Model validation: arch

arch.mdx

0 errors 0 severe 8 warnings 6 unused
  • 1 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 0 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "base_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "seat_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "L_flag_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "L_flag_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "R_flag_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "R_flag_02_bind_jnt"
    • There are no vertices attached to this bone
  • unused Texture 0 - "CS_Destructibles_KingsThrone_Diffuse.tif"
  • unused Texture 1 - "CS_Destructibles_KingsThrone_Normal.tif"
  • unused Texture 2 - "CS_Destructibles_KingsThrone_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
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