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How to import Arquebussier

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Arquebussier of the bundle Arquebussier. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Haths Highlanders.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Arquebussier
Arquebussier.mdx
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_gun_diffuse.dds
arquebussier_accessories_ORM.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier.facefx_ingame

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Arquebussier.mdx

Now Click the "Import File" Button:

Next select 'Arquebussier.mdx' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx

Done, you have imported the file Arquebussier.mdx.

Importing arquebussier_accessories_diffuse.dds

Now Click the "Import File" Button:

Next select 'arquebussier_accessories_diffuse.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
war3mapimported/arquebussier_accessories_diffuse.dds

Double-click the file arquebussier_accessories_diffuse.dds:

arquebussier_accessories_diffuse.dds
Image / Texture
1,365
war3mapimported/arquebussier_accessories_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds

Done, you have imported the file arquebussier_accessories_diffuse.dds.

Importing arquebussier_accessories_norm.dds

Now Click the "Import File" Button:

Next select 'arquebussier_accessories_norm.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
war3mapimported/arquebussier_accessories_norm.dds

Double-click the file arquebussier_accessories_norm.dds:

arquebussier_accessories_norm.dds
Image / Texture
1,365
war3mapimported/arquebussier_accessories_norm.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds

Done, you have imported the file arquebussier_accessories_norm.dds.

Importing arquebussier_accessories_ORM.dds

Now Click the "Import File" Button:

Next select 'arquebussier_accessories_ORM.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
war3mapimported/arquebussier_accessories_ORM.dds

Double-click the file arquebussier_accessories_ORM.dds:

arquebussier_accessories_ORM.dds
Image / Texture
21,845
war3mapimported/arquebussier_accessories_ORM.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds

Done, you have imported the file arquebussier_accessories_ORM.dds.

Importing arquebussier_badge_Diffuse.dds

Now Click the "Import File" Button:

Next select 'arquebussier_badge_Diffuse.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
war3mapimported/arquebussier_badge_Diffuse.dds

Double-click the file arquebussier_badge_Diffuse.dds:

arquebussier_badge_Diffuse.dds
Image / Texture
341
war3mapimported/arquebussier_badge_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds

Done, you have imported the file arquebussier_badge_Diffuse.dds.

Importing arquebussier_badge_Normal.dds

Now Click the "Import File" Button:

Next select 'arquebussier_badge_Normal.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
war3mapimported/arquebussier_badge_Normal.dds

Double-click the file arquebussier_badge_Normal.dds:

arquebussier_badge_Normal.dds
Image / Texture
341
war3mapimported/arquebussier_badge_Normal.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds

Done, you have imported the file arquebussier_badge_Normal.dds.

Importing arquebussier_badge_ORM.dds

Now Click the "Import File" Button:

Next select 'arquebussier_badge_ORM.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
war3mapimported/arquebussier_badge_ORM.dds

Double-click the file arquebussier_badge_ORM.dds:

arquebussier_badge_ORM.dds
Image / Texture
341
war3mapimported/arquebussier_badge_ORM.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds

Done, you have imported the file arquebussier_badge_ORM.dds.

Importing arquebussier_crossbelt_diffuse.dds

Now Click the "Import File" Button:

Next select 'arquebussier_crossbelt_diffuse.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
war3mapimported/arquebussier_crossbelt_diffuse.dds

Double-click the file arquebussier_crossbelt_diffuse.dds:

arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
war3mapimported/arquebussier_crossbelt_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds

Done, you have imported the file arquebussier_crossbelt_diffuse.dds.

Importing arquebussier_gun_diffuse.dds

Now Click the "Import File" Button:

Next select 'arquebussier_gun_diffuse.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
war3mapimported/arquebussier_gun_diffuse.dds

Double-click the file arquebussier_gun_diffuse.dds:

arquebussier_gun_diffuse.dds
Image / Texture
683
war3mapimported/arquebussier_gun_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds

Done, you have imported the file arquebussier_gun_diffuse.dds.

Importing arquebussier_gun_norm.dds

Now Click the "Import File" Button:

Next select 'arquebussier_gun_norm.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
war3mapimported/arquebussier_gun_norm.dds

Double-click the file arquebussier_gun_norm.dds:

arquebussier_gun_norm.dds
Image / Texture
683
war3mapimported/arquebussier_gun_norm.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds

Done, you have imported the file arquebussier_gun_norm.dds.

Importing arquebussier_gun_ORM.dds

Now Click the "Import File" Button:

Next select 'arquebussier_gun_ORM.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
war3mapimported/arquebussier_gun_ORM.dds

Double-click the file arquebussier_gun_ORM.dds:

arquebussier_gun_ORM.dds
Image / Texture
683
war3mapimported/arquebussier_gun_ORM.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds

Done, you have imported the file arquebussier_gun_ORM.dds.

Importing arquebussier_hair_diffuse.dds

Now Click the "Import File" Button:

Next select 'arquebussier_hair_diffuse.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
war3mapimported/arquebussier_hair_diffuse.dds

Double-click the file arquebussier_hair_diffuse.dds:

arquebussier_hair_diffuse.dds
Image / Texture
341
war3mapimported/arquebussier_hair_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds

Done, you have imported the file arquebussier_hair_diffuse.dds.

Importing arquebussier_main_diffuse.dds

Now Click the "Import File" Button:

Next select 'arquebussier_main_diffuse.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
Image / Texture
1,365
war3mapimported/arquebussier_main_diffuse.dds

Double-click the file arquebussier_main_diffuse.dds:

arquebussier_main_diffuse.dds
Image / Texture
1,365
war3mapimported/arquebussier_main_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_main_diffuse.dds
Image / Texture
1,365
arquebussier_main_diffuse.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
Image / Texture
1,365
arquebussier_main_diffuse.dds

Done, you have imported the file arquebussier_main_diffuse.dds.

Importing arquebussier_main_norm.dds

Now Click the "Import File" Button:

Next select 'arquebussier_main_norm.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
Image / Texture
1,365
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
Image / Texture
1,365
war3mapimported/arquebussier_main_norm.dds

Double-click the file arquebussier_main_norm.dds:

arquebussier_main_norm.dds
Image / Texture
1,365
war3mapimported/arquebussier_main_norm.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_main_norm.dds
Image / Texture
1,365
arquebussier_main_norm.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
Image / Texture
1,365
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
Image / Texture
1,365
arquebussier_main_norm.dds

Done, you have imported the file arquebussier_main_norm.dds.

Importing arquebussier_main_ORM.dds

Now Click the "Import File" Button:

Next select 'arquebussier_main_ORM.dds' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
Image / Texture
1,365
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
Image / Texture
1,365
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
Image / Texture
1,365
war3mapimported/arquebussier_main_ORM.dds

Double-click the file arquebussier_main_ORM.dds:

arquebussier_main_ORM.dds
Image / Texture
1,365
war3mapimported/arquebussier_main_ORM.dds

Tick the box "Use Custom Path" and type in the correct path:

arquebussier_main_ORM.dds
Image / Texture
1,365
arquebussier_main_ORM.dds

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
Image / Texture
1,365
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
Image / Texture
1,365
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
Image / Texture
1,365
arquebussier_main_ORM.dds

Done, you have imported the file arquebussier_main_ORM.dds.

Importing arquebussier.facefx_ingame

Now Click the "Import File" Button:

Next select 'arquebussier.facefx_ingame' in the folder which you extracted from the zip archive:

Arquebussier
Arquebussier.mdx
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
arquebussier.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
Image / Texture
1,365
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
Image / Texture
1,365
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
Image / Texture
1,365
arquebussier_main_ORM.dds
arquebussier.facefx_ingame
Face Effect
32
war3mapimported/arquebussier.facefx_ingame

Double-click the file arquebussier.facefx_ingame:

arquebussier.facefx_ingame
Face Effect
32
war3mapimported/arquebussier.facefx_ingame

Tick the box "Use Custom Path" and type in the correct path:

arquebussier.facefx_ingame
Face Effect
32
arquebussier.facefx_ingame

The file has been properly added to the map archive:

Arquebussier.mdx
Model
1,908
war3mapimported/Arquebussier.mdx
arquebussier_accessories_diffuse.dds
Image / Texture
1,365
arquebussier_accessories_diffuse.dds
arquebussier_accessories_norm.dds
Image / Texture
1,365
arquebussier_accessories_norm.dds
arquebussier_accessories_ORM.dds
Image / Texture
21,845
arquebussier_accessories_ORM.dds
arquebussier_badge_Diffuse.dds
Image / Texture
341
arquebussier_badge_Diffuse.dds
arquebussier_badge_Normal.dds
Image / Texture
341
arquebussier_badge_Normal.dds
arquebussier_badge_ORM.dds
Image / Texture
341
arquebussier_badge_ORM.dds
arquebussier_crossbelt_diffuse.dds
Image / Texture
1,365
arquebussier_crossbelt_diffuse.dds
arquebussier_gun_diffuse.dds
Image / Texture
683
arquebussier_gun_diffuse.dds
arquebussier_gun_norm.dds
Image / Texture
683
arquebussier_gun_norm.dds
arquebussier_gun_ORM.dds
Image / Texture
683
arquebussier_gun_ORM.dds
arquebussier_hair_diffuse.dds
Image / Texture
341
arquebussier_hair_diffuse.dds
arquebussier_main_diffuse.dds
Image / Texture
1,365
arquebussier_main_diffuse.dds
arquebussier_main_norm.dds
Image / Texture
1,365
arquebussier_main_norm.dds
arquebussier_main_ORM.dds
Image / Texture
1,365
arquebussier_main_ORM.dds
arquebussier.facefx_ingame
Face Effect
32
arquebussier.facefx_ingame

Done, you have imported the file arquebussier.facefx_ingame.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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