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Model validation: Anasterian Sunstrider New 1

AnasterianSunstrider.mdx

0 errors 0 severe 54 warnings 166 unused
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 132 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "M_cape_B_00_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "spine_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "L_shoulder1_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "L_upr_arm1_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "L_lwr_arm1_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "bone_hand1_left"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "L_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 141 - "L_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "L_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 143 - "L_skirt_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "L_skirt_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 145 - "L_skirt_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 146 - "L_skirt_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 147 - "B_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 148 - "B_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 149 - "B_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 150 - "R_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 151 - "R_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 152 - "R_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 153 - "R_skirt_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 154 - "R_skirt_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 155 - "R_skirt_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 156 - "R_skirt_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 157 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 158 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 159 - "M_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 160 - "L_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 161 - "L_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 162 - "L_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 163 - "M_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 164 - "M_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 165 - "M_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 166 - "weapon_01_ring_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 167 - "weapon_01_ring_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 168 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 169 - "belt_buckle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 170 - "shield_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 171 - "shield_strap_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 172 - "helmet_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Sequence 10 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 4 Material 0
    • 4 Layer 0
      • 4 Alpha
        • Track 47 at frame 14577 is not in any sequence
        • Track 43 at frame 11377 has exactly the same value as tracks 42 and 44
        • Track 44 at frame 11567 has exactly the same value as tracks 43 and 45
        • Track 45 at frame 14367 has exactly the same value as tracks 44 and 46
  • 4 Material 1
    • 4 Layer 0
      • 4 Alpha
        • Track 47 at frame 14577 is not in any sequence
        • Track 43 at frame 11377 has exactly the same value as tracks 42 and 44
        • Track 44 at frame 11567 has exactly the same value as tracks 43 and 45
        • Track 45 at frame 14367 has exactly the same value as tracks 44 and 46
  • 4 Material 2
    • 4 Layer 0
      • 4 Alpha
        • Track 47 at frame 14577 is not in any sequence
        • Track 43 at frame 11377 has exactly the same value as tracks 42 and 44
        • Track 44 at frame 11567 has exactly the same value as tracks 43 and 45
        • Track 45 at frame 14367 has exactly the same value as tracks 44 and 46
  • 4 Material 3
    • 4 Layer 0
      • 4 Alpha
        • Track 47 at frame 14577 is not in any sequence
        • Track 43 at frame 11377 has exactly the same value as tracks 42 and 44
        • Track 44 at frame 11567 has exactly the same value as tracks 43 and 45
        • Track 45 at frame 14367 has exactly the same value as tracks 44 and 46
  • 4 GeosetAnimation 0
    • 4 Alpha
      • Track 21 at frame 14577 is not in any sequence
      • Track 17 at frame 11377 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 11567 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 14367 has exactly the same value as tracks 18 and 20
  • 4 GeosetAnimation 1
    • 4 Alpha
      • Track 21 at frame 14577 is not in any sequence
      • Track 17 at frame 11377 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 11567 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 14367 has exactly the same value as tracks 18 and 20
  • 4 GeosetAnimation 2
    • 4 Alpha
      • Track 21 at frame 14577 is not in any sequence
      • Track 17 at frame 11377 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 11567 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 14367 has exactly the same value as tracks 18 and 20
  • 6 GeosetAnimation 3
    • 6 Alpha
      • Track 22 at frame 14577 is not in any sequence
      • Track 10 at frame 8367 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 8400 has exactly the same value as tracks 10 and 12
      • Track 18 at frame 11377 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 11567 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 14367 has exactly the same value as tracks 19 and 21
  • 4 GeosetAnimation 4
    • 4 Alpha
      • Track 22 at frame 14577 is not in any sequence
      • Track 18 at frame 11377 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 11567 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 14367 has exactly the same value as tracks 19 and 21
  • 20 Bone 0 - "bone_turret"
    • 20 Rotation
      • Track 113 at frame 7767 has roughly the same value as tracks 112 and 114
      • Track 114 at frame 7800 has exactly the same value as tracks 113 and 115
      • Track 115 at frame 7833 has exactly the same value as tracks 114 and 116
      • Track 116 at frame 7867 has exactly the same value as tracks 115 and 117
      • Track 117 at frame 7900 has exactly the same value as tracks 116 and 118
      • Track 118 at frame 7933 has exactly the same value as tracks 117 and 119
      • Track 119 at frame 7967 has exactly the same value as tracks 118 and 120
      • Track 120 at frame 8000 has exactly the same value as tracks 119 and 121
      • Track 121 at frame 8033 has exactly the same value as tracks 120 and 122
      • Track 122 at frame 8067 has exactly the same value as tracks 121 and 123
      • Track 123 at frame 8100 has exactly the same value as tracks 122 and 124
      • Track 124 at frame 8133 has exactly the same value as tracks 123 and 125
      • Track 125 at frame 8167 has exactly the same value as tracks 124 and 126
      • Track 126 at frame 8200 has exactly the same value as tracks 125 and 127
      • Track 127 at frame 8233 has exactly the same value as tracks 126 and 128
      • Track 128 at frame 8267 has exactly the same value as tracks 127 and 129
      • Track 129 at frame 8300 has exactly the same value as tracks 128 and 130
      • Track 130 at frame 8333 has exactly the same value as tracks 129 and 131
      • Track 131 at frame 8367 has exactly the same value as tracks 130 and 132
      • Track 132 at frame 8400 has exactly the same value as tracks 131 and 133
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 139 at frame 11567 has roughly the same value as tracks 138 and 140
  • 2 Bone 3 - "neck_bind_jnt"
    • 2 Rotation
      • Track 163 at frame 11567 has exactly the same value as tracks 162 and 164
      • Track 164 at frame 14367 has exactly the same value as tracks 163 and 165
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 179 at frame 11567 has roughly the same value as tracks 178 and 180
  • 2 Bone 6 - "L_shoulder_bind_jnt"
    • 2 Translation
      • Track 70 at frame 11567 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 14367 has exactly the same value as tracks 70 and 72
  • 1 Bone 7 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 116 at frame 5033 has roughly the same value as tracks 115 and 117
  • 4 Bone 8 - "L_lwr_arm_bind_jnt"
    • 2 Translation
      • Track 15 at frame 11567 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 14367 has exactly the same value as tracks 15 and 17
    • 2 Rotation
      • Track 100 at frame 4967 has roughly the same value as tracks 99 and 101
      • Track 150 at frame 9067 has roughly the same value as tracks 149 and 151
  • 3 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 11 at frame 1967 has roughly the same value as tracks 10 and 12
      • Track 60 at frame 4033 has roughly the same value as tracks 59 and 61
      • Track 299 at frame 18134 has roughly the same value as tracks 298 and 300
  • 3 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 11 at frame 1967 has roughly the same value as tracks 10 and 12
      • Track 60 at frame 4033 has roughly the same value as tracks 59 and 61
      • Track 299 at frame 18134 has roughly the same value as tracks 298 and 300
  • 3 Bone 11 - "bone_hand_left"
    • 2 Translation
      • Track 15 at frame 11567 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 14367 has exactly the same value as tracks 15 and 17
    • 1 Rotation
      • Track 255 at frame 12801 has roughly the same value as tracks 254 and 256
  • 1 Bone 14 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 31 at frame 5267 has roughly the same value as tracks 30 and 32
  • 1 Bone 19 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 100 at frame 13867 has roughly the same value as tracks 99 and 101
  • 2 Bone 27 - "R_shoulder_bind_jnt"
    • 2 Translation
      • Track 52 at frame 11567 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 14367 has exactly the same value as tracks 52 and 54
  • 4 Bone 29 - "R_lwr_arm_bind_jnt"
    • 2 Translation
      • Track 17 at frame 11567 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 14367 has exactly the same value as tracks 17 and 19
    • 2 Rotation
      • Track 212 at frame 12767 has roughly the same value as tracks 211 and 213
      • Track 237 at frame 15133 has roughly the same value as tracks 236 and 238
  • 5 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Translation
      • Track 15 at frame 11567 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 14367 has exactly the same value as tracks 15 and 17
    • 3 Rotation
      • Track 3 at frame 400 has roughly the same value as tracks 2 and 4
      • Track 114 at frame 7867 has roughly the same value as tracks 113 and 115
      • Track 164 at frame 14967 has roughly the same value as tracks 163 and 165
  • 5 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Translation
      • Track 15 at frame 11567 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 14367 has exactly the same value as tracks 15 and 17
    • 3 Rotation
      • Track 3 at frame 400 has roughly the same value as tracks 2 and 4
      • Track 114 at frame 7867 has roughly the same value as tracks 113 and 115
      • Track 164 at frame 14967 has roughly the same value as tracks 163 and 165
  • 2 Bone 32 - "bone_hand_right"
    • 2 Translation
      • Track 15 at frame 11567 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 14367 has exactly the same value as tracks 15 and 17
  • 1 Bone 33 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 106 at frame 9833 has roughly the same value as tracks 105 and 107
  • 2 Bone 34 - "R_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 81 at frame 9833 has roughly the same value as tracks 80 and 82
      • Track 99 at frame 16900 has roughly the same value as tracks 98 and 100
  • 1 Bone 35 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 9833 has roughly the same value as tracks 94 and 96
  • 2 Bone 36 - "R_ind_finger_01_bind_jnt"
    • 2 Rotation
      • Track 127 at frame 9767 has roughly the same value as tracks 126 and 128
      • Track 136 at frame 14167 has roughly the same value as tracks 135 and 137
  • 1 Bone 37 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 126 at frame 9767 has roughly the same value as tracks 125 and 127
  • 1 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 129 at frame 9767 has roughly the same value as tracks 128 and 130
  • 1 Bone 42 - "R_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 131 at frame 9733 has roughly the same value as tracks 130 and 132
  • 1 Bone 43 - "R_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 125 at frame 9733 has roughly the same value as tracks 124 and 126
  • 2 Bone 56 - "R_leg_04_bind_jnt"
    • 2 Rotation
      • Track 66 at frame 11567 has exactly the same value as tracks 65 and 67
      • Track 75 at frame 14367 has exactly the same value as tracks 74 and 76
  • 3 Bone 57 - "loincloth_01_bind_jnt"
    • 2 Translation
      • Track 80 at frame 11567 has exactly the same value as tracks 79 and 81
      • Track 106 at frame 14367 has exactly the same value as tracks 105 and 107
    • 1 Rotation
      • Track 234 at frame 16000 has roughly the same value as tracks 233 and 235
  • 1 Bone 58 - "loincloth_02_bind_jnt"
    • 1 Translation
      • Track 33 at frame 11567 has roughly the same value as tracks 32 and 34
  • 1 Bone 59 - "L_skirt_armor_bind_jnt"
    • 1 Translation
      • Track 142 at frame 14367 has roughly the same value as tracks 141 and 143
  • 3 Bone 60 - "R_skirt_armor_bind_jnt"
    • 2 Translation
      • Track 73 at frame 11567 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 14367 has exactly the same value as tracks 73 and 75
    • 1 Rotation
      • Track 120 at frame 9233 has roughly the same value as tracks 119 and 121
  • 3 Bone 64 - "L_cape_A_04_bind_jnt"
    • 3 Translation
      • Track 61 at frame 3000 has roughly the same value as tracks 60 and 62
      • Track 159 at frame 11567 has exactly the same value as tracks 158 and 160
      • Track 160 at frame 14367 has exactly the same value as tracks 159 and 161
  • 1 Bone 69 - "M_cape_A_04_bind_jnt"
    • 1 Translation
      • Track 80 at frame 11567 has exactly the same value as tracks 79 and 81
  • 2 Bone 72 - "R_cape_A_02_bind_jnt"
    • 2 Translation
      • Track 84 at frame 11567 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 14367 has exactly the same value as tracks 84 and 86
  • 2 Bone 73 - "R_cape_A_03_bind_jnt"
    • 2 Translation
      • Track 88 at frame 11567 has exactly the same value as tracks 87 and 89
      • Track 89 at frame 14367 has exactly the same value as tracks 88 and 90
  • 1 Bone 74 - "R_cape_A_04_bind_jnt"
    • 1 Rotation
      • Track 134 at frame 5133 has roughly the same value as tracks 133 and 135
  • 1 Bone 78 - "M_cape_B_01_bind_jnt"
    • 1 Rotation
      • Track 147 at frame 7767 has roughly the same value as tracks 146 and 148
  • 2 Bone 82 - "L_pauldron_bind_jnt"
    • 2 Translation
      • Track 151 at frame 11567 has exactly the same value as tracks 150 and 152
      • Track 152 at frame 14367 has exactly the same value as tracks 151 and 153
  • 4 Bone 83 - "R_pauldron_bind_jnt"
    • 2 Translation
      • Track 151 at frame 11567 has exactly the same value as tracks 150 and 152
      • Track 174 at frame 14367 has exactly the same value as tracks 173 and 175
    • 2 Rotation
      • Track 155 at frame 11567 has exactly the same value as tracks 154 and 156
      • Track 172 at frame 14367 has exactly the same value as tracks 171 and 173
  • 2 Bone 124 - "B_hair_01_bind_jnt"
    • 2 Translation
      • Track 78 at frame 11567 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 14367 has exactly the same value as tracks 78 and 80
  • 2 Bone 125 - "B_hair_02_bind_jnt"
    • 2 Translation
      • Track 62 at frame 11567 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 14367 has exactly the same value as tracks 62 and 64
  • 3 Bone 126 - "B_hair_03_bind_jnt"
    • 3 Translation
      • Track 50 at frame 5233 has roughly the same value as tracks 49 and 51
      • Track 61 at frame 11567 has exactly the same value as tracks 60 and 62
      • Track 62 at frame 14367 has exactly the same value as tracks 61 and 63
  • 2 Bone 127 - "L_otr_eyebrow_02_bind_jnt"
    • 2 Rotation
      • Track 106 at frame 11567 has roughly the same value as tracks 105 and 107
      • Track 107 at frame 14367 has roughly the same value as tracks 106 and 108
  • 2 Bone 128 - "R_otr_eyebrow_02_bind_jnt"
    • 2 Rotation
      • Track 82 at frame 11567 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 14367 has exactly the same value as tracks 82 and 84
  • 1 Bone 129 - "beard_bind_jnt"
    • 1 Rotation
      • Track 118 at frame 5233 has roughly the same value as tracks 117 and 119
  • 6 Bone 131 - "weapon_stretch_bind_jnt"
    • 2 Translation
      • Track 26 at frame 11567 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 14367 has exactly the same value as tracks 26 and 28
    • 2 Rotation
      • Track 30 at frame 11567 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 14367 has exactly the same value as tracks 30 and 32
    • 2 Scaling
      • Track 27 at frame 11567 has exactly the same value as tracks 26 and 28
      • Track 28 at frame 14367 has exactly the same value as tracks 27 and 29
  • 4 ParticleEmitterPopcorn 0 - "Hero_Glow"
    • 4 Visibility
      • Track 19 at frame 14577 is not in any sequence
      • Track 15 at frame 11377 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 11567 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 14367 has exactly the same value as tracks 16 and 18
  • 8 ParticleEmitterPopcorn 1 - "PriestAttack"
    • 4 EmissionRate
      • Track 19 at frame 14577 is not in any sequence
      • Track 15 at frame 11377 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 11567 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 14367 has exactly the same value as tracks 16 and 18
    • 4 Visibility
      • Track 19 at frame 14577 is not in any sequence
      • Track 15 at frame 11377 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 11567 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 14367 has exactly the same value as tracks 16 and 18
  • 1 CollisionShape 3 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 119 at frame 5000 has roughly the same value as tracks 118 and 120
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