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Model validation: Archer of Rhun

EasterlingArcher.mdx

0 errors 1 severe 2 warnings 80 unused
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 155600); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 2 Material 1
    • 2 Layer 0
      • 2 Alpha
        • Track 18 at frame 186067 is not in any sequence
        • Track 19 at frame 193233 is not in any sequence
  • 2 Bone 6 - "Bone_Head"
    • 2 Rotation
      • Track 10 at frame 4267 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 4767 has exactly the same value as tracks 10 and 12
  • 2 Bone 7 - "Bone_Arm2_L"
    • 2 Rotation
      • Track 53 at frame 33467 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 33500 has exactly the same value as tracks 53 and 55
  • 3 Bone 8 - "Bone_Arm1_L"
    • 3 Rotation
      • Track 13 at frame 24067 has exactly the same value as tracks 12 and 14
      • Track 58 at frame 33467 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 33500 has exactly the same value as tracks 58 and 60
  • 1 Bone 9 - "Bone_Arm1_R"
    • 1 Rotation
      • Track 66 at frame 33500 has exactly the same value as tracks 65 and 67
  • 3 Bone 10 - "Bone_Arm2_R"
    • 3 Rotation
      • Track 31 at frame 26333 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 26467 has exactly the same value as tracks 31 and 33
      • Track 64 at frame 33500 has exactly the same value as tracks 63 and 65
  • 18 Bone 12 - "Bone_Leg1_L"
    • 18 Rotation
      • Track 18 at frame 20967 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 21867 has exactly the same value as tracks 18 and 20
      • Track 24 at frame 24500 has exactly the same value as tracks 23 and 25
      • Track 42 at frame 29267 has roughly the same value as tracks 41 and 43
      • Track 43 at frame 29367 has roughly the same value as tracks 42 and 44
      • Track 44 at frame 29501 has roughly the same value as tracks 43 and 45
      • Track 47 at frame 29934 has roughly the same value as tracks 46 and 48
      • Track 50 at frame 30367 has roughly the same value as tracks 49 and 51
      • Track 53 at frame 30767 has roughly the same value as tracks 52 and 54
      • Track 54 at frame 30867 has roughly the same value as tracks 53 and 55
      • Track 55 at frame 31001 has roughly the same value as tracks 54 and 56
      • Track 58 at frame 31434 has roughly the same value as tracks 57 and 59
      • Track 61 at frame 31867 has roughly the same value as tracks 60 and 62
      • Track 71 at frame 33100 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 33300 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 33400 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 33467 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 33500 has exactly the same value as tracks 74 and 76
  • 5 Bone 13 - "Bone_Leg1_R"
    • 5 Rotation
      • Track 17 at frame 20967 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 21867 has exactly the same value as tracks 17 and 19
      • Track 23 at frame 24500 has exactly the same value as tracks 22 and 24
      • Track 54 at frame 33467 has exactly the same value as tracks 53 and 55
      • Track 55 at frame 33500 has exactly the same value as tracks 54 and 56
  • 5 Bone 14 - "Bone_Leg2_R"
    • 5 Rotation
      • Track 20 at frame 20967 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 21867 has exactly the same value as tracks 20 and 22
      • Track 26 at frame 24500 has exactly the same value as tracks 25 and 27
      • Track 72 at frame 33467 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 33500 has exactly the same value as tracks 72 and 74
  • 8 Bone 15 - "Bone_Leg2_L"
    • 8 Rotation
      • Track 21 at frame 20967 has exactly the same value as tracks 20 and 22
      • Track 22 at frame 21867 has exactly the same value as tracks 21 and 23
      • Track 27 at frame 24500 has exactly the same value as tracks 26 and 28
      • Track 74 at frame 33100 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 33300 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 33400 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 33467 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 33500 has exactly the same value as tracks 77 and 79
  • 8 Bone 16 - "Bone_Foot_L"
    • 8 Rotation
      • Track 19 at frame 20967 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 21867 has exactly the same value as tracks 19 and 21
      • Track 25 at frame 24500 has exactly the same value as tracks 24 and 26
      • Track 70 at frame 33100 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 33300 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 33400 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 33467 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 33500 has exactly the same value as tracks 73 and 75
  • 5 Bone 17 - "Bone_Foot_R"
    • 5 Rotation
      • Track 17 at frame 20967 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 21867 has exactly the same value as tracks 17 and 19
      • Track 23 at frame 24500 has exactly the same value as tracks 22 and 24
      • Track 69 at frame 33467 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 33500 has exactly the same value as tracks 69 and 71
  • 5 Helper 1
    • 1 Translation
      • Track 11 at frame 6800 has exactly the same value as tracks 10 and 12
    • 4 Rotation
      • Track 80 at frame 33300 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 33400 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 33467 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 33500 has exactly the same value as tracks 82 and 84
  • 8 Helper 2
    • 3 Translation
      • Track 16 at frame 20967 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 21867 has exactly the same value as tracks 16 and 18
      • Track 22 at frame 24500 has roughly the same value as tracks 21 and 23
    • 5 Rotation
      • Track 23 at frame 33100 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 33300 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 33400 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 33467 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 33500 has exactly the same value as tracks 26 and 28
  • 4 Helper 3
    • 4 Rotation
      • Track 23 at frame 33300 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 33400 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 33467 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 33500 has exactly the same value as tracks 25 and 27
  • unused Texture 3 - "Footman.blp"
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