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Model validation: Archmancer

Archmancer.mdx

0 errors 0 severe 75 warnings 142 unused
  • 12 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_MNTLeg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTorso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 21
    • Zero faces
  • 1 Bone 5 - "mount_L_ear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 22 - "mount_L_stirrup_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 280 at frame 30233 has roughly the same value as tracks 279 and 281
      • Track 286 at frame 31833 has roughly the same value as tracks 285 and 287
  • 1 1 Bone 23 - "mount_R_stirrup_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 237 at frame 30133 has roughly the same value as tracks 236 and 238
  • 1 Bone 24 - "mount_L_spine_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "mount_R_spine_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 26 - "mount_pelvis_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 55 at frame 9067 has roughly the same value as tracks 54 and 56
  • 1 Bone 44 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 50 - "L_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "L_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "L_otr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "R_inr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "R_mid_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "R_otr_eyebrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "L_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "L_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "R_upr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "R_lwr_eyelid_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "L_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "R_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "L_ear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "R_ear_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "nose_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "L_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 66 - "R_nostril_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "L_cheek_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "L_cheek_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "L_cheek_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "R_cheek_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "R_cheek_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "R_cheek_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "L_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 74 - "M_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "R_upr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "upr_teeth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "tongue_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "tongue_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 79 - "lwr_teeth_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 80 - "L_lip_corner_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 81 - "L_lwr_lip_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "L_lwr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 83 - "M_lwr_lip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 84 - "R_lwr_lip_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 85 - "R_lwr_lip_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 86 - "R_lip_corner_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 109 - "L_sleeve_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 111 - "L_sleeve_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 518 at frame 31000 has roughly the same value as tracks 517 and 519
  • 1 Bone 112 - "L_sleeve_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 134 - "R_sleeve_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 192 at frame 23567 has roughly the same value as tracks 191 and 193
  • 1 2 Bone 135 - "R_sleeve_02_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 8 at frame 2533 has roughly the same value as tracks 7 and 9
      • Track 182 at frame 13733 has roughly the same value as tracks 181 and 183
  • 1 Bone 136 - "R_sleeve_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "R_sleeve_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "neck_armor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "L_tassel_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 141 - "L_tassel_A_03_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 44 at frame 3033 has roughly the same value as tracks 43 and 45
      • Track 209 at frame 13233 has roughly the same value as tracks 208 and 210
  • 1 Bone 143 - "R_tassel_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 144 - "R_tassel_A_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 424 at frame 29667 has roughly the same value as tracks 423 and 425
  • 1 Bone 145 - "L_collar_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 146 - "L_collar_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 181 at frame 14266 has roughly the same value as tracks 180 and 182
  • 1 1 Bone 147 - "L_collar_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 65 at frame 7266 has roughly the same value as tracks 64 and 66
  • 1 1 Bone 149 - "R_collar_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 178 at frame 14133 has roughly the same value as tracks 177 and 179
  • 1 Bone 150 - "R_collar_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 175 - "mount_F_armor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "mount_spine_04_bind_jnt"
    • 1 Rotation
      • Track 153 at frame 28367 has roughly the same value as tracks 152 and 154
  • 1 Bone 4 - "mount_head_bind_jnt"
    • 1 Rotation
      • Track 339 at frame 25600 has roughly the same value as tracks 338 and 340
  • 1 Bone 7 - "mount_L_shoulder_bind_jnt"
    • 1 Translation
      • Track 113 at frame 18933 has roughly the same value as tracks 112 and 114
  • 1 Bone 8 - "mount_L_arm_01_bind_jnt"
    • 1 Rotation
      • Track 125 at frame 25600 has roughly the same value as tracks 124 and 126
  • 1 Bone 15 - "mount_R_arm_02_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 2833 has roughly the same value as tracks 23 and 25
  • 1 Bone 16 - "mount_R_arm_03_bind_jnt"
    • 1 Rotation
      • Track 39 at frame 5133 has roughly the same value as tracks 38 and 40
  • 1 Bone 17 - "mount_R_arm_04_bind_jnt"
    • 1 Rotation
      • Track 164 at frame 17433 has roughly the same value as tracks 163 and 165
  • 1 Bone 18 - "mount_R_arm_05_bind_jnt"
    • 1 Rotation
      • Track 113 at frame 18933 has roughly the same value as tracks 112 and 114
  • 1 Bone 21 - "mount_R_rein_01_bind_jnt"
    • 1 Rotation
      • Track 315 at frame 23567 has roughly the same value as tracks 314 and 316
  • 1 Bone 29 - "mount_L_leg_03_bind_jnt"
    • 1 Rotation
      • Track 83 at frame 10267 has roughly the same value as tracks 82 and 84
  • 1 Bone 30 - "mount_L_leg_04_bind_jnt"
    • 1 Rotation
      • Track 40 at frame 8767 has roughly the same value as tracks 39 and 41
  • 1 Bone 31 - "mount_L_leg_05_bind_jnt"
    • 1 Rotation
      • Track 25 at frame 8967 has roughly the same value as tracks 24 and 26
  • 1 Bone 32 - "mount_R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 190 at frame 23500 has roughly the same value as tracks 189 and 191
  • 1 Bone 36 - "mount_R_leg_05_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 9067 has roughly the same value as tracks 37 and 39
  • 1 Bone 40 - "mount_tail_04_bind_jnt"
    • 1 Rotation
      • Track 490 at frame 30800 has roughly the same value as tracks 489 and 491
  • 1 Bone 41 - "L_pauldron_01_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 6900 has roughly the same value as tracks 41 and 43
  • 8 Bone 43 - "weapon_bind_jnt"
    • 8 Rotation
      • Track 395 at frame 23834 has exactly the same value as tracks 394 and 396
      • Track 396 at frame 23867 has exactly the same value as tracks 395 and 397
      • Track 397 at frame 23900 has exactly the same value as tracks 396 and 398
      • Track 398 at frame 23934 has exactly the same value as tracks 397 and 399
      • Track 399 at frame 23967 has exactly the same value as tracks 398 and 400
      • Track 400 at frame 24000 has exactly the same value as tracks 399 and 401
      • Track 401 at frame 24034 has exactly the same value as tracks 400 and 402
      • Track 402 at frame 24067 has exactly the same value as tracks 401 and 403
  • 1 Bone 88 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 203 at frame 15800 has roughly the same value as tracks 202 and 204
  • 3 Bone 90 - "L_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 22 at frame 2766 has roughly the same value as tracks 21 and 23
      • Track 49 at frame 5766 has roughly the same value as tracks 48 and 50
      • Track 97 at frame 9133 has roughly the same value as tracks 96 and 98
  • 5 Bone 91 - "L_lwr_arm_twist_01_bind_jnt"
    • 5 Rotation
      • Track 15 at frame 3266 has roughly the same value as tracks 14 and 16
      • Track 34 at frame 7433 has roughly the same value as tracks 33 and 35
      • Track 279 at frame 22934 has roughly the same value as tracks 278 and 280
      • Track 339 at frame 28567 has roughly the same value as tracks 338 and 340
      • Track 352 at frame 31533 has roughly the same value as tracks 351 and 353
  • 5 Bone 92 - "L_lwr_arm_twist_02_bind_jnt"
    • 5 Rotation
      • Track 15 at frame 3266 has roughly the same value as tracks 14 and 16
      • Track 34 at frame 7433 has roughly the same value as tracks 33 and 35
      • Track 279 at frame 22934 has roughly the same value as tracks 278 and 280
      • Track 339 at frame 28567 has roughly the same value as tracks 338 and 340
      • Track 352 at frame 31533 has roughly the same value as tracks 351 and 353
  • 2 Bone 93 - "bone_hand_left"
    • 2 Rotation
      • Track 242 at frame 15433 has roughly the same value as tracks 241 and 243
      • Track 476 at frame 27200 has roughly the same value as tracks 475 and 477
  • 2 Bone 94 - "L_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 76 at frame 20033 has roughly the same value as tracks 75 and 77
      • Track 113 at frame 23234 has roughly the same value as tracks 112 and 114
  • 1 Bone 96 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 31 at frame 15966 has roughly the same value as tracks 30 and 32
  • 2 Bone 101 - "L_mid_finger_02_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 14366 has roughly the same value as tracks 33 and 35
      • Track 106 at frame 20100 has roughly the same value as tracks 105 and 107
  • 1 Bone 103 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 152 at frame 23234 has roughly the same value as tracks 151 and 153
  • 2 Bone 104 - "L_rng_finger_02_bind_jnt"
    • 2 Rotation
      • Track 34 at frame 14366 has roughly the same value as tracks 33 and 35
      • Track 134 at frame 23234 has roughly the same value as tracks 133 and 135
  • 1 Bone 106 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 162 at frame 23234 has roughly the same value as tracks 161 and 163
  • 1 Bone 113 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 96 at frame 9133 has roughly the same value as tracks 95 and 97
  • 1 Bone 114 - "R_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 80 at frame 5666 has roughly the same value as tracks 79 and 81
  • 5 Bone 115 - "R_lwr_arm_bind_jnt"
    • 5 Rotation
      • Track 7 at frame 667 has roughly the same value as tracks 6 and 8
      • Track 132 at frame 9067 has roughly the same value as tracks 131 and 133
      • Track 286 at frame 19800 has roughly the same value as tracks 285 and 287
      • Track 417 at frame 26933 has roughly the same value as tracks 416 and 418
      • Track 449 at frame 30300 has roughly the same value as tracks 448 and 450
  • 2 Bone 116 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 333 has roughly the same value as tracks 0 and 2
      • Track 191 at frame 20167 has roughly the same value as tracks 190 and 192
  • 2 Bone 117 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 1 at frame 333 has roughly the same value as tracks 0 and 2
      • Track 191 at frame 20167 has roughly the same value as tracks 190 and 192
  • 1 Bone 118 - "bone_hand_right"
    • 1 Rotation
      • Track 174 at frame 10300 has roughly the same value as tracks 173 and 175
  • 1 Bone 119 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 23634 has roughly the same value as tracks 53 and 55
  • 3 Bone 153 - "L_leg_02_bind_jnt"
    • 3 Rotation
      • Track 39 at frame 5333 has roughly the same value as tracks 38 and 40
      • Track 153 at frame 17033 has roughly the same value as tracks 152 and 154
      • Track 295 at frame 26867 has roughly the same value as tracks 294 and 296
  • 2 Bone 154 - "bone_leg_left"
    • 2 Rotation
      • Track 295 at frame 23600 has roughly the same value as tracks 294 and 296
      • Track 374 at frame 31633 has roughly the same value as tracks 373 and 375
  • 1 Bone 156 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 178 at frame 15200 has roughly the same value as tracks 177 and 179
  • 3 Bone 157 - "R_leg_02_bind_jnt"
    • 3 Rotation
      • Track 65 at frame 8667 has roughly the same value as tracks 64 and 66
      • Track 128 at frame 13500 has roughly the same value as tracks 127 and 129
      • Track 301 at frame 31533 has roughly the same value as tracks 300 and 302
  • 1 Bone 158 - "bone_leg_right"
    • 1 Rotation
      • Track 339 at frame 28400 has roughly the same value as tracks 338 and 340
  • 3 Bone 161 - "L_skirt_A_02_bind_jnt"
    • 3 Rotation
      • Track 26 at frame 2933 has roughly the same value as tracks 25 and 27
      • Track 46 at frame 5800 has roughly the same value as tracks 45 and 47
      • Track 254 at frame 25600 has roughly the same value as tracks 253 and 255
  • 1 Bone 162 - "L_skirt_A_03_bind_jnt"
    • 1 Rotation
      • Track 64 at frame 6366 has roughly the same value as tracks 63 and 65
  • 1 Bone 165 - "L_skirt_B_03_bind_jnt"
    • 1 Rotation
      • Track 69 at frame 7100 has roughly the same value as tracks 68 and 70
  • 1 Bone 167 - "M_skirt_A_02_bind_jnt"
    • 1 Rotation
      • Track 17 at frame 2066 has roughly the same value as tracks 16 and 18
  • 2 Bone 168 - "M_skirt_A_03_bind_jnt"
    • 2 Rotation
      • Track 54 at frame 5233 has roughly the same value as tracks 53 and 55
      • Track 187 at frame 15166 has roughly the same value as tracks 186 and 188
  • 1 Bone 170 - "R_skirt_B_02_bind_jnt"
    • 1 Rotation
      • Track 247 at frame 29233 has roughly the same value as tracks 246 and 248
  • 1 Bone 171 - "R_skirt_B_03_bind_jnt"
    • 1 Rotation
      • Track 272 at frame 29233 has roughly the same value as tracks 271 and 273
  • 1 Bone 173 - "R_skirt_A_02_bind_jnt"
    • 1 Rotation
      • Track 258 at frame 30067 has roughly the same value as tracks 257 and 259
  • 1 Bone 174 - "R_skirt_A_03_bind_jnt"
    • 1 Rotation
      • Track 305 at frame 29233 has roughly the same value as tracks 304 and 306
  • unused Texture 0 - "Wyaver_MageMount_MainDdiffuse.dds"
  • unused Texture 1 - "Neutral_Bandit_Mage_mount_Normal.tif"
  • unused Texture 2 - "Wyaver_MageMount_Orm.dds"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Wyaver_MageRider_MainDiffuse.dds"
  • unused Texture 7 - "Neutral_Bandit_Mage_rider_main_Normal.tif"
  • unused Texture 8 - "Neutral_Bandit_Mage_rider_main_ORM.tif"
  • unused Texture 9 - "Wyaver_MountBone_Diffuse.dds"
  • unused Texture 10 - "Bandit_mount_Corpse_Normal.tif"
  • unused Texture 11 - "Bandit_mount_Corpse_ORM.tif"
  • unused Texture 12 - "Wyaver_MountBone_Emissive.dds"
  • unused Texture 13 - "Wyaver_MainBone_Diffuse.dds"
  • unused Texture 14 - "normal.blp"
  • unused Texture 15 - "ORM.blp"
  • unused Texture 16 - "Wyaver_MainBone_Emissive.dds"
  • unused Texture 17 - "Wyaver_Skull_Diffuse.dds"
  • unused Texture 18 - "Undead_SkeletalMage_Main_Normal.tif"
  • unused Texture 19 - "Undead_SkeletalMage_Main_ORM.tif"
  • unused Texture 20 - "Wyaver_Skull_Emissive.dds"
  • unused Texture 21 - "Wyaver_Horse_Diffuse.dds"
  • unused Texture 22 - "Undead_ArthasEvil_Horse_Normal.tif"
  • unused Texture 23 - "Undead_ArthasEvil_Horse_ORM.tif"
  • unused Texture 24 - "Undead_ArthasEvil_Horse_Emissive.tif"
  • unused Texture 25 - "WyaverHeroMage_WeaponDiffuse.dds"
  • unused Texture 26 - "Human_Archmage_Weapon_Normal.tif"
  • unused Texture 27 - "Human_Archmage_Weapon_ORM.tif"
  • unused Texture 28 - "Human_Archmage_Weapon_Emissive.tif"
  • unused Texture 29 - "WC3R_Doomguard_Body_Diffuse.tif"
  • unused Texture 30 - "WC3R_Doomguard_Body_Normal.tif"
  • unused Texture 31 - "WC3R_Doomguard_Body_ORM.tif"
  • unused Texture 32 - "WC3R_Doomguard_Body_Emissive.tif"
  • unused Texture 33 - "WyaverHeroMage_RobesDiffuse.dds"
  • unused Texture 34 - "Undead_Lich_Main_Normal.tif"
  • unused Texture 35 - "Undead_Lich_Main_ORM.tif"
  • unused Texture 36 - "WyaverHeroMage_RobesEmissive.dds"
  • unused Texture 37 - "WyaverHeroMage_PauldronDiffuse.dds"
  • unused Texture 38 - "Undead_Lich_Pauldron_Normal.tif"
  • unused Texture 39 - "Undead_Lich_Pauldron_ORM.tif"
  • unused Texture 40 - "Undead_Lich_Pauldron_Emissive.tif"
  • unused Texture 41 - "Undead_Lich_Chain_Diffuse.tif"
  • unused Texture 42 - "Undead_Lich_Chain_Normal.tif"
  • unused Texture 43 - "Undead_Lich_Chain_ORM.tif"
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