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Triggers
america, vs germany.w3x
Variables
Initialization
Melee Initialization
Attachments
Trigger 2
Trigger 2
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Untitled Trigger 001
Open Close
Music
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Untitled Category
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Time - expires
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Attachments
Events
Conditions
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using war3mapImported\MWP_AssaultRifleAttachment.mdx
Untitled Trigger 001
Events
Conditions
Actions
Destructible - Kill (Picked destructible)
Open Close
Events
Conditions
Actions
Unit Group - Add (Triggering unit) to (Units currently selected by (Owner of (Triggering unit)))
Countdown Timer - Start (Expiring timer) as a One-shot timer that will expire in 640.00 seconds
Music
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Sound - Play Sean_Kingston_ft__Lil_Wayne___I_m_At_War <gen>
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