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Model validation: Arrowthrower
arrowthrower.MDX
0errors0severe9warnings8unused
3
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 1
1
Extent
Negative extents
5
Geoset 3
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Helper 0
1
Rotation
Track 4 at frame 5167 has exactly the same value as tracks 3 and 5
1
Helper 1
1
Rotation
Track 12 at frame 5167 has exactly the same value as tracks 11 and 13
1
Helper 2
1
Rotation
Track 12 at frame 5167 has exactly the same value as tracks 11 and 13
1
Helper 3
1
Rotation
Track 12 at frame 5167 has exactly the same value as tracks 11 and 13
1
Helper 4
1
Rotation
Track 11 at frame 5167 has exactly the same value as tracks 10 and 12
1
Helper 5
1
Rotation
Track 11 at frame 5167 has exactly the same value as tracks 10 and 12
1
Helper 6
1
Rotation
Track 11 at frame 5167 has exactly the same value as tracks 10 and 12
1
Helper 7
1
Rotation
Track 5 at frame 4833 has exactly the same value as tracks 4 and 6
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