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Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 006
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Information with the description This game will feature Anime characters and some made up ones. , using icon path ReplaceableTextures\CommandButtons\BTNBarkskin.blp
Quest - Create a Optional quest titled GameEvents with the description Gold1k= 50 stats Gold5k= 50 statsGet gold from killing creeps and heros , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
If you mess with this trigger game will literaly freeze once you start.
Untitled Trigger 001
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Hero - Instantly revive (Triggering unit) at (Random point in (Playable map area)) , Hide revival graphics
Untitled Trigger 001 Copy
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Ninja
Actions
Unit - Create 1 . Ninja for Neutral Hostile at (Random point in (Playable map area)) facing Default building facing degrees
BCgen
Events
Unit - Itachi Uchiha 0000 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Crow Genjutsu
Actions
Unit - Add CrowRunAway to Itachi Uchiha 0000 <gen>
Wait 5.00 seconds
Unit - Remove CrowRunAway from Itachi Uchiha 0000 <gen>
Untitled Trigger 002
Events
Unit - Itachi Uchiha 0000 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 2
Actions
Unit - Set life of Itachi Uchiha 0000 <gen> to 100 %
Unit - Add Fireball Jutsu 2 to Itachi Uchiha 0000 <gen>
Unit - Remove Fireball Jutsu 1 from Itachi Uchiha 0000 <gen>
Game - Display to (All players) for 5.00 seconds the text: Itachi has leveled up!
Untitled Trigger 002 Copy 2
Events
Unit - Itachi Uchiha 0000 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 3
Actions
Unit - Set life of Itachi Uchiha 0000 <gen> to 100 %
Unit - Add Crow Genjutsu to Itachi Uchiha 0000 <gen>
Game - Display to (All players) for 5.00 seconds the text: Itachi has leveled up!
Untitled Trigger 002 Copy
Events
Unit - Itachi Uchiha 0000 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 4
Actions
Unit - Add Fireball Jutsu 3 to Itachi Uchiha 0000 <gen>
Unit - Set life of Itachi Uchiha 0000 <gen> to 100 %
Unit - Remove Fireball Jutsu 2 from Itachi Uchiha 0000 <gen>
Game - Display to (All players) for 5.00 seconds the text: Itachi has leveled up!
Untitled Trigger 004
Events
Unit - Itachi Uchiha 0000 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 5
Actions
Unit - Add Mangekyo Sharingan 1 to Itachi Uchiha 0000 <gen>
Unit - Set life of Itachi Uchiha 0000 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Itachi has leveled up!
Untitled Trigger 004 Copy
Events
Unit - Itachi Uchiha 0000 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 6
Actions
Unit - Add Mangekyo Sharingan 2 to Itachi Uchiha 0000 <gen>
Unit - Add Totsuka Strike to Itachi Uchiha 0000 <gen>
Unit - Set life of Itachi Uchiha 0000 <gen> to 100 %
Unit - Remove Mangekyo Sharingan 1 from Itachi Uchiha 0000 <gen>
Game - Display to (All players) for 5.00 seconds the text: Itachi has leveled up!
Untitled Trigger 004 Copy Copy
Events
Unit - Itachi Uchiha 0000 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 7
Actions
Unit - Add Amaterasu to Itachi Uchiha 0000 <gen>
Unit - Set life of Itachi Uchiha 0000 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Itachi has leveled up!
Untitled Trigger 005
Events
Unit - Itachi Uchiha 0000 <gen> Gains a level
Conditions
(Level of Itachi Uchiha 0000 <gen>) Equal to 9
Actions
Unit - Set life of Itachi Uchiha 0000 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Itachi has leveled up!
Untitled Trigger 005 Copy
Events
Unit - Itachi Uchiha 0000 <gen> Gains a level
Conditions
(Level of Itachi Uchiha 0000 <gen>) Equal to 10
Actions
Unit - Set life of Itachi Uchiha 0000 <gen> to 100 %
Unit - Add Kuchiyose Susano'o to Itachi Uchiha 0000 <gen>
Game - Display to (All players) for 5.00 seconds the text: Itachi has leveled up!
GoAllOut effect
Events
Unit - Hirudegarn 0070 <gen> Begins casting an ability
Conditions
(Ability being cast) Equal to Go All Out hirudegarn
Actions
Unit - Create 3 . Aura hirudegarn for Player 2 (Blue) at (Position of Hirudegarn 0070 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Untitled Trigger 003
Events
Unit - Hirudegarn 0070 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 2
Actions
Unit - Remove Ki-Barrage 1 from Hirudegarn 0070 <gen>
Unit - Add Ki-Barrage 2 to Hirudegarn 0070 <gen>
Unit - Add Dragon Punch 1 to Hirudegarn 0070 <gen>
Unit - Set life of Hirudegarn 0070 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Hirudegarn has leveled up!
Untitled Trigger 003 Copy
Events
Unit - Hirudegarn 0070 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 3
Actions
Unit - Remove Ki-Barrage 2 from Hirudegarn 0070 <gen>
Unit - Add Ki-Barrage 3 to Hirudegarn 0070 <gen>
Unit - Add Giant Flaming Wave 1 to Hirudegarn 0070 <gen>
Unit - Set life of Hirudegarn 0070 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Hirudegarn has leveled up!
Untitled Trigger 003 Copy 2
Events
Unit - Hirudegarn 0070 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 4
Actions
Unit - Remove Ki-Barrage 3 from Hirudegarn 0070 <gen>
Unit - Add Ki-Barrage 4 to Hirudegarn 0070 <gen>
Unit - Add Explosive Wave 1 to Hirudegarn 0070 <gen>
Unit - Set life of Hirudegarn 0070 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Hirudegarn has leveled up!
Untitled Trigger 003 Copy 3
Events
Unit - Hirudegarn 0070 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 5
Actions
Unit - Remove Ki-Barrage 4 from Hirudegarn 0070 <gen>
Unit - Add Ki-Barrage 5 to Hirudegarn 0070 <gen>
Unit - Add Giant Flaming Wave 2 to Hirudegarn 0070 <gen>
Unit - Remove Giant Flaming Wave 1 from Hirudegarn 0070 <gen>
Unit - Set life of Hirudegarn 0070 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Hirudegarn has leveled up!
Untitled Trigger 003 Copy 4
Events
Unit - Hirudegarn 0070 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 6
Actions
Unit - Remove Ki-Barrage 5 from Hirudegarn 0070 <gen>
Unit - Add Ki-Barrage 6 to Hirudegarn 0070 <gen>
Unit - Remove Explosive Wave 1 from Hirudegarn 0070 <gen>
Unit - Add Explosive Wave 2 to Hirudegarn 0070 <gen>
Unit - Set life of Hirudegarn 0070 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Hirudegarn has leveled up!
Untitled Trigger 003 Copy 5
Events
Unit - Hirudegarn 0070 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 7
Actions
Unit - Remove Ki-Barrage 6 from Hirudegarn 0070 <gen>
Unit - Add Ki-Barrage 7 to Hirudegarn 0070 <gen>
Unit - Remove Giant Flaming Wave 2 from Hirudegarn 0070 <gen>
Unit - Add Giant Flaming Wave 3 to Hirudegarn 0070 <gen>
Unit - Set life of Hirudegarn 0070 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Hirudegarn has leveled up!
Untitled Trigger 003 Copy 5 Copy
Events
Unit - Hirudegarn 0070 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 8
Actions
Unit - Remove Ki-Barrage 7 from Hirudegarn 0070 <gen>
Unit - Add Ki-Barrage 8 to Hirudegarn 0070 <gen>
Unit - Remove Dragon Punch 1 from Hirudegarn 0070 <gen>
Unit - Add Dragon Punch 2 to Hirudegarn 0070 <gen>
Unit - Set life of Hirudegarn 0070 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Hirudegarn has leveled up!
Untitled Trigger 003 Copy 5 Copy Copy
Events
Unit - Hirudegarn 0070 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 9
Actions
Unit - Add Go All Out hirudegarn to Hirudegarn 0070 <gen>
Unit - Set life of Hirudegarn 0070 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Hirudegarn has leveled up!
Untitled Trigger 003 Copy 5 Copy Copy 2
Events
Unit - Hirudegarn 0070 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 10
Actions
Unit - Add Summon Shenron to Hirudegarn 0070 <gen>
Unit - Set life of Hirudegarn 0070 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Hirudegarn has leveled up!
Untitled Trigger 007
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Shenron Charge-Up
Actions
Unit - Create 3 . Aura for Player 2 (Blue) at (Position of (Triggering unit)) facing Default building facing degrees
Wait 1.00 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
RemoveAuras
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.01 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura)) from the game
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
RemoveHiruAuras
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Wait 0.45 seconds
Unit - Remove (Random unit from (Units owned by Player 2 (Blue) of type Aura hirudegarn)) from the game
Untitled Trigger 008
Events
Unit - Nagrath 0032 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 2
Actions
Unit - Set life of Nagrath 0032 <gen> to 100 %
Unit - Add Get Angry 2 to Nagrath 0032 <gen>
Unit - Remove Get Angry 1 from Nagrath 0032 <gen>
Game - Display to (All players) for 5.00 seconds the text: Nagrath has leveled up!
Untitled Trigger 008 Copy
Events
Unit - Nagrath 0032 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 3
Actions
Unit - Set life of Nagrath 0032 <gen> to 100 %
Unit - Add Get Angry 3 to Nagrath 0032 <gen>
Unit - Remove Get Angry 2 from Nagrath 0032 <gen>
Unit - Add God Fire 1 to Nagrath 0032 <gen>
Game - Display to (All players) for 5.00 seconds the text: Nagrath has leveled up!
Untitled Trigger 008 Copy 2
Events
Unit - Nagrath 0032 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 4
Actions
Unit - Set life of Nagrath 0032 <gen> to 100 %
Unit - Add Get Angry 4 to Nagrath 0032 <gen>
Unit - Remove Get Angry 3 from Nagrath 0032 <gen>
Unit - Remove God Fire 1 from Nagrath 0032 <gen>
Unit - Add God Fire 2 to Nagrath 0032 <gen>
Game - Display to (All players) for 5.00 seconds the text: Nagrath has leveled up!
Untitled Trigger 008 Copy 3
Events
Unit - Nagrath 0032 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 5
Actions
Unit - Set life of Nagrath 0032 <gen> to 100 %
Unit - Add Get Angry 5 to Nagrath 0032 <gen>
Unit - Remove Get Angry 4 from Nagrath 0032 <gen>
Unit - Add God Ice 1 to Nagrath 0032 <gen>
Game - Display to (All players) for 5.00 seconds the text: Nagrath has leveled up!
Untitled Trigger 008 Copy 4
Events
Unit - Nagrath 0032 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 6
Actions
Unit - Set life of Nagrath 0032 <gen> to 100 %
Unit - Add God Ice 2 to Nagrath 0032 <gen>
Unit - Remove God Ice 1 from (Triggering unit)
Unit - Add God Smite (Archimonde) to Nagrath 0032 <gen>
Game - Display to (All players) for 5.00 seconds the text: Nagrath has leveled up!
Untitled Trigger 008 Copy 5
Events
Unit - Nagrath 0032 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 7
Actions
Unit - Set life of Nagrath 0032 <gen> to 100 %
Unit - Add God Lightning 1 to Nagrath 0032 <gen>
Game - Display to (All players) for 5.00 seconds the text: Nagrath has leveled up!
Untitled Trigger 008 Copy 6
Events
Unit - Nagrath 0032 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 8
Actions
Unit - Set life of Nagrath 0032 <gen> to 100 %
Unit - Add God Lightning 2 to Nagrath 0032 <gen>
Unit - Add Half God Power to Nagrath 0032 <gen>
Unit - Remove God Lightning 1 from Nagrath 0032 <gen>
Game - Display to (All players) for 5.00 seconds the text: Nagrath has leveled up!
Untitled Trigger 008 Copy 7
Events
Unit - Nagrath 0032 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 9
Actions
Unit - Set life of Nagrath 0032 <gen> to 100 %
Unit - Add 3/4 God Power to Nagrath 0032 <gen>
Unit - Remove Half God Power from Nagrath 0032 <gen>
Unit - Add God Smite (Archimonde) to Nagrath 0032 <gen>
Game - Display to (All players) for 5.00 seconds the text: Nagrath has leveled up!
Untitled Trigger 008 Copy 8
Events
Unit - Nagrath 0032 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 10
Actions
Unit - Set life of Nagrath 0032 <gen> to 100 %
Unit - Remove Get Angry 1 from Nagrath 0032 <gen>
Unit - Add Summon Darkness God to Nagrath 0032 <gen>
Unit - Add Full God Power to Nagrath 0032 <gen>
Unit - Remove 3/4 God Power from Nagrath 0032 <gen>
Game - Display to (All players) for 5.00 seconds the text: Nagrath has leveled up!
Untitled Trigger 009
Events
Unit - Deidara 0087 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 2
Actions
Unit - Remove Plant C1's 1 from Deidara 0087 <gen>
Unit - Add Plant C1's 2 to Deidara 0087 <gen>
Unit - Set life of Deidara 0087 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Deidara has leveled up!
Untitled Trigger 009 Copy
Events
Unit - Deidara 0087 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 3
Actions
Unit - Remove Plant C1's 2 from Deidara 0087 <gen>
Unit - Add Plant C1's 3 to Deidara 0087 <gen>
Unit - Add Encouraged to kill 1 to Deidara 0087 <gen>
Unit - Set life of Deidara 0087 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Deidara has leveled up!
Untitled Trigger 009 Copy 2
Events
Unit - Deidara 0087 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 4
Actions
Unit - Remove Plant C1's 3 from Deidara 0087 <gen>
Unit - Add Plant C1's 4 to Deidara 0087 <gen>
Unit - Add Astral Form to Deidara 0087 <gen>
Unit - Set life of Deidara 0087 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Deidara has leveled up!
Untitled Trigger 009 Copy 3
Events
Unit - Deidara 0087 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 5
Actions
Unit - Remove Plant C1's 4 from Deidara 0087 <gen>
Unit - Add Plant C1's 5 to Deidara 0087 <gen>
Unit - Add Encouraged to kill 2 to Deidara 0087 <gen>
Unit - Remove Encouraged to kill 1 from Deidara 0087 <gen>
Unit - Set life of Deidara 0087 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Deidara has leveled up!
Untitled Trigger 009 Copy 4
Events
Unit - Deidara 0087 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 6
Actions
Unit - Remove Plant C1's 5 from Deidara 0087 <gen>
Unit - Add Plant C1's 6 to Deidara 0087 <gen>
Unit - Add Akatsuki Power 312 to Deidara 0087 <gen>
Unit - Set life of Deidara 0087 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Deidara has leveled up!
Untitled Trigger 009 Copy 7
Events
Unit - Deidara 0087 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 7
Actions
Unit - Add Encouraged to kill 3 to Deidara 0087 <gen>
Unit - Remove Encouraged to kill 2 from Deidara 0087 <gen>
Unit - Set life of Deidara 0087 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Deidara has leveled up!
Untitled Trigger 009 Copy 8
Events
Unit - Deidara 0087 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 8
Actions
Unit - Set life of Deidara 0087 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Deidara has leveled up!
Untitled Trigger 009 Copy 8 Copy
Events
Unit - Deidara 0087 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 9
Actions
Unit - Set life of Deidara 0087 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Deidara has leveled up!
Untitled Trigger 009 Copy 8 Copy 2
Events
Unit - Deidara 0087 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 10
Actions
Unit - Set life of Deidara 0087 <gen> to 100 %
Unit - Add C5 Kakura to Deidara 0087 <gen>
Game - Display to (All players) for 5.00 seconds the text: Deidara has leveled up!
Untitled Trigger 010
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to C5 Kakura
Actions
Wait 1.00 seconds
Unit - Move Deidara 0087 <gen> instantly to (Random point in (Playable map area))
Unit - Add CrowRunAway to Deidara 0087 <gen>
Wait 3.00 seconds
Unit - Remove CrowRunAway from Deidara 0087 <gen>
Untitled Trigger 014
Events
Unit - Goku 0099 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 2
Actions
Unit - Set life of Goku 0099 <gen> to 100 %
Unit - Add Instant Transmission 1 to Goku 0099 <gen>
Game - Display to (All players) for 5.00 seconds the text: Goku has leveled up!
Untitled Trigger 014 Copy
Events
Unit - Goku 0099 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 3
Actions
Unit - Add Instant Transmission 2 to Goku 0099 <gen>
Unit - Remove Instant Transmission 1 from Goku 0099 <gen>
Unit - Add Explosive Wave 1 to (Triggering unit)
Unit - Set life of Goku 0099 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Goku has leveled up!
Untitled Trigger 014 Copy 2
Events
Unit - Goku 0099 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 4
Actions
Unit - Add Instant Transmission 3 to Goku 0099 <gen>
Unit - Remove Instant Transmission 2 from Goku 0099 <gen>
Unit - Remove Explosive Wave 1 from Goku 0099 <gen>
Unit - Add Explosive Wave 2 to Goku 0099 <gen>
Unit - Add Go All Out goku to Goku 0099 <gen>
Unit - Set life of Goku 0099 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Goku has leveled up!
Untitled Trigger 014 Copy 3
Events
Unit - Goku 0099 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 5
Actions
Unit - Add Ki-Barrage gokus 1 to Goku 0099 <gen>
Unit - Set life of Goku 0099 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Goku has leveled up!
Untitled Trigger 014 Copy 4
Events
Unit - Goku 0099 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 6
Actions
Unit - Add Ki-Barrage gokus 2 to Goku 0099 <gen>
Unit - Remove Ki-Barrage gokus 1 from Goku 0099 <gen>
Unit - Set life of Goku 0099 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Goku has leveled up!
Untitled Trigger 014 Copy 5
Events
Unit - Goku 0099 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 7
Actions
Unit - Add Ki-Barrage gokus 3 to Goku 0099 <gen>
Unit - Remove Ki-Barrage gokus 2 from Goku 0099 <gen>
Unit - Set life of Goku 0099 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Goku has leveled up!
Untitled Trigger 014 Copy 6
Events
Unit - Goku 0099 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 8
Actions
Unit - Set life of Goku 0099 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Goku has leveled up!
Untitled Trigger 014 Copy 7
Events
Unit - Goku 0099 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 9
Actions
Unit - Add Gather World's Energy to Goku 0099 <gen>
Unit - Set life of Goku 0099 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Goku has leveled up!
Untitled Trigger 014 Copy 8
Events
Unit - Goku 0099 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 10
Actions
Unit - Add Spirit Bomb to Goku 0099 <gen>
Unit - Set life of Goku 0099 <gen> to 100 %
Game - Display to (All players) for 5.00 seconds the text: Goku has leveled up!
Untitled Trigger 016
Events
Player - Player 5 (Yellow) types a chat message containing Rotflol (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Level of Goku 0099 <gen>) Equal to 5
Actions
Hero - Modify Strength of Goku 0099 <gen> : Add 25 .
Hero - Modify Agility of Goku 0099 <gen> : Add 25 .
Hero - Modify Intelligence of Goku 0099 <gen> : Add 25 .
Unit - Add Item Life Bonus (Greater) to Goku 0099 <gen>
Unit - Add Item Mana Bonus (Greater) to Goku 0099 <gen>
Wait 15.00 seconds
Hero - Modify Strength of Goku 0099 <gen> : Add -25 .
Hero - Modify Agility of Goku 0099 <gen> : Add -25 .
Hero - Modify Intelligence of Goku 0099 <gen> : Add -25 .
Unit - Remove Item Life Bonus (Greater) from Goku 0099 <gen>
Unit - Remove Item Mana Bonus (Greater) from Goku 0099 <gen>
All triggers below are for stats. do not change you noob. Dont hack games... Practice Child!! If you practice others cant accuse you of "Cheating".
Dont forget... (:D
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