Name | Type | is_array | initial_value |
ability | abilcode | No | |
fx1 | effect | No | |
fx1_Copy | effect | No | |
GameStart | real | No | 0.00 |
heromove | integer | No | 0 |
Kills | integer | Yes | |
Killsinarow | integer | Yes | |
playerKills | integer | Yes | |
randomizerWeather | integer | No | 1 |
Scourge | force | No | |
scourge_cinematic | group | No | |
Sentinel | force | No | |
sentinel_cinematic | group | No |