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Triggers
some triggers.w3x
Variables
Other
Spawns
Turn On Spawns
Left Move
Left Move Jeff
Right Move aaron
Right Move
Left Move A1
Right Move B1
Left Move A2
Right Move B2
Move to Base
Move to Base orc
Hero select
Start Game
Hero Sell
Hero Sell orc
PartywithUNDEAD
Turn On party spawns 1
partywithundead
Undead
Undead 2
PartywithELVES
Turn On party spawns 2
partywithelves
elves
elves 2
arron strikes bak
Arrons minyons stand
Arron miyons Stand
Arron p1
Arron p2
Arron p3
Arron p4
Arron p5
Jeff spamms
jeff Spamms p1
jeff Spamms p2
jeff Spamms p3
jeff Spamms p4
jeff Spamms p5
Arron spamms
Arron Spamms p7
Arron Spamms p8
Arron Spamms p9
Arron Spamms p10
Arron Spamms p11
Hero dies
hero dies p1
hero dies p2
hero dies p3
hero dies p4
hero dies p5
Hero dies orc
hero dies p7
hero dies p8
hero dies p9
hero dies p10
hero dies p11
Arrons trap
trapped J
Jeffs trap
trapped A
Jeffs free items(player1)
Items Jeff
P1 item
Items p2
P2 item
Items p3
P3 item
Items p4
P4 item
Items p5
P5 item
Arrons free items(player7)
Items Aaron
P7 item
Items p8
P8 item
Items p9
P9 item
Items p10
P10 item
Items p11
P11 item
Player Triggers
Victory A
Victory J
Exp up jeff n arron teams
Jeff exp
arron exp
Free money
free money
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Finished
boolean
Yes
ForceA
force
No
ForceB
force
No
GroupA
group
No
GroupB
group
No
player
player
No
Quest1
quest
No
Selected
unit
Yes
skill
abilcode
Yes
timer
timerdialog
Yes
Spawns
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 13 . Footman for Player 6 (Orange) at (Center of a1 <gen>) facing Default building facing degrees
Hero - Instantly revive (Revivable Hero) at (Center of Base_J <gen>) , Show revival graphics
Unit - Create 13 . Marine for Player 6 (Orange) at (Center of a1 <gen>) facing Default building facing degrees
Unit - Create 3 . Paladin for Player 6 (Orange) at (Center of a1 <gen>) facing Default building facing degrees
Unit - Create 13 . Priest for Player 6 (Orange) at (Center of a1 <gen>) facing Default building facing degrees
Unit - Create 3 . Archmage for Player 6 (Orange) at (Center of a1 <gen>) facing Default building facing degrees
-------- --------
Unit - Create 13 . Grunt for Player 12 (Brown) at (Center of b1 <gen>) facing Default building facing degrees
Unit - Create 13 . Terran Marine for Player 12 (Brown) at (Center of b1 <gen>) facing Default building facing degrees
Unit - Create 13 . Witch Doctor for Player 12 (Brown) at (Center of b1 <gen>) facing Default building facing degrees
Unit - Create 3 . Shadow Hunter for Player 12 (Brown) at (Center of b1 <gen>) facing Default building facing degrees
Unit - Create 3 . Far Seer for Player 12 (Brown) at (Center of b1 <gen>) facing Default building facing degrees
-------- --------
Unit - Create 15 . Footman for Player 6 (Orange) at (Center of a2 <gen>) facing Default building facing degrees
Unit - Create 13 . Marine for Player 6 (Orange) at (Center of a2 <gen>) facing Default building facing degrees
-------- --------
Unit - Create 15 . Grunt for Player 12 (Brown) at (Center of b2 <gen>) facing Default building facing degrees
Unit - Create 13 . Terran Marine for Player 12 (Brown) at (Center of b2 <gen>) facing Default building facing degrees
-------- --------
Unit - Create 13 . Grunt for Player 12 (Brown) at (Center of b3 <gen>) facing Default building facing degrees
Unit - Create 13 . Terran Marine for Player 12 (Brown) at (Center of b3 <gen>) facing Default building facing degrees
Unit - Create 8 . Demolisher for Player 12 (Brown) at (Center of b3 <gen>) facing Default building facing degrees
-------- --------
Unit - Create 13 . Footman for Player 6 (Orange) at (Center of a3 <gen>) facing Default building facing degrees
Unit - Create 13 . Marine for Player 6 (Orange) at (Center of a3 <gen>) facing Default building facing degrees
Unit - Create 8 . Mortar Team for Player 6 (Orange) at (Center of a3 <gen>) facing Default building facing degrees
-------- --------
Unit - Create 5 . Siege Engine for Player 6 (Orange) at (Center of 1_Warror_jeff <gen>) facing Default building facing degrees
Unit - Create 5 . Dragonhawk Rider for Player 6 (Orange) at (Center of 1_Warror_jeff <gen>) facing Default building facing degrees
-------- --------
Unit - Create 5 . Siege Engine for Player 12 (Brown) at (Center of 1_Warrior_arron <gen>) facing Default building facing degrees
Unit - Create 5 . Wind Rider for Player 12 (Brown) at (Center of 1_Warrior_arron <gen>) facing Default building facing degrees
Turn On Spawns
Events
Time - Elapsed game time is 40.00 seconds
Conditions
Actions
Trigger - Turn on Spawns <gen>
Game - Display to Player Group - Player 3 (Teal) the text: Ok here comes the spwans
Left Move
Events
Unit - A unit enters a1 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 6 (Orange)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_022 <gen>)
Left Move Jeff
Events
Unit - A unit enters 1_Warror_jeff <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 6 (Orange)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of 1_Warrior_arron <gen>)
Right Move aaron
Events
Unit - A unit enters 1_Warrior_arron <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 12 (Brown)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of 1_Warror_jeff <gen>)
Right Move
Events
Unit - A unit enters b1 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 12 (Brown)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of a1 <gen>)
Left Move A1
Events
Unit - A unit enters a2 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 6 (Orange)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of b2 <gen>)
Right Move B1
Events
Unit - A unit enters b2 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 12 (Brown)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of a2 <gen>)
Left Move A2
Events
Unit - A unit enters a3 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 6 (Orange)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of b3 <gen>)
Right Move B2
Events
Unit - A unit enters b3 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 12 (Brown)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of a3 <gen>)
Move to Base
Events
Unit - A unit comes within 200.00 of 1 0298 <gen>
Unit - A unit comes within 200.00 of 1 0299 <gen>
Unit - A unit comes within 200.00 of 1 0300 <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 6 (Orange)) or ((Owner of (Triggering unit)) Equal to Player 12 (Brown))
Actions
If ((Owner of (Triggering unit)) Equal to Player 6 (Orange)) then do (Order (Triggering unit) to Attack-Move To.(Position of Pig Farm 0232 <gen>)) else do (Do nothing)
If ((Owner of (Triggering unit)) Equal to Player 12 (Brown)) then do (Order (Triggering unit) to Attack-Move To.(Position of Arcane Observatory 0169 <gen>)) else do (Do nothing)
Move to Base orc
Events
Unit - A unit comes within 200.00 of 1 0303 <gen>
Unit - A unit comes within 200.00 of 1 0301 <gen>
Unit - A unit comes within 200.00 of 1 0302 <gen>
Conditions
((Owner of (Triggering unit)) Equal to Player 6 (Orange)) or ((Owner of (Triggering unit)) Equal to Player 12 (Brown))
Actions
If ((Owner of (Triggering unit)) Equal to Player 6 (Orange)) then do (Order (Triggering unit) to Attack-Move To.(Position of Pig Farm 0232 <gen>)) else do (Do nothing)
If ((Owner of (Triggering unit)) Equal to Player 12 (Brown)) then do (Order (Triggering unit) to Attack-Move To.(Position of Arcane Observatory 0169 <gen>)) else do (Do nothing)
Start Game
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Game - Display to Player Group - Player 2 (Blue) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Game - Display to Player Group - Player 3 (Teal) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Game - Display to Player Group - Player 4 (Purple) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Game - Display to Player Group - Player 5 (Yellow) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Game - Display to Player Group - Player 7 (Green) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Game - Display to Player Group - Player 8 (Pink) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Game - Display to Player Group - Player 9 (Gray) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Game - Display to Player Group - Player 10 (Light Blue) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Game - Display to Player Group - Player 11 (Dark Green) the text: The spwans will come in exactally 40.00 secondshave fun killing jeff or arron kofff kofff mostly arron. =D
Hero Sell
Events
Unit - A unit Sells a unit
Conditions
(Selling unit) Equal to Tavern 0150 <gen>
Actions
Unit - Remove (Buying unit) from the game
Unit - Move (Sold unit) instantly to (Center of Base_J <gen>)
Camera - Pan camera for (Owner of (Buying unit)) to (Center of Base_J <gen>) over 2.00 seconds
Hero Sell orc
Events
Unit - A unit Sells a unit
Conditions
(Selling unit) Equal to Tavern 0199 <gen>
Actions
Unit - Remove (Buying unit) from the game
Unit - Move (Sold unit) instantly to (Center of Base_A <gen>)
Camera - Pan camera for (Owner of (Buying unit)) to (Center of Base_A <gen>) over 2.00 seconds
ignor
Turn On party spawns 1
Events
Player - Player 1 (Red) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn on partywithundead <gen>
ignor
partywithundead
Events
Time - Elapsed game time is 1000000000.00 seconds
Player - Player 1 (Red) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -partywithundead (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 13 . Ghoul for Neutral Hostile at (Center of Region_015 <gen>) facing Default building facing degrees
-------- --------
Unit - Create 13 . Ghoul for Neutral Hostile at (Center of Region_017 <gen>) facing Default building facing degrees
-------- --------
Game - Display to (All players) the text: Let the party begin here they come
ignor
Undead
Events
Unit - A unit enters Region_018 <gen>
Conditions
(Owner of (Entering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of a3 <gen>)
ignor
Undead 2
Events
Unit - A unit enters Region_019 <gen>
Conditions
(Owner of (Entering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of b3 <gen>)
ignor
Turn On party spawns 2
Events
Player - Player 1 (Red) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn on partywithelves <gen>
ignor
partywithelves
Events
Time - Elapsed game time is 1000000000.00 seconds
Player - Player 1 (Red) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -partywithelves (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 13 . Archer for Neutral Hostile at (Center of Region_015 <gen>) facing Default building facing degrees
-------- --------
Unit - Create 13 . Archer for Neutral Hostile at (Center of Region_015 <gen>) facing Default building facing degrees
-------- --------
Game - Display to (All players) the text: Let the party begin here they come
ignor
elves
Events
Unit - A unit enters Region_015 <gen>
Conditions
(Owner of (Entering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of a3 <gen>)
ignor
elves 2
Events
Unit - A unit enters Region_017 <gen>
Conditions
(Owner of (Entering unit)) Equal to Neutral Hostile
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of b3 <gen>)
Arrons minyons stand
Events
Player - Player 1 (Red) types a chat message containing -arronsanerd (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 5 . Ancient Hydra for Neutral Hostile at (Center of arronsanerd <gen>) facing Default building facing degrees
Game - Display to (All players) the text: Weres my homework come here i want it back
Arron miyons Stand
Events
Unit - A unit enters arronsanerd <gen>
Conditions
(Owner of (Entering unit)) Equal to Neutral Hostile
Actions
Arron p1
Events
Player - Player 1 (Red) types a chat message containing -arronsanerd (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of arronsanerd <gen>) over 2.00 seconds
Unit - Grant shared vision of Arron 0234 <gen> to Player 1 (Red)
Unit - Grant shared vision of Arron 0234 <gen> to Player 2 (Blue)
Unit - Grant shared vision of Arron 0234 <gen> to Player 3 (Teal)
Unit - Grant shared vision of Arron 0234 <gen> to Player 4 (Purple)
Unit - Grant shared vision of Arron 0234 <gen> to Player 5 (Yellow)
Arron p2
Events
Player - Player 2 (Blue) types a chat message containing -arronsanerd (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of arronsanerd <gen>) over 2.00 seconds
Unit - Grant shared vision of (Entering unit) to Player 1 (Red)
Unit - Grant shared vision of (Entering unit) to Player 2 (Blue)
Unit - Grant shared vision of (Entering unit) to Player 3 (Teal)
Unit - Grant shared vision of (Entering unit) to Player 4 (Purple)
Unit - Grant shared vision of (Entering unit) to Player 5 (Yellow)
Arron p3
Events
Player - Player 3 (Teal) types a chat message containing -arronsanerd (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of arronsanerd <gen>) over 2.00 seconds
Unit - Grant shared vision of (Entering unit) to Player 1 (Red)
Unit - Grant shared vision of (Entering unit) to Player 2 (Blue)
Unit - Grant shared vision of (Entering unit) to Player 3 (Teal)
Unit - Grant shared vision of (Entering unit) to Player 4 (Purple)
Unit - Grant shared vision of (Entering unit) to Player 5 (Yellow)
Arron p4
Events
Player - Player 4 (Purple) types a chat message containing -arronsanerd (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of arronsanerd <gen>) over 2.00 seconds
Unit - Grant shared vision of (Entering unit) to Player 1 (Red)
Unit - Grant shared vision of (Entering unit) to Player 2 (Blue)
Unit - Grant shared vision of (Entering unit) to Player 3 (Teal)
Unit - Grant shared vision of (Entering unit) to Player 4 (Purple)
Unit - Grant shared vision of (Entering unit) to Player 5 (Yellow)
Arron p5
Events
Player - Player 5 (Yellow) types a chat message containing -arronsanerd (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Center of arronsanerd <gen>) over 2.00 seconds
Unit - Grant shared vision of (Entering unit) to Player 1 (Red)
Unit - Grant shared vision of (Entering unit) to Player 2 (Blue)
Unit - Grant shared vision of (Entering unit) to Player 3 (Teal)
Unit - Grant shared vision of (Entering unit) to Player 4 (Purple)
Unit - Grant shared vision of (Entering unit) to Player 5 (Yellow)
jeff Spamms p1
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) the text: Kill arron NOW!
jeff Spamms p2
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) the text: Kill arron NOW!
jeff Spamms p3
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 3 (Teal) the text: Kill arron NOW!
jeff Spamms p4
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 4 (Purple) the text: Kill arron NOW!
jeff Spamms p5
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 5 (Yellow) the text: Kill arron NOW!
this spamms words evrey 10 seconds aka for one team kill ****(who eva)
Arron Spamms p7
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 7 (Green) the text: Kill Jeff NOW!
Arron Spamms p8
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 8 (Pink) the text: Kill Jeff NOW!
Arron Spamms p9
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 9 (Gray) the text: Kill Jeff NOW!
Arron Spamms p10
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 10 (Light Blue) the text: Kill Jeff NOW!
Arron Spamms p11
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Game - Display to Player Group - Player 11 (Dark Green) the text: Kill Jeff NOW!
hero dies p1
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_jeff <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
hero dies p2
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_jeff <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
hero dies p3
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_jeff <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
hero dies p4
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_jeff <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
hero dies p5
Events
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_jeff <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
hero dies p7
Events
Unit - A unit owned by Player 7 (Green) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_arron <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
hero dies p8
Events
Unit - A unit owned by Player 8 (Pink) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_arron <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
hero dies p9
Events
Unit - A unit owned by Player 9 (Gray) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_arron <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
hero dies p10
Events
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_arron <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
hero dies p11
Events
Unit - A unit owned by Player 11 (Dark Green) . Dies
Conditions
Actions
Camera - Pan camera for (Owner of (Dying unit)) to (Center of Spawning_area_for_arron <gen>) over 2.00 seconds
Game - Display to (All players) the text: Pick ur hero again here if ur arron dont
trapped J
Events
Unit - A unit enters Trap_for_Jeff <gen>
Conditions
Actions
Game - Display to (All players) the text: Hurry some one is trapped
Destructible - Resurrect Ruined Gate 2044 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 4638 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 2045 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 2046 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 2047 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 2048 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 2052 <gen> with (Max life of (Last created destructible)) life and Show birth animation
trapped A
Events
Unit - A unit enters Trap_for_arron <gen>
Conditions
Actions
Game - Display to (All players) the text: hurry someone is trapped
Destructible - Resurrect Ruined Gate 4373 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 4639 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 4374 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 4375 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 4376 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 4378 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Resurrect Ruined Gate 4648 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Items Jeff
Events
Player - Player 1 (Red) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: Jeff or any one jeff has told has spwaned an item for him self LOL
P1 item
Events
Player - Player 1 (Red) types a chat message containing -Blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: Jeff or any one jeff has told has spwaned an item for him self LOL
Items p2
Events
Player - Player 2 (Blue) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: P2 has used his cheat
P2 item
Events
Player - Player 2 (Blue) types a chat message containing -blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: P2 has used his cheat
Items p3
Events
Player - Player 3 (Teal) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: P3 has used his cheat
P3 item
Events
Player - Player 3 (Teal) types a chat message containing -blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: P3 has used his cheat
Items p4
Events
Player - Player 4 (Purple) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: P4 has used his cheat
P4 item
Events
Player - Player 4 (Purple) types a chat message containing -blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: P4 has used his cheat
If u dont noe any think arron p=player and the numaral is obiously waht number they are!?!
-arrons a nerd
-muhahaha
Items p5
Events
Player - Player 5 (Yellow) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: P5 has used his cheat
P5 item
Events
Player - Player 5 (Yellow) types a chat message containing -blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: P5 has used his cheat
Items Aaron
Events
Player - Player 7 (Green) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: Arrons cheatting only jeffs allowed to do it
P7 item
Events
Player - Player 7 (Green) types a chat message containing -Blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: Jeff or any one jeff has told has spwaned an item for him self LOL
Items p8
Events
Player - Player 8 (Pink) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: Arrons cheatting only jeffs allowed to do it
P8 item
Events
Player - Player 8 (Pink) types a chat message containing -Blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: Jeff or any one jeff has told has spwaned an item for him self LOL
Items p9
Events
Player - Player 9 (Gray) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: Arrons cheatting only jeffs allowed to do it
P9 item
Events
Player - Player 9 (Gray) types a chat message containing -Blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: Jeff or any one jeff has told has spwaned an item for him self LOL
Items p10
Events
Player - Player 10 (Light Blue) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: Arrons cheatting only jeffs allowed to do it
P10 item
Events
Player - Player 10 (Light Blue) types a chat message containing -Blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: Jeff or any one jeff has told has spwaned an item for him self LOL
Items p11
Events
Player - Player 11 (Dark Green) types a chat message containing -heystupid (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Tome of Experience at (Center of Base_J <gen>)
Game - Display to (All players) the text: Arrons cheatting only jeffs allowed to do it
P11 item
Events
Player - Player 11 (Dark Green) types a chat message containing -Blade (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Item - Create Searing Blade at (Center of Base_J <gen>)
Game - Display to (All players) the text: Jeff or any one jeff has told has spwaned an item for him self LOL
Victory A
Events
Unit - Arcane Observatory 0169 <gen> Dies
Conditions
Actions
Player Group - Pick every player in Player Group - Player 1 (Red) and do (Victory (Picked player) (Skip dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 2 (Blue) and do (Victory (Picked player) (Skip dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 3 (Teal) and do (Victory (Picked player) (Skip dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 4 (Purple) and do (Victory (Picked player) (Skip dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 5 (Yellow) and do (Victory (Picked player) (Skip dialogs, Show scores))
Player Group - Pick every player in ForceB and do (Defeat (Picked player) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 7 (Green) and do (Defeat Player 1 (Red) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 8 (Pink) and do (Defeat Player 1 (Red) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 9 (Gray) and do (Defeat Player 1 (Red) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 10 (Light Blue) and do (Defeat Player 1 (Red) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 11 (Dark Green) and do (Defeat Player 1 (Red) with the message: Defeat!)
Game - Display to (All players) the text: Victory for arron!!
Victory J
Events
Unit - Pig Farm 0232 <gen> Dies
Conditions
Actions
Player Group - Pick every player in Player Group - Player 1 (Red) and do (Defeat Player 1 (Red) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 2 (Blue) and do (Defeat Player 1 (Red) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 3 (Teal) and do (Defeat Player 1 (Red) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 4 (Purple) and do (Defeat Player 1 (Red) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 5 (Yellow) and do (Defeat Player 1 (Red) with the message: Defeat!)
Player Group - Pick every player in ForceB and do (Defeat (Picked player) with the message: Defeat!)
Player Group - Pick every player in Player Group - Player 7 (Green) and do (Victory (Picked player) (Skip dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 8 (Pink) and do (Victory (Picked player) (Skip dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 9 (Gray) and do (Victory (Picked player) (Skip dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 10 (Light Blue) and do (Victory (Picked player) (Skip dialogs, Show scores))
Player Group - Pick every player in Player Group - Player 11 (Dark Green) and do (Victory (Picked player) (Skip dialogs, Show scores))
Game - Display to (All players) the text: VICTORY for Jeff
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