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Model validation: Ancient Sylvan
SylvanGuard11.mdx
0errors0severe2warnings56unused
2
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
GeosetAnimation 5
1
Alpha
Track 5 at frame 33484 has exactly the same value as tracks 4 and 6
5
GeosetAnimation 6
5
Alpha
Track 1 at frame 19100 has exactly the same value as tracks 0 and 2
Track 2 at frame 19600 has exactly the same value as tracks 1 and 3
Track 3 at frame 19833 has exactly the same value as tracks 2 and 4
Track 4 at frame 20000 has exactly the same value as tracks 3 and 5
Track 5 at frame 20333 has exactly the same value as tracks 4 and 6
1
GeosetAnimation 9
1
Alpha
Track 5 at frame 33484 has exactly the same value as tracks 4 and 6
1
GeosetAnimation 10
1
Alpha
Track 5 at frame 33484 has exactly the same value as tracks 4 and 6
1
GeosetAnimation 11
1
Alpha
Track 5 at frame 33484 has exactly the same value as tracks 4 and 6
5
GeosetAnimation 12
5
Alpha
Track 1 at frame 19767 has exactly the same value as tracks 0 and 2
Track 2 at frame 19833 has exactly the same value as tracks 1 and 3
Track 3 at frame 19867 has exactly the same value as tracks 2 and 4
Track 4 at frame 20000 has exactly the same value as tracks 3 and 5
Track 5 at frame 20333 has exactly the same value as tracks 4 and 6
1
Bone 3 - "Sphere01"
1
Scaling
Track 4 at frame 12401 has exactly the same value as tracks 3 and 5
1
Bone 4 - "Sphere02"
1
Scaling
Track 4 at frame 12567 has exactly the same value as tracks 3 and 5
5
Bone 5 - "Box09"
5
Scaling
Track 2 at frame 11734 has exactly the same value as tracks 1 and 3
Track 3 at frame 11767 has exactly the same value as tracks 2 and 4
Track 4 at frame 12134 has exactly the same value as tracks 3 and 5
Track 5 at frame 12167 has exactly the same value as tracks 4 and 6
Track 6 at frame 12367 has exactly the same value as tracks 5 and 7
5
Bone 6 - "Box02"
5
Scaling
Track 2 at frame 11734 has exactly the same value as tracks 1 and 3
Track 3 at frame 11767 has exactly the same value as tracks 2 and 4
Track 4 at frame 12134 has exactly the same value as tracks 3 and 5
Track 5 at frame 12167 has exactly the same value as tracks 4 and 6
Track 6 at frame 12367 has exactly the same value as tracks 5 and 7
5
Bone 9 - "Box10"
5
Scaling
Track 2 at frame 11901 has exactly the same value as tracks 1 and 3
Track 3 at frame 11934 has exactly the same value as tracks 2 and 4
Track 4 at frame 12301 has exactly the same value as tracks 3 and 5
Track 5 at frame 12334 has exactly the same value as tracks 4 and 6
Track 6 at frame 12534 has exactly the same value as tracks 5 and 7
5
Bone 10 - "Box11"
5
Scaling
Track 2 at frame 11901 has exactly the same value as tracks 1 and 3
Track 3 at frame 11934 has exactly the same value as tracks 2 and 4
Track 4 at frame 12301 has exactly the same value as tracks 3 and 5
Track 5 at frame 12334 has exactly the same value as tracks 4 and 6
Track 6 at frame 12534 has exactly the same value as tracks 5 and 7
4
Bone 24 - "beard3"
2
Rotation
Track 35 at frame 20067 has exactly the same value as tracks 34 and 36
Track 36 at frame 20233 has exactly the same value as tracks 35 and 37
2
Scaling
Track 1 at frame 19600 has exactly the same value as tracks 0 and 2
Track 2 at frame 19833 has exactly the same value as tracks 1 and 3
1
Bone 42 - "Bone_Arm2_R"
1
Scaling
Track 1 at frame 19367 has exactly the same value as tracks 0 and 2
2
Bone 44 - "Bone_Arm2_L"
2
Scaling
Track 1 at frame 19367 has exactly the same value as tracks 0 and 2
Track 2 at frame 19567 has exactly the same value as tracks 1 and 3
2
Helper 0
2
Translation
Track 35 at frame 27734 has exactly the same value as tracks 34 and 36
Track 58 at frame 35134 has exactly the same value as tracks 57 and 59
4
Helper 5
2
Rotation
Track 29 at frame 24534 has exactly the same value as tracks 28 and 30
Track 30 at frame 25234 has exactly the same value as tracks 29 and 31
2
Scaling
Track 1 at frame 19367 has exactly the same value as tracks 0 and 2
Track 2 at frame 19567 has exactly the same value as tracks 1 and 3
6
Helper 7
4
Rotation
Track 35 at frame 28567 has exactly the same value as tracks 34 and 36
Track 36 at frame 29234 has exactly the same value as tracks 35 and 37
Track 51 at frame 33634 has exactly the same value as tracks 50 and 52
Track 52 at frame 34301 has exactly the same value as tracks 51 and 53
2
Scaling
Track 1 at frame 19367 has exactly the same value as tracks 0 and 2
Track 2 at frame 19567 has exactly the same value as tracks 1 and 3
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