function MultiboardDisplayForPlayer takes integer playerid, multiboard mb, boolean flag returns nothing
local player cplayer = ConvertedPlayer(playerid)
if( cplayer == GetLocalPlayer() ) then
call MultiboardDisplay( mb, flag )
endif
endfunction
function CreateFloatTextAndFade takes string ftext, location fpoint, real foffset, real fsize, real fcolorr, real fcolorg, real fcolorb, real falpha, real fspeed, real fangle, real fdelay, real ffadetime returns nothing
local integer ffadeloop = 0
local texttag felement
call CreateTextTagLocBJ( ftext, fpoint, foffset, fsize, fcolorr, fcolorg, fcolorb, falpha )
set felement = GetLastCreatedTextTag()
call SetTextTagVelocityBJ( felement, fspeed, fangle )
call TriggerSleepAction( fdelay )
loop
exitwhen ffadeloop >= ffadetime * 10
set ffadeloop = ffadeloop + 1
call TriggerSleepAction( 0.1 )
call SetTextTagColorBJ( felement, fcolorr, fcolorg, fcolorb, falpha + (100 - falpha) * ffadeloop / (10 * ffadetime) )
endloop
call DestroyTextTagBJ( felement )
endfunction
Name | Type | is_array | initial_value |
AI_Integer_Fortschritt | integer | Yes | |
AI_Integer_Schwierigkeit | integer | Yes | |
AI_Integer_Spielweise | integer | Yes | |
AI_Spielergruppe_Players | force | No | |
Bestenliste | leaderboard | No | |
Boolean_Cheats | boolean | No | |
Boolean_Einzelspieler | boolean | No | |
Boolean_GoldAutoRepair | boolean | Yes | |
Boolean_Held | boolean | Yes | |
Boolean_KingOfTheHill | boolean | No | |
Boolean_MitteWinner | boolean | Yes | |
Dialog_Einstellungen1 | dialog | No | |
Dialog_Einstellungen2 | dialog | No | |
Dialog_Einstellungen3 | dialog | No | |
Dialog_Volkwahl | dialog | No | |
Dialogbutton_Spiel | button | Yes | |
Dialogbutton_Startressourcen | button | Yes | |
Dialogbutton_Startzeit | button | Yes | |
Dialogbutton_Volkwahl | button | Yes | |
Einheit_Bringen | unit | No | |
Einheitengruppe_Auswahl | group | No | |
Einheitentyp_Einheiten | unitcode | Yes | |
Gebiet_Startgebiete | rect | Yes | |
Integer_A_GoldKosten | integer | Yes | |
Integer_A_HolzKosten | integer | Yes | |
Integer_A_NahrungsKosten | integer | Yes | |
Integer_A_SteinKosten | integer | Yes | |
Integer_Goldkosten | integer | Yes | |
Integer_Holzkosten | integer | Yes | |
Integer_MitteUnits | integer | Yes | |
Integer_Nahrung | integer | Yes | |
Integer_Nahrungskosten | integer | Yes | |
Integer_PlayerEnemies | integer | No | |
Integer_Rohstoffe | integer | No | |
Integer_RohstoffeSammeln | integer | No | |
Integer_Stein | integer | Yes | |
Integer_Steinkosten | integer | Yes | |
Interer_Volk | integer | Yes | |
Multiboard_Rohstoffe | multiboard | Yes | |
Punkt_Attacker | location | No | |
Spieler_EinheitKosten | player | No | |
Spielergruppe_AllPlayers | force | No | |
String_Gold | string | No | |
String_Helptexte | string | Yes | |
TechTyp_Ausbaustufe | techcode | Yes |