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Triggers
Angst Desert.w3x
Variables
Initialization
Melee Initialization
Revive
Revive all Copy
Revive all Copy Copy
Revive Units
Win
Naga Win
Naga Win Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Conditions
Actions
Revive all Copy
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group((Owner of (Dying unit)))) the text: Wait 40 seconds to be revived.
Wait 40.00 seconds
Hero - Instantly revive (Triggering unit) at (Random point in LizardRess <gen>) , Show revival graphics
Game - Display to (Player group((Owner of (Dying unit)))) the text: You have been revived.
Revive all Copy Copy
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group((Owner of (Dying unit)))) the text: Wait 40 seconds to be revived.
Wait 40.00 seconds
Hero - Instantly revive (Triggering unit) at (Random point in DranRess <gen>) , Show revival graphics
Game - Display to (Player group((Owner of (Dying unit)))) the text: You have been revived.
Revive Units
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Unit - A unit owned by Player 11 (Dark Green) . Dies
Unit - A unit owned by Neutral Hostile . Dies
Conditions
Actions
Wait 90.00 seconds
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing (Facing of (Triggering unit)) degrees
Game - Display to (Player group((Owner of (Dying unit)))) the text: You have been revived.
Naga Win
Events
Unit - Beast Lord 0319 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat! Your leader has died!
Game - Defeat Player 2 (Blue) with the message: Defeat! Your leader has died!
Game - Defeat Player 3 (Teal) with the message: Defeat! Your leader has died!
Game - Defeat Player 4 (Purple) with the message: Defeat! Your leader has died!
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Naga Win Copy
Events
Unit - Warlord 0086 <gen> Dies
Conditions
Actions
Game - Defeat Player 6 (Orange) with the message: Defeat! Your leader has died!
Game - Defeat Player 7 (Green) with the message: Defeat! Your leader has died!
Game - Defeat Player 8 (Pink) with the message: Defeat! Your leader has died!
Game - Defeat Player 9 (Gray) with the message: Defeat! Your leader has died!
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
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