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Model validation: AncientOfStome
AncientOfStone(heavy).mdx
0errors2severe3warnings68unused
1
10
Bone 6 - "Bone_Leg2_R"
1
8
Translation
Missing opening track for sequence "Attack" at frame 10633 where it is needed
Track 11 at frame 25133 has exactly the same value as tracks 10 and 12
Track 12 at frame 25800 has exactly the same value as tracks 11 and 13
Track 13 at frame 26000 has exactly the same value as tracks 12 and 14
Track 14 at frame 26200 has exactly the same value as tracks 13 and 15
Track 15 at frame 26567 has exactly the same value as tracks 14 and 16
Track 16 at frame 26667 has exactly the same value as tracks 15 and 17
Track 17 at frame 27000 has exactly the same value as tracks 16 and 18
Track 18 at frame 27267 has exactly the same value as tracks 17 and 19
2
Rotation
Track 47 at frame 27000 has roughly the same value as tracks 46 and 48
Track 48 at frame 27267 has exactly the same value as tracks 47 and 49
1
Bone 20 - "Bone_Glow"
1
Translation
Track 1 at frame 0 is lower than the track before it at 27300
3
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
2
Bone 0 - "Bone_Head"
1
Translation
Track 21 at frame 27267 has exactly the same value as tracks 20 and 22
1
Rotation
Track 41 at frame 27267 has exactly the same value as tracks 40 and 42
3
Bone 1 - "Bone_Arm1_L"
1
Translation
Track 8 at frame 27267 has exactly the same value as tracks 7 and 9
2
Rotation
Track 44 at frame 27000 has roughly the same value as tracks 43 and 45
Track 45 at frame 27267 has exactly the same value as tracks 44 and 46
3
Bone 2 - "Bone_Arm1_R"
1
Translation
Track 12 at frame 27267 has exactly the same value as tracks 11 and 13
2
Rotation
Track 40 at frame 27000 has roughly the same value as tracks 39 and 41
Track 41 at frame 27267 has exactly the same value as tracks 40 and 42
2
Bone 3 - "Bone_Leg1_L"
2
Rotation
Track 45 at frame 27000 has roughly the same value as tracks 44 and 46
Track 46 at frame 27267 has exactly the same value as tracks 45 and 47
2
Bone 4 - "Bone_Leg1_R"
2
Rotation
Track 48 at frame 27000 has roughly the same value as tracks 47 and 49
Track 49 at frame 27267 has exactly the same value as tracks 48 and 50
10
Bone 5 - "Bone_Leg2_L"
8
Translation
Track 8 at frame 25133 has exactly the same value as tracks 7 and 9
Track 9 at frame 25800 has exactly the same value as tracks 8 and 10
Track 10 at frame 26000 has exactly the same value as tracks 9 and 11
Track 11 at frame 26200 has exactly the same value as tracks 10 and 12
Track 12 at frame 26567 has exactly the same value as tracks 11 and 13
Track 13 at frame 26667 has exactly the same value as tracks 12 and 14
Track 14 at frame 27000 has exactly the same value as tracks 13 and 15
Track 15 at frame 27267 has exactly the same value as tracks 14 and 16
2
Rotation
Track 46 at frame 27000 has roughly the same value as tracks 45 and 47
Track 47 at frame 27267 has exactly the same value as tracks 46 and 48
2
Bone 7 - "Bone_Chest"
2
Rotation
Track 39 at frame 27000 has roughly the same value as tracks 38 and 40
Track 40 at frame 27267 has exactly the same value as tracks 39 and 41
7
Bone 8 - "Bone_Pelvis"
7
Rotation
Track 2 at frame 6933 has exactly the same value as tracks 1 and 3
Track 3 at frame 7533 has exactly the same value as tracks 2 and 4
Track 9 at frame 9173 has exactly the same value as tracks 8 and 10
Track 10 at frame 9533 has exactly the same value as tracks 9 and 11
Track 17 at frame 26667 has roughly the same value as tracks 16 and 18
Track 18 at frame 27000 has roughly the same value as tracks 17 and 19
Track 19 at frame 27267 has exactly the same value as tracks 18 and 20
3
Bone 9 - "Bone_Foot_L"
1
Translation
Track 32 at frame 27267 has exactly the same value as tracks 31 and 33
2
Rotation
Track 70 at frame 27000 has roughly the same value as tracks 69 and 71
Track 71 at frame 27267 has exactly the same value as tracks 70 and 72
3
Bone 10 - "Bone_Foot_R"
1
Translation
Track 25 at frame 27267 has exactly the same value as tracks 24 and 26
2
Rotation
Track 53 at frame 27000 has roughly the same value as tracks 52 and 54
Track 54 at frame 27267 has exactly the same value as tracks 53 and 55
5
Helper 0
1
Translation
Track 48 at frame 27267 has exactly the same value as tracks 47 and 49
4
Rotation
Track 7 at frame 6933 has roughly the same value as tracks 6 and 8
Track 8 at frame 6967 has roughly the same value as tracks 7 and 9
Track 9 at frame 7533 has roughly the same value as tracks 8 and 10
Track 47 at frame 27267 has exactly the same value as tracks 46 and 48
7
Helper 2
5
Translation
Track 1 at frame 6467 has exactly the same value as tracks 0 and 2
Track 8 at frame 8700 has exactly the same value as tracks 7 and 9
Track 9 at frame 8833 has exactly the same value as tracks 8 and 10
Track 22 at frame 27000 has roughly the same value as tracks 21 and 23
Track 23 at frame 27267 has exactly the same value as tracks 22 and 24
2
Rotation
Track 55 at frame 27000 has roughly the same value as tracks 54 and 56
Track 56 at frame 27267 has exactly the same value as tracks 55 and 57
9
Helper 3
6
Translation
Track 1 at frame 6600 has exactly the same value as tracks 0 and 2
Track 8 at frame 8700 has exactly the same value as tracks 7 and 9
Track 9 at frame 8967 has exactly the same value as tracks 8 and 10
Track 25 at frame 26967 has exactly the same value as tracks 24 and 26
Track 26 at frame 27000 has exactly the same value as tracks 25 and 27
Track 27 at frame 27267 has exactly the same value as tracks 26 and 28
3
Rotation
Track 54 at frame 26967 has exactly the same value as tracks 53 and 55
Track 55 at frame 27000 has exactly the same value as tracks 54 and 56
Track 56 at frame 27267 has roughly the same value as tracks 55 and 57
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