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Model validation: Ancient Storage

AncientStorage.mdx

0 errors 1 severe 1 warnings 9 unused
  • 1 Geoset 13
    • Alpha is 1.000 at end of "Decay" (frame 113333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 7 GeosetAnimation 12
    • 7 Alpha
      • Track 1 at frame 10333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 20500 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 20533 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 29600 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 29633 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 40800 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 40833 has exactly the same value as tracks 6 and 8
  • 2 Helper 1
    • 2 Rotation
      • Track 3 at frame 20500 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 20533 has exactly the same value as tracks 3 and 5
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