function ZFacing takes real a, real b, real c returns real
return Atan(4*a/b - 8*a*c/(b*b))*bj_RADTODEG+0.5
endfunction
Name | Type | is_array | initial_value |
Ability_Caster | unit | No | |
Ability_CasterPoint | location | No | |
Ability_Damage | real | No | |
Ability_DamageAoE | real | No | |
Ability_Effect | string | No | |
Ability_ImpactSfx | string | No | |
Ability_ImpactSfxPoint | string | No | |
Ability_ImpactZ | real | No | |
Ability_LaunchX | real | No | |
Ability_LaunchY | real | No | |
Ability_LaunchZ | real | No | |
Ability_MissileArc | real | No | |
Ability_MissileSpeed | real | No | |
Ability_MissileType | string | No | |
Ability_Target | unit | No | |
Ability_TargetPoint | location | No | |
DPS_Caster | unit | Yes | |
DPS_ConfEffectDamage | real | Yes | |
DPS_ConfEffectDelay | real | Yes | |
DPS_ConfEffectDuration | real | Yes | |
DPS_ConfEffectSfx | string | Yes | |
DPS_ConfEffectSfxPt | string | Yes | |
DPS_ConfEffectString | string | Yes | |
DPS_ConfEffectTotal | integer | No | |
DPS_ConfNoEffectString | string | No | |
DPS_ConfTimer | real | No | |
DPS_Damage | real | Yes | |
DPS_Delay | real | Yes | |
DPS_DelayTimer | real | Yes | |
DPS_DurationTimer | real | Yes | |
DPS_IndexMax | integer | No | |
DPS_Loop | integer | No | |
DPS_Sfx | string | Yes | |
DPS_SfxPoint | string | Yes | |
DPS_Target | unit | Yes | |
PS_Angle | real | Yes | |
PS_Arc | real | Yes | |
PS_Caster | unit | Yes | |
PS_ConfDetectRange | real | No | |
PS_ConfMissile | unitcode | No | |
PS_Damage | real | Yes | |
PS_DamageAoE | real | Yes | |
PS_DamageGroup | group | No | |
PS_DamageTarget | unit | No | |
PS_Distance | real | Yes | |
PS_DistanceMax | real | Yes | |
PS_Event | real | No | |
PS_Facing | real | No | |
PS_FlyingHeight | real | No | |
PS_Group | group | No | |
PS_ImpactSfx | string | Yes | |
PS_ImpactSfxPoint | string | Yes | |
PS_ImpactZ | real | Yes | |
PS_IndexMax | integer | No | |
PS_LaunchZ | real | Yes | |
PS_LocZ | real | No | |
PS_LocZ2 | real | No | |
PS_Loop | integer | No | |
PS_MaxHeight | real | Yes | |
PS_Missile | unit | Yes | |
PS_MissileEffect | string | Yes | |
PS_MissileInitialZ | real | Yes | |
PS_MissileSfx | effect | Yes | |
PS_MissileSpeed | real | Yes | |
PS_Point | location | Yes | |
PS_Target | unit | Yes | |
PS_X | real | No | |
PS_Y | real | No |