiver for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Skeleton Champion 0157 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Skeleton Champion 0153 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe5
Events
Time - Elapsed game time is 900.00 seconds
Conditions
Actions
Hero - Set King of the Scourge 0206 <gen> Hero-level to 5 , Show level-up graphics
Game - Display to (All players) the text: |c00FFFF005. Wawe: Bloodfiend|r
Wait 1.00 seconds
Unit - Create 15 Bloodfiend for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Bloodfiend for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Bloodfiend for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Bloodfiend for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Skeleton Champion 0158 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Skeleton Champion 0154 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe6
Events
Time - Elapsed game time is 1080.00 seconds
Conditions
Actions
Hero - Set King of the Scourge 0206 <gen> Hero-level to 6 , Show level-up graphics
Game - Display to (All players) the text: |c00FFFF006. Wawe: Fel Ravager|r
Wait 1.00 seconds
Unit - Create 15 Fel Ravager for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Fel Ravager for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Fel Ravager for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Fel Ravager for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Skeleton Champion 0159 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Skeleton Champion 0155 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe7
Events
Time - Elapsed game time is 1260.00 seconds
Conditions
Actions
Hero - Set King of the Scourge 0206 <gen> Hero-level to 7 , Show level-up graphics
Game - Display to (All players) the text: |c00FFFF007. Wawe: Punisher|r
Wait 1.00 seconds
Unit - Create 15 Punisher for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Punisher for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Punisher for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Punisher for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Skeleton Champion 0160 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Skeleton Champion 0156 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe8
Events
Time - Elapsed game time is 1440.00 seconds
Conditions
Actions
Hero - Set King of the Scourge 0206 <gen> Hero-level to 8 , Show level-up graphics
Game - Display to (All players) the text: |c00FFFF008. Wawe: Elder Voidwalker|r
Wait 1.00 seconds
Unit - Create 15 Elder Voidwalker for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Elder Voidwalker for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Elder Voidwalker for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Elder Voidwalker for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Skeleton Champion 0152 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Skeleton Champion 0141 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe9
Events
Time - Elapsed game time is 1620.00 seconds
Conditions
Actions
Hero - Set King of the Scourge 0206 <gen> Hero-level to 9 , Show level-up graphics
Game - Display to (All players) the text: |c00FFFF009. Wawe: Eredar Warlock|r
Wait 1.00 seconds
Unit - Create 15 Eredar Warlock for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Eredar Warlock for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Eredar Warlock for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Eredar Warlock for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Skeleton Champion 0151 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Skeleton Champion 0140 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe10
Events
Time - Elapsed game time is 1800.00 seconds
Conditions
Actions
Hero - Set King of the Scourge 0206 <gen> Hero-level to 10 , Show level-up graphics
Game - Display to (All players) the text: |c00FFFF0010. Wawe: Doom Guard|r
Wait 1.00 seconds
Unit - Create 15 Doom Guard (Standard) for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Doom Guard (Standard) for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Doom Guard (Standard) for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Doom Guard (Standard) for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Skeleton Champion 0150 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Skeleton Champion 0139 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe11
Events
Time - Elapsed game time is 1980.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |c00FFFF0011. Wawe: Fel Chieftain|r
Wait 1.00 seconds
Unit - Create 15 Fel Chieftain for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Fel Chieftain for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Fel Chieftain for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Fel Chieftain for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Skeleton Champion 0149 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Skeleton Champion 0138 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe12
Events
Time - Elapsed game time is 2160.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |c00FFFF0012. Wawe: Doom Lord|r
Wait 1.00 seconds
Unit - Create 15 Doom Lord (Standard) for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Doom Lord (Standard) for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Doom Lord (Standard) for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Doom Lord (Standard) for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Skeleton Champion 0148 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Skeleton Champion 0137 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe13
Events
Time - Elapsed game time is 2340.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |c00FFFF0013. Wawe: Fel Tauren|r
Wait 1.00 seconds
Unit - Create 15 Fel Tauren for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Fel Tauren for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Fel Tauren for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Fel Tauren for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Overlord 0048 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Overlord 0135 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe14
Events
Time - Elapsed game time is 2520.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |c00FFFF0014. Wawe: Infernal|r
Wait 1.00 seconds
Unit - Create 15 Infernal for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Infernal for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Infernal for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Infernal for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Overlord 0082 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Overlord 0134 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe15
Events
Time - Elapsed game time is 2700.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |c00FFFF0015. Wawe: Berserk Elemental|r
Wait 1.00 seconds
Unit - Create 15 Berserk Elemental for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Berserk Elemental for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Berserk Elemental for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Berserk Elemental for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Overlord 0131 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Overlord 0132 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Unit - Unhide Sapphiron 0391 <gen>
Unit - Order Sapphiron 0391 <gen> to Follow . King of the Scourge 0206 <gen>
Wawe16
Events
Time - Elapsed game time is 2880.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |c00FFFF0016. Wawe: Inferno|r
Wait 1.00 seconds
Unit - Create 15 Inferno for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Inferno for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Inferno for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Inferno for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Overlord 0032 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Overlord 0027 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Wawe17
Events
Time - Elapsed game time is 3060.00 seconds
Conditions
Actions
Game - Display to (All players) the text: |c00FFFF0017. Wawe: Marauder|r
Wait 1.00 seconds
Unit - Create 15 Marauder for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Marauder for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_SIDE_BASE <gen>))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_SIDE_BASE <gen>))
Wait 6.00 seconds
Unit - Create 15 Marauder for Player 12 (Brown) at (Center of WAWES_RIGHT <gen>) facing (Position of (Triggering unit))
Unit - Create 15 Marauder for Player 12 (Brown) at (Center of WAWES_LEFT <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in WAWES_RIGHT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit Group - Pick every unit in (Units in WAWES_LEFT <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Unit - Order Overlord 0031 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Overlord 0030 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
WAWE17 TIMMER
Events
Time - Elapsed game time is 3060.00 seconds
Conditions
Actions
Countdown Timer - Destroy (Last created timer window)
Countdown Timer - Start BattleTimer as a Repeating timer that will expire in 180.00 seconds
Countdown Timer - Create a timer window for BattleTimer with title LAST LEVEL
Countdown Timer - Show BattleTimerWindow
Wawe18 BOSS LEVEL
Events
Time - Elapsed game time is 3240.00 seconds
Conditions
Actions
Countdown Timer - Destroy (Last created timer window)
Unit - Unhide Dreadlord 0009 <gen>
Unit - Unhide Dreadlord 0177 <gen>
Unit - Unhide Dreadlord 0178 <gen>
Unit - Unhide Dreadlord 0007 <gen>
Unit - Unhide Dreadlord 0003 <gen>
Unit - Unhide Dreadlord 0005 <gen>
Unit - Make Dreadlord 0009 <gen> Vulnerable
Unit - Make Dreadlord 0177 <gen> Vulnerable
Unit - Make Dreadlord 0178 <gen> Vulnerable
Unit - Make Dreadlord 0007 <gen> Vulnerable
Unit - Make Dreadlord 0003 <gen> Vulnerable
Unit - Make Dreadlord 0005 <gen> Vulnerable
Game - Display to (All players) the text: |c00FFFF0018. Wawe / Last wawe: Guardians of Demon Gate|r
Wait 1.00 seconds
Unit - Order Dreadlord 0009 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Dreadlord 0177 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Dreadlord 0178 <gen> to Attack-Move To . (Center of LEFT_SIDE_BASE <gen>)
Unit - Order Dreadlord 0007 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Unit - Order Dreadlord 0003 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Unit - Order Dreadlord 0005 <gen> to Attack-Move To . (Center of RIGHT_SIDE_BASE <gen>)
Destroy the shrine
Events
Time - Elapsed game time is 3350.00 seconds
Conditions
Actions
Destructible - Remove ForceWall 0303 <gen>
Destructible - Remove ForceWall 0304 <gen>
Unit - Make Demon Gate 0119 <gen> Vulnerable
Unit - Make Demon Gate 0121 <gen> Vulnerable
Unit - Make Evil Shrine 0000 <gen> Vulnerable
Unit - Make Warlock 0066 <gen> Vulnerable
Unit - Make Pit Lord 0004 <gen> Vulnerable
Unit - Make Pit Lord 0006 <gen> Vulnerable
Unit - Make Pit Lord 0008 <gen> Vulnerable
Game - Display to (All players) the text: |c00FFFF00KILL THE KIL'JAEDEN !|r
DESTROYED
Events
Unit - Warlock 0066 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Medivh 0176 <gen> named Medivh : Play No sound and display Congratulations! You have won the game. The game will end in 60seconds. . Modify duration: Add 60.00 seconds and Wait
Wait 60.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
lich king die
Events
Unit - King of the Scourge 0206 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Lich King died!
Game - Defeat Player 2 (Blue) with the message: Lich King died!
Game - Defeat Player 3 (Teal) with the message: Lich King died!
Game - Defeat Player 4 (Purple) with the message: Lich King died!
Game - Defeat Player 5 (Yellow) with the message: Lich King died!
Game - Defeat Player 6 (Orange) with the message: Lich King died!
Game - Defeat Player 7 (Green) with the message: Lich King died!
Game - Defeat Player 9 (Gray) with the message: Lich King died!
Game - Defeat Player 8 (Pink) with the message: Lich King died!
Untitled Trigger 003
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in RIGHT_SIDE_BASE <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of RIGHT_DOWN <gen>))
Untitled Trigger 004
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in LEFT_SIDE_BASE <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LEFT_DOWN <gen>))
Untitled Trigger 005
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in LEFT_DOWN <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Untitled Trigger 006
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in RIGHT_DOWN <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
Player leave
Events
Player - Player 1 (Red) leaves the game
Player - Player 2 (Blue) leaves the game
Player - Player 3 (Teal) leaves the game
Player - Player 4 (Purple) leaves the game
Player - Player 5 (Yellow) leaves the game
Player - Player 6 (Orange) leaves the game
Player - Player 7 (Green) leaves the game
Player - Player 8 (Pink) leaves the game
Player - Player 9 (Gray) leaves the game
Player - Player 10 (Light Blue) leaves the game
Conditions
Actions
Game - Grant shared vision and full shared unit control of (Triggering player) units with his/her allies
lich king
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Order King of the Scourge 0206 <gen> to Attack-Move To . (Center of Region_016 <gen>)
lich king 1
Events
Unit - King of the Scourge 0206 <gen> 's life becomes Less than 50.00
Conditions
Actions
Unit - Unhide Ice Revenant 0262 <gen>
Unit - Unhide Ice Revenant 0261 <gen>
Unit - Order Ice Revenant 0262 <gen> to Follow . King of the Scourge 0206 <gen>
Unit - Order Ice Revenant 0261 <gen> to Follow . King of the Scourge 0206 <gen>
left gate
Events
Unit - Blademaster 0480 <gen> Dies
Conditions
Actions
Destructible - Open City Entrance 0105 <gen>
Trigger - Turn on left_wavez <gen>
right gate
Events
Unit - Blademaster 0481 <gen> Dies
Conditions
Actions
Destructible - Open City Entrance 0104 <gen>
Trigger - Turn on right_wavez <gen>
left wavez
Events
Time - Every 360.00 seconds of game time
Conditions
Actions
Unit - Create 3 Infernal for Player 12 (Brown) at (Center of Region_009 <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in Region_009 <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
right wavez
Events
Time - Every 360.00 seconds of game time
Conditions
Actions
Unit - Create 3 Infernal for Player 12 (Brown) at (Center of Region_010 <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in Region_010 <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
left gate die
Events
Unit - Demon Gate 0472 <gen> Dies
Conditions
Actions
Trigger - Turn off left_wavez <gen>
right gate die
Events
Unit - Demon Gate 0473 <gen> Dies
Conditions
Actions
Trigger - Turn off right_wavez <gen>
hrine die
Events
Unit - Evil Shrine 0000 <gen> Dies
Conditions
Actions
Trigger - Turn on left_1 <gen>
Trigger - Turn on left_2 <gen>
Trigger - Turn on right_1 <gen>
Trigger - Turn on right_2 <gen>
left 1
Events
Time - Every 360.00 seconds of game time
Conditions
Actions
Unit - Create 1 Dreadlord for Player 12 (Brown) at (Center of Region_019 <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in Region_019 <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
left 2
Events
Time - Every 360.00 seconds of game time
Conditions
Actions
Unit - Create 1 Pitlord for Player 12 (Brown) at (Center of Region_017 <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in Region_017 <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
right 1
Events
Time - Every 360.00 seconds of game time
Conditions
Actions
Unit - Create 1 Pitlord for Player 12 (Brown) at (Center of Region_018 <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in Region_018 <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
right 2
Events
Time - Every 360.00 seconds of game time
Conditions
Actions
Unit - Create 1 Dreadlord for Player 12 (Brown) at (Center of Region_020 <gen>) facing (Position of (Triggering unit))
Unit Group - Pick every unit in (Units in Region_020 <gen> owned by Player 12 (Brown)) and do (Order (Picked unit) to Attack-Move To.(Center of LICH_KING <gen>))
lvl3
Events
Time - Elapsed game time is 542.00 seconds
Conditions
Actions
Hero - Learn skill for King of the Scourge 0206 <gen> : Neutral Dark Ranger - Life Drain
lvl4
Events
Time - Elapsed game time is 722.00 seconds
Conditions
Actions
Hero - Learn skill for King of the Scourge 0206 <gen> : Neutral Dark Ranger - Black Arrow
lvl6
Events
Time - Elapsed game time is 1082.00 seconds
Conditions
Actions
Hero - Learn skill for King of the Scourge 0206 <gen> : Special Archimonde - Finger Of Death
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