• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

Archery

Details

Has team glow
No
Has team color
Yes
Number of polygons
1262
Size
118.72 KB

Textures

  • buildings/Human/Farm/House.blp
  • buildings/Human/TownHall/TownHallCastleKeep.blp
  • buildings/Other/Mercenary/Mercenary.blp
  • Textures/CloudSingle.blp
  • Textures/Doodads0.blp
  • Textures/DungeonDoodad0.blp
  • Textures/Dust5A.blp
  • Textures/Shockwave1.blp
  • Textures/SkeletonArcher.blp
  • Textures/Wharf.blp
  • Textures/Yellow_Glow.blp
  • UI/Glues/BattleNet/BattlenetLoginGlue/Battlenet-Login-LeftDoor05.blp
  • UI/GLUES/SINGLEPLAYER/HUMANCAMPAIGN3D/HUMANCAMPAIGNBARREL.BLP
  • UI/Glues/SinglePlayer/HumanCampaign3D/HumanCampaignCastle.blp
  • Units/Creeps/HeroTinkerFactory/TinkerBuilding.blp
  • units/Human/HeroPaladin/Heropaladin.blp

Animations

  • Birth
  • Birth upgrade first
  • Birth upgrade second
  • Birth upgrade third
  • Death
  • Death upgrade first
  • Death upgrade second
  • Death upgrade third
  • Stand
  • Stand upgrade first
  • Stand upgrade second
  • Stand upgrade third
  • Stand work
  • Stand work upgrade first
  • Stand work upgrade second
  • Stand work upgrade third
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